Player Matchup

Ymir
Ymir
Bauticas
Ymir
Level 6
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
Lanshot
Awilix
Level 155
God Stats
6W - 4L
1,746 SR
Queue Stats
97W - 73L
1,586 Elo+
Party 2
Poseidon
Poseidon
YARC0
Poseidon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,538 Elo+
Solo
Chaac
Chaac
alancauzi998
Chaac
Level 108
God Stats
1W - 1L
1,481 SR
Queue Stats
8W - 8L
1,498 Elo+
Party 2
Rama
Rama
matutex1
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 2
Team Averages
Level 108
1,581 SR
1,572 Elo+

VS

Team Averages
Level 114
1,510 SR
1,496 Elo+
Sun Wukong
Sun Wukong
ALEDRAKO
Sun Wukong
Level 160
God Stats
15W - 12L
1,590 SR
Queue Stats
412W - 424L
1,519 Elo+
Solo
Sylvanus
Sylvanus
alejoconejo21
Sylvanus
Level 83
God Stats
3W - 4L
1,418 SR
Queue Stats
247W - 206L
1,584 Elo+
Party 3
Chiron
Chiron
alexad222
Chiron
Level 21
God Stats
2W - 5L
1,540 SR
Queue Stats
17W - 24L
1,417 Elo+
Party 3
Scylla
Scylla
diegonf73
Scylla
Level 160
God Stats
12W - 20L
1,452 SR
Queue Stats
377W - 381L
1,444 Elo+
Party 1
Loki
Loki
theforsaken771
Loki
Level 146
God Stats
30W - 24L
1,549 SR
Queue Stats
379W - 392L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 7 / 6
8,737
437
2,198
19,847
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Lanshot
Awilix
19
8 / 3 / 13
12,224
611
15,984
14,010
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
YARC0
Poseidon
19
9 / 6 / 8
12,230
612
12,341
14,274
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 1 / 3
11,799
590
16,035
13,063
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
18
5 / 4 / 6
12,097
605
9,732
14,499
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALEDRAKO
Sun Wukong
17
1 / 3 / 1
10,285
514
6,166
17,776
14,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
alejoconejo21
Sylvanus
15
2 / 4 / 11
9,509
475
9,225
13,391
11,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
alexad222
Chiron
19
13 / 6 / 3
12,159
608
18,588
16,394
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
diegonf73
Scylla
15
3 / 6 / 3
9,616
481
8,626
10,292
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 8 / 6
8,916
446
6,426
14,643
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
27
Kills
21
21
Deaths
27
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALEDRAKO
Sun Wukong
1
3
1
0.5
W
Ymir
1
7
6
0.57
W
Awilix
Lanshot
Awilix
8
3
13
4.83
W
Poseidon
YARC0
Poseidon
9
6
8
2.17
W
4
1
3
5.5
L
Sylvanus
alejoconejo21
Sylvanus
2
4
11
1.88
L
Chiron
alexad222
Chiron
13
6
3
2.42
L
Scylla
diegonf73
Scylla
3
6
3
0.75
W
Rama
5
4
6
2
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
49,031
75,693
Taken
72,496
47,142
Mitigated
39,892
17,275
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALEDRAKO
Sun Wukong
6,166
1,490
0
6,642
17,776
14,324
686
1,002
15,818
0
72,662
W
Ymir
2,198
284
0
903
19,847
18,364
342
6,043
13,804
12,306
0
W
Awilix
Lanshot
Awilix
15,984
6,657
0
629
14,010
5,343
119
3,061
10,949
0
87,471
W
Poseidon
YARC0
Poseidon
12,341
1,687
0
4,370
14,274
4,259
1,052
4,913
9,361
90,999
0
W
16,035
3,887
0
5,938
13,063
15,563
1,064
1,131
11,932
0
85,739
L
Sylvanus
alejoconejo21
Sylvanus
9,225
2,681
1,048
3,349
13,391
11,215
228
5,030
8,308
34,935
10,259
L
Chiron
alexad222
Chiron
18,588
9,923
131
3,992
16,394
6,314
87
1,435
14,907
0
86,629
L
Scylla
diegonf73
Scylla
8,626
570
0
1,233
10,292
2,988
0
1,494
8,752
58,747
0
W
Rama
9,732
7,388
0
5,435
14,499
3,613
2,308
2,172
12,327
0
73,949
L
6,426
1,061
0
3,166
14,643
5,051
0
5,641
8,863
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,087
Gold Earned
50,485
597
Minions Killed
563
0
Camps Cleared
0
1,942,088
Distance Traveled
1,778,673
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,285
514
159
8
0
388,555
5
W
Ymir
8,737
437
17
1
0
346,321
0
W
Awilix
12,224
611
126
6
0
455,492
2
W
Poseidon
12,230
612
155
8
0
382,093
0
W
Chaac
11,799
590
160
8
0
387,585
5
L
Sylvanus
9,509
475
66
3
0
336,341
6
L
Chiron
12,159
608
144
7
0
348,183
7
L
Scylla
9,616
481
116
6
0
326,520
5
W
Rama
12,097
605
139
7
0
370,597
0
L
Loki
8,916
446
78
4
0
379,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role