Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Darkila1
Atlas
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 1L
1,870 Elo+
Party 1
Olorun
Olorun
demomaniac13
Olorun
Level 52
God Stats
0W - 3L
1,574 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1
Team Averages
Level 63
1,584 SR
1,628 Elo+

VS

Team Averages
Level 96
1,594 SR
1,688 Elo+
Ah Muzen Cab
Ah Muzen Cab
Iruizu
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,520 SR
Queue Stats
81W - 34L
1,749 Elo+
Party 2
Ra
Ra
MrProPo
Ra
Level 160
God Stats
4W - 1L
1,621 SR
Queue Stats
298W - 206L
1,792 Elo+
Party 2
Bacchus
Bacchus
y0k3d
Bacchus
Level 105
God Stats
24W - 15L
1,642 SR
Queue Stats
551W - 617L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 7 / 5
8,013
668
7,918
12,070
3,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Darkila1
Atlas
12
5 / 5 / 2
8,830
736
9,163
14,798
9,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
12
2 / 5 / 5
8,275
690
7,772
9,671
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Iruizu
Ah Muzen Cab
12
4 / 4 / 10
8,929
744
11,332
9,491
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 2 / 5
10,251
854
11,891
9,705
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
y0k3d
Bacchus
13
3 / 2 / 13
9,577
798
8,448
10,414
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
7
5
0.5
L
Atlas
Darkila1
Atlas
5
5
2
1.2
W
Ah Muzen Cab
Iruizu
Ah Muzen Cab
4
4
10
2.25
W
10
2
5
6.25
L
Olorun
2
5
5
0.9
W
Bacchus
y0k3d
Bacchus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
31,671
36,539
Taken
29,610
15,925
Mitigated
19,759
2,908
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,918
4,982
0
1,004
12,070
3,658
567
6,021
6,049
0
27,875
L
Atlas
Darkila1
Atlas
9,163
2,730
0
118
14,798
9,204
0
8,503
6,295
21,205
0
W
Ah Muzen Cab
Iruizu
Ah Muzen Cab
11,332
4,389
257
2,445
9,491
3,269
1,548
4,951
4,540
0
26,049
W
11,891
567
1,520
3,937
9,705
4,093
1,105
5,657
4,048
46,927
0
L
Olorun
7,772
3,135
264
1,522
9,671
3,063
114
5,953
3,718
21,820
1,997
W
Bacchus
y0k3d
Bacchus
8,448
1,763
610
3,732
10,414
12,397
112
5,762
4,652
18,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
28,757
138
Minions Killed
139
5
Camps Cleared
5
610,533
Distance Traveled
631,549
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,013
668
70
6
4
191,058
1
L
Atlas
8,830
736
22
2
0
209,371
2
W
Ah Muzen Cab
8,929
744
27
2
0
197,568
1
W
Ra
10,251
854
94
8
2
220,542
5
L
Olorun
8,275
690
46
4
1
210,104
3
W
Bacchus
9,577
798
18
2
3
213,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role