Player Matchup

Janus
Janus
IsRaxg
Janus
Level 41
God Stats
8W - 7L
1,420 SR
Queue Stats
107W - 118L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
Kaneki ken1782
Cthulhu
Level 35
God Stats
16W - 14L
1,556 SR
Queue Stats
99W - 91L
1,449 Elo+
Party 3
Ullr
Ullr
ParaDoXic-KinG
Ullr
Level 49
God Stats
3W - 3L
1,503 SR
Queue Stats
123W - 154L
1,469 Elo+
Party 2
Thanatos
Thanatos
PennyInACup
Thanatos
Level 33
God Stats
4W - 4L
1,469 SR
Queue Stats
28W - 24L
1,553 Elo+
Party 3
Chaac
Chaac
Rango3526
Chaac
Level 63
God Stats
7W - 9L
1,564 SR
Queue Stats
123W - 131L
1,535 Elo+
Party 2
Team Averages
Level 44
1,502 SR
1,479 Elo+

VS

Team Averages
Level 73
1,536 SR
1,480 Elo+
Izanami
Izanami
Robber297
Izanami
Level 70
God Stats
7W - 8L
1,636 SR
Queue Stats
24W - 23L
1,513 Elo+
Party 1
Chaac
Chaac
SweetJoey190102
Chaac
Level 25
God Stats
2W - 2L
1,742 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 1
Yemoja
Yemoja
Whitty24
Yemoja
Level 95
God Stats
1W - 3L
1,571 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 1
Hera
Hera
mani11
Hera
Level 67
God Stats
0W - 7L
1,131 SR
Queue Stats
25W - 36L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
xxF3ARxx U BAD
Gilgamesh
Level 107
God Stats
1W - 2L
1,597 SR
Queue Stats
31W - 36L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IsRaxg
Janus
12
1 / 6 / 7
8,069
504
4,742
6,042
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 3
6,555
410
6,291
9,728
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 2 / 3
8,214
513
3,998
7,848
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
PennyInACup
Thanatos
17
19 / 1 / 1
10,613
663
21,525
14,157
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Rango3526
Chaac
15
1 / 2 / 2
8,957
560
5,959
11,670
9,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Robber297
Izanami
12
4 / 3 / 0
7,410
463
6,184
7,745
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
8,304
519
7,746
12,720
7,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Whitty24
Yemoja
10
1 / 2 / 8
6,437
402
6,673
11,156
7,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
mani11
Hera
11
1 / 8 / 5
6,651
416
1,787
8,575
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
xxF3ARxx U BAD
Gilgamesh
12
7 / 7 / 4
7,917
495
8,291
15,555
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
24
Kills
14
14
Deaths
24
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
IsRaxg
Janus
1
6
7
0.75
W
2
3
3
1.17
W
1
2
3
1.25
W
Thanatos
PennyInACup
Thanatos
19
1
1
19.5
W
Chaac
Rango3526
Chaac
1
2
2
1
L
Izanami
Robber297
Izanami
4
3
0
1.33
L
1
4
2
0.5
L
Yemoja
Whitty24
Yemoja
1
2
8
2.5
L
Hera
mani11
Hera
1
8
5
0.44
L
Gilgamesh
xxF3ARxx U BAD
Gilgamesh
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
30,681
49,445
Taken
55,751
24,385
Mitigated
24,659
23,274
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
IsRaxg
Janus
4,742
412
0
0
6,042
1,671
250
1,839
4,131
34,324
0
W
6,291
235
133
696
9,728
4,401
105
2,547
7,181
13,415
0
W
3,998
1,102
0
1,453
7,848
2,783
463
2,427
5,411
0
60,022
W
Thanatos
PennyInACup
Thanatos
21,525
8,821
0
17,123
14,157
5,640
0
1,645
12,420
0
67,710
W
Chaac
Rango3526
Chaac
5,959
1,281
0
3,869
11,670
9,890
888
143
11,527
0
64,250
L
Izanami
Robber297
Izanami
6,184
2,858
0
952
7,745
2,409
0
1,332
6,299
0
47,574
L
7,746
2,529
0
4,294
12,720
7,596
0
601
12,065
0
48,976
L
Yemoja
Whitty24
Yemoja
6,673
763
1,125
1,864
11,156
7,805
0
4,867
5,762
13,361
0
L
Hera
mani11
Hera
1,787
396
0
0
8,575
1,089
0
515
7,984
23,408
0
L
Gilgamesh
xxF3ARxx U BAD
Gilgamesh
8,291
1,866
0
2,258
15,555
5,760
0
2,824
12,608
0
34,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
36,719
444
Minions Killed
339
0
Camps Cleared
0
1,514,999
Distance Traveled
1,462,131
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,069
504
75
5
0
269,724
2
W
Cthulhu
6,555
410
12
1
0
312,425
0
W
Ullr
8,214
513
122
8
0
292,237
1
W
Thanatos
10,613
663
103
6
0
370,858
5
W
Chaac
8,957
560
132
8
0
269,755
5
L
Izanami
7,410
463
100
6
0
283,688
2
L
Chaac
8,304
519
112
7
0
295,629
0
L
Yemoja
6,437
402
8
1
0
310,457
6
L
Hera
6,651
416
51
3
0
264,906
4
L
Gilgamesh
7,917
495
68
4
0
307,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role