Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ExtraEyeDrops
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,789 SR
Queue Stats
20W - 21L
1,569 Elo+
Party 1
Sobek
Sobek
N0staIg1c_
Sobek
Level 141
God Stats
8W - 9L
1,495 SR
Queue Stats
109W - 73L
1,597 Elo+
Party 1
Thoth
Thoth
earthflatxnasa
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,646 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,604 Elo+

VS

Team Averages
Level 76
1,643 SR
1,526 Elo+
Cthulhu
Cthulhu
DemonDamoclx
Cthulhu
Level 119
God Stats
22W - 12L
1,617 SR
Queue Stats
47W - 56L
1,434 Elo+
Solo
Vulcan
Vulcan
HoloLoaf
Vulcan
Level 43
God Stats
1W - 2L
1,812 SR
Queue Stats
188W - 169L
1,590 Elo+
Party 2
King Arthur
King Arthur
Shadowkiller241
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ExtraEyeDrops
Ah Muzen Cab
15
12 / 0 / 7
10,312
937
19,632
9,607
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
12
2 / 4 / 16
8,481
771
9,066
12,910
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 2 / 11
9,277
843
11,589
5,164
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonDamoclx
Cthulhu
10
1 / 5 / 1
7,410
674
5,778
18,290
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
HoloLoaf
Vulcan
10
2 / 8 / 3
7,457
678
6,460
10,613
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shadowkiller241
King Arthur
11
3 / 7 / 1
7,638
694
7,231
16,511
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
6
6
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DemonDamoclx
Cthulhu
1
5
1
0.3
W
Ah Muzen Cab
ExtraEyeDrops
Ah Muzen Cab
12
0
7
15.5
L
Vulcan
HoloLoaf
Vulcan
2
8
3
0.44
W
Sobek
2
4
16
2.5
L
King Arthur
Shadowkiller241
King Arthur
3
7
1
0.5
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,287
Damage
19,469
27,681
Taken
45,414
17,447
Mitigated
19,723
10,027
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DemonDamoclx
Cthulhu
5,778
480
675
4,480
18,290
8,851
0
7,220
10,364
15,370
0
W
Ah Muzen Cab
ExtraEyeDrops
Ah Muzen Cab
19,632
10,583
0
5,401
9,607
3,567
1,897
4,742
4,595
0
53,616
L
Vulcan
HoloLoaf
Vulcan
6,460
1,969
331
902
10,613
2,096
0
4,350
5,928
24,294
0
W
Sobek
9,066
845
0
2,989
12,910
12,278
196
4,816
7,688
17,757
0
L
King Arthur
Shadowkiller241
King Arthur
7,231
1,135
0
802
16,511
8,776
0
7,415
8,276
0
18,118
W
11,589
851
0
1,637
5,164
1,602
750
3,014
2,119
27,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
22,505
138
Minions Killed
110
7
Camps Cleared
2
631,697
Distance Traveled
620,118
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,410
674
21
2
0
218,764
3
W
Ah Muzen Cab
10,312
937
71
6
3
214,261
0
L
Vulcan
7,457
678
57
5
1
192,680
3
W
Sobek
8,481
771
19
2
2
206,144
1
L
King Arthur
7,638
694
32
3
1
208,674
0
W
Thoth
9,277
843
48
4
2
211,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role