Player Matchup

Izanami
Izanami
Broly92
Izanami
Level 68
God Stats
9W - 21L
1,312 SR
Queue Stats
43W - 74L
1,267 Elo+
Party 3
Cthulhu
Cthulhu
Diabeto170
Cthulhu
Level 53
God Stats
3W - 2L
1,556 SR
Queue Stats
43W - 71L
1,303 Elo+
Party 3
Chronos
Chronos
SoydraGON7010
Chronos
Level 43
God Stats
7W - 4L
1,474 SR
Queue Stats
115W - 147L
1,355 Elo+
Party 2
Ne Zha
Ne Zha
Soysauce6191
Ne Zha
Level 29
God Stats
1W - 1L
1,676 SR
Queue Stats
80W - 107L
1,310 Elo+
Party 2
Ares
Ares
marshen-invasion
Ares
Level 98
God Stats
1W - 5L
1,262 SR
Queue Stats
191W - 222L
1,418 Elo+
Party 3
Team Averages
Level 58
1,456 SR
1,331 Elo+

VS

Team Averages
Level 55
1,499 SR
1,247 Elo+
Zeus
Zeus
Doggomoon3
Zeus
Level 29
God Stats
4W - 4L
1,424 SR
Queue Stats
56W - 57L
1,333 Elo+
Party 1
Skadi
Skadi
Mqsonaz
Skadi
Level 48
God Stats
6W - 3L
1,600 SR
Queue Stats
101W - 118L
1,281 Elo+
Party 1
Mulan
Mulan
Sqwyeraz
Mulan
Level 65
God Stats
2W - 1L
1,475 SR
Queue Stats
173W - 183L
1,291 Elo+
Party 1
Loki
Loki
WhoaDiabeto
Loki
Level 46
God Stats
5W - 7L
1,558 SR
Queue Stats
51W - 74L
1,265 Elo+
Party 1
Bacchus
Bacchus
l CRAER l
Bacchus
Level 89
God Stats
1W - 1L
1,440 SR
Queue Stats
2W - 13L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broly92
Izanami
8
2 / 5 / 0
5,034
503
3,644
6,467
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Diabeto170
Cthulhu
7
0 / 5 / 0
4,361
436
2,888
6,682
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
10
3 / 3 / 0
5,642
564
2,021
5,362
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
9
1 / 2 / 2
5,236
524
3,235
7,117
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 2
4,588
459
3,914
8,681
5,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,108
511
2,979
4,543
1,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Mqsonaz
Skadi
10
5 / 1 / 3
6,086
609
7,546
6,391
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Sqwyeraz
Mulan
11
6 / 0 / 0
6,666
667
5,270
7,125
3,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 2 / 2
5,658
566
4,292
4,377
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
l CRAER l
Bacchus
9
4 / 1 / 5
6,033
603
3,280
5,043
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
19
19
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Broly92
Izanami
2
5
0
0.4
L
Cthulhu
Diabeto170
Cthulhu
0
5
0
0
W
0
2
2
0.5
W
Skadi
Mqsonaz
Skadi
5
1
3
6.5
L
Chronos
3
3
0
1
L
Ne Zha
1
2
2
1
W
Mulan
Sqwyeraz
Mulan
6
0
0
6
W
4
2
2
2.5
W
Bacchus
l CRAER l
Bacchus
4
1
5
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
23,367
34,309
Taken
27,479
15,782
Mitigated
11,215
9,999
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Broly92
Izanami
3,644
2,519
121
981
6,467
1,573
0
1,282
5,185
0
26,608
L
Cthulhu
Diabeto170
Cthulhu
2,888
482
0
1,340
6,682
5,735
0
279
6,403
12,229
0
W
2,979
425
0
1,445
4,543
1,066
175
1,229
3,162
24,853
0
W
Skadi
Mqsonaz
Skadi
7,546
4,894
175
2,372
6,391
1,336
413
2,582
3,809
0
37,569
L
Chronos
2,021
386
85
1,116
5,362
1,438
1,044
2,103
3,259
28,778
0
L
Ne Zha
3,235
972
93
3,498
7,117
1,899
0
876
6,241
0
22,831
W
Mulan
Sqwyeraz
Mulan
5,270
1,137
0
605
7,125
3,193
688
2,475
4,271
1,766
30,435
W
4,292
1,278
0
1,378
4,377
1,172
0
622
3,703
0
24,388
W
Bacchus
l CRAER l
Bacchus
3,280
653
0
941
5,043
4,448
183
1,332
3,711
12,090
0
L
3,914
291
305
2,460
8,681
5,137
0
1,998
6,683
12,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
29,551
221
Minions Killed
250
0
Camps Cleared
0
892,901
Distance Traveled
948,044
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,034
503
61
6
0
174,317
0
L
Cthulhu
4,361
436
29
3
0
140,357
0
W
Zeus
5,108
511
42
4
0
175,615
0
W
Skadi
6,086
609
65
7
0
175,691
2
L
Chronos
5,642
564
66
7
0
189,980
1
L
Ne Zha
5,236
524
46
5
0
207,578
1
W
Mulan
6,666
667
69
7
0
195,029
2
W
Loki
5,658
566
52
5
0
207,680
0
W
Bacchus
6,033
603
22
2
0
194,029
1
L
Ares
4,588
459
19
2
0
180,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role