Player Matchup

Bacchus
Bacchus
DarkestHour691
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
SquadtGERM
Sol
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,464 Elo+
Solo
Nemesis
Nemesis
etzonxx
Nemesis
Level 86
God Stats
4W - 4L
1,375 SR
Queue Stats
25W - 47L
1,294 Elo+
Solo
Team Averages
Level 73
1,458 SR
1,419 Elo+

VS

Team Averages
Level 52
1,488 SR
1,328 Elo+
Cu Chulainn
Cu Chulainn
No One Saw That
Cu Chulainn
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 250L
1,326 Elo+
Solo
Anubis
Anubis
Sour Ds69
Anubis
Level 58
God Stats
3W - 4L
1,463 SR
Queue Stats
11W - 17L
1,157 Elo+
Party 1
Medusa
Medusa
ToXiC SnOrLaX
Medusa
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,620
784
5,818
8,469
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 2 / 5
8,082
735
8,673
6,206
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
etzonxx
Nemesis
11
2 / 0 / 4
7,569
688
4,022
7,306
2,727
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
No One Saw That
Cu Chulainn
11
1 / 0 / 1
6,730
612
4,394
7,795
6,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sour Ds69
Anubis
11
1 / 3 / 2
6,779
616
3,402
7,102
2,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 2
6,644
604
6,248
8,727
2,737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Cu Chulainn
No One Saw That
Cu Chulainn
1
0
1
1.5
L
Anubis
Sour Ds69
Anubis
1
3
2
0.67
W
2
2
5
2.25
L
1
5
2
0.4
W
Nemesis
etzonxx
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
14,044
21,981
Taken
23,624
14,922
Mitigated
11,711
5,324
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,818
419
0
1,580
8,469
10,202
87
1,633
6,836
16,286
0
L
Cu Chulainn
No One Saw That
Cu Chulainn
4,394
449
0
0
7,795
6,042
0
3,098
4,697
0
13,930
L
Anubis
Sour Ds69
Anubis
3,402
0
633
2,666
7,102
2,932
0
5,586
1,516
22,678
0
W
8,673
2,121
0
1,179
6,206
1,993
1,298
768
5,438
34,981
0
L
6,248
2,453
175
610
8,727
2,737
0
6,208
2,519
0
19,611
W
Nemesis
etzonxx
Nemesis
4,022
1,963
0
2,565
7,306
2,727
115
1,850
5,456
0
15,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
20,153
116
Minions Killed
94
5
Camps Cleared
5
633,261
Distance Traveled
587,698
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,620
784
12
1
0
218,701
1
L
Cu Chulainn
6,730
612
26
2
0
219,710
2
L
Anubis
6,779
616
32
3
1
192,944
0
W
Sol
8,082
735
81
7
2
186,158
0
L
Medusa
6,644
604
36
3
4
175,044
0
W
Nemesis
7,569
688
23
2
3
228,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role