Player Matchup

Geb
Geb
C0SBYsweater420
Geb
Level 64
God Stats
2W - 9L
1,509 SR
Queue Stats
12W - 39L
1,217 Elo+
Party 1
Skadi
Skadi
FrostedZomB
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 81L
1,340 Elo+
Party 1
Pele
Pele
GhostBoyKev
Pele
Level 7
God Stats
1W - 5L
1,277 SR
Queue Stats
2W - 12L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSalvationist
Gilgamesh
Level 8
God Stats
0W - 2L
977 SR
Queue Stats
2W - 9L
1,143 Elo+
Party 1
Baron Samedi
Baron Samedi
WiredJake12
Baron Samedi
Level 83
God Stats
2W - 5L
1,473 SR
Queue Stats
24W - 52L
1,281 Elo+
Party 1
Team Averages
Level 50
1,347 SR
1,246 Elo+

VS

Team Averages
Level 87
1,393 SR
1,368 Elo+
Arachne
Arachne
Flakey chan
Arachne
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 2
Neith
Neith
Lovelynoob3
Neith
Level 27
God Stats
3W - 4L
1,356 SR
Queue Stats
17W - 25L
1,314 Elo+
Party 2
Khepri
Khepri
RapsLinger99
Khepri
Level 125
God Stats
1W - 0L
1,596 SR
Queue Stats
27W - 34L
1,381 Elo+
Party 2
Hel
Hel
ScareCrow656133
Hel
Level 89
God Stats
2W - 0L
1,398 SR
Queue Stats
44W - 55L
1,354 Elo+
Party 2
Ra
Ra
reacko
Ra
Level 160
God Stats
1W - 0L
1,115 SR
Queue Stats
38W - 48L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
7,185
449
4,160
14,832
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 4 / 2
8,422
526
13,121
12,102
2,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 2
7,632
477
7,282
11,350
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheSalvationist
Gilgamesh
12
1 / 6 / 0
7,393
462
6,252
13,255
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
WiredJake12
Baron Samedi
12
0 / 6 / 3
6,980
436
9,835
10,984
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flakey chan
Arachne
14
7 / 2 / 2
8,764
548
6,899
14,993
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 6
7,749
484
7,591
7,669
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
1 / 1 / 11
8,593
537
4,904
14,691
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 2 / 4
9,384
587
12,005
13,447
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
15
6 / 1 / 4
9,282
580
7,992
7,883
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
21
21
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Arachne
Flakey chan
Arachne
7
2
2
4
L
6
4
2
1.75
L
1
2
2
1
W
1
4
6
1
W
Khepri
1
1
11
6.5
W
6
2
4
4
L
Gilgamesh
TheSalvationist
Gilgamesh
1
6
0
0.17
L
Baron Samedi
WiredJake12
Baron Samedi
0
6
3
0.25
W
Ra
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
39,391
62,523
Taken
58,683
29,429
Mitigated
29,359
16,531
Healing
30,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,160
735
461
3,548
14,832
8,635
220
4,415
10,417
25,784
0
W
Arachne
Flakey chan
Arachne
6,899
5,903
0
7,600
14,993
5,102
0
4,377
10,450
0
43,332
L
13,121
5,270
195
2,764
12,102
2,994
94
4,141
7,961
0
43,592
L
7,282
1,346
0
6,106
11,350
3,353
0
2,873
8,477
0
47,995
W
7,591
3,016
156
1,554
7,669
2,209
2,713
1,711
5,916
0
46,179
W
Khepri
4,904
867
742
5,101
14,691
14,444
166
2,275
12,370
25,609
0
W
12,005
990
2,993
8,367
13,447
4,735
1,846
2,484
10,272
57,445
0
L
Gilgamesh
TheSalvationist
Gilgamesh
6,252
1,180
0
1,101
13,255
10,249
0
8,164
5,091
12,145
27,784
L
Baron Samedi
WiredJake12
Baron Samedi
9,835
997
0
2,356
10,984
4,198
0
5,308
5,676
44,866
0
W
Ra
7,992
716
1,104
3,200
7,883
2,869
284
4,062
3,549
52,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
43,772
347
Minions Killed
401
0
Camps Cleared
0
1,468,124
Distance Traveled
1,574,355
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,185
449
43
3
0
288,451
1
W
Arachne
8,764
548
74
5
0
322,778
3
L
Skadi
8,422
526
67
4
0
289,829
2
L
Pele
7,632
477
81
5
0
321,660
1
W
Neith
7,749
484
94
6
0
287,012
0
W
Khepri
8,593
537
35
2
0
294,241
6
W
Hel
9,384
587
97
6
0
319,429
5
L
Gilgamesh
7,393
462
76
5
0
290,672
0
L
Baron Samedi
6,980
436
80
5
0
277,512
4
W
Ra
9,282
580
101
6
0
350,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role