Player Matchup

Achilles
Achilles
C0braKaiNvrDies
Achilles
Level 159
God Stats
29W - 34L
1,449 SR
Queue Stats
549W - 660L
1,331 Elo+
Party 2
Mulan
Mulan
DJ Rock07
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,258 Elo+
Party 3
Ullr
Ullr
Fluky1876
Ullr
Level 83
God Stats
1W - 1L
1,546 SR
Queue Stats
6W - 10L
1,255 Elo+
Party 3
Cerberus
Cerberus
MoMurda25
Cerberus
Level 88
God Stats
5W - 4L
1,613 SR
Queue Stats
102W - 144L
1,347 Elo+
Party 2
Hades
Hades
ZLESH
Hades
Level 124
God Stats
12W - 7L
1,474 SR
Queue Stats
86W - 94L
1,403 Elo+
Party 2
Team Averages
Level 94
1,516 SR
1,319 Elo+

VS

Team Averages
Level 68
1,376 SR
1,257 Elo+
Fenrir
Fenrir
CF Raven
Fenrir
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
104W - 116L
1,327 Elo+
Solo
Geb
Geb
DTA_Daddy13
Geb
Level 130
God Stats
48W - 37L
1,494 SR
Queue Stats
907W - 1,039L
1,371 Elo+
Solo
Ymir
Ymir
Endeavorzz
Ymir
Level 47
God Stats
3W - 8L
1,130 SR
Queue Stats
38W - 55L
1,262 Elo+
Party 1
Hou Yi
Hou Yi
OGC Iceman
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,001 Elo+
Party 1
Nu Wa
Nu Wa
Quietuscall2020
Nu Wa
Level 73
God Stats
2W - 2L
1,470 SR
Queue Stats
97W - 107L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 3 / 4
10,619
559
9,176
13,799
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
DJ Rock07
Mulan
14
2 / 4 / 7
8,546
450
6,732
15,791
12,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
17
13 / 6 / 8
11,268
593
15,398
13,635
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MoMurda25
Cerberus
15
4 / 2 / 13
10,550
555
6,698
14,047
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
ZLESH
Hades
14
1 / 2 / 7
8,731
460
7,005
12,480
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CF Raven
Fenrir
13
7 / 3 / 2
8,836
465
6,490
9,288
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 3 / 1
5,925
312
774
4,682
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 4 / 1
10,054
529
13,855
20,018
12,646
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
OGC Iceman
Hou Yi
12
1 / 11 / 4
7,908
416
7,466
14,552
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 2
7,980
420
12,332
14,894
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
26
Kills
16
17
Deaths
27
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
3
4
2.67
L
Fenrir
CF Raven
Fenrir
7
3
2
2.67
W
Mulan
DJ Rock07
Mulan
2
4
7
1.38
L
1
3
1
0.5
L
6
4
1
1.63
W
Ullr
13
6
8
2.83
W
Cerberus
MoMurda25
Cerberus
4
2
13
5.25
L
Hou Yi
OGC Iceman
Hou Yi
1
11
4
0.27
L
1
6
2
0.33
W
Hades
ZLESH
Hades
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,009
Damage
40,917
69,752
Taken
63,434
45,752
Mitigated
25,317
19,295
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,176
2,799
0
2,754
13,799
11,199
2,516
3,605
9,992
0
73,161
L
Fenrir
CF Raven
Fenrir
6,490
933
0
3,016
9,288
3,196
0
1,742
7,546
0
37,885
W
Mulan
DJ Rock07
Mulan
6,732
1,722
463
2,565
15,791
12,337
1,199
11,310
4,339
0
30,651
L
774
184
0
621
4,682
1,303
0
727
3,955
5,313
0
L
13,855
3,131
62
3,189
20,018
12,646
38
3,475
16,543
56,091
0
W
Ullr
15,398
6,980
411
1,880
13,635
5,470
5,224
2,127
11,410
0
61,676
W
Cerberus
MoMurda25
Cerberus
6,698
582
63
5,602
14,047
9,354
1,091
4,133
9,746
35,877
0
L
Hou Yi
OGC Iceman
Hou Yi
7,466
4,092
116
1,242
14,552
4,231
1,008
3,537
11,015
0
42,770
L
12,332
2,457
230
2,957
14,894
3,941
26
4,385
10,509
46,599
0
W
Hades
ZLESH
Hades
7,005
226
729
4,828
12,480
7,392
2,031
4,656
7,304
47,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,714
Gold Earned
40,703
419
Minions Killed
317
0
Camps Cleared
0
1,709,625
Distance Traveled
1,184,292
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,619
559
116
6
0
338,119
0
L
Fenrir
8,836
465
75
4
0
260,009
2
W
Mulan
8,546
450
48
3
0
331,061
2
L
Geb
5,925
312
7
0
0
77,643
0
L
Ymir
10,054
529
85
4
0
307,787
0
W
Ullr
11,268
593
98
5
0
353,163
0
W
Cerberus
10,550
555
69
4
0
332,933
5
L
Hou Yi
7,908
416
73
4
0
264,004
1
L
Nu Wa
7,980
420
77
4
0
274,849
1
W
Hades
8,731
460
88
5
0
354,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role