Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheAsdar78
Neith
Level 126
God Stats
2W - 1L
1,266 SR
Queue Stats
3W - 3L
1,288 Elo+
Solo
Cerberus
Cerberus
chefkochbruder
Cerberus
Level 40
God Stats
1W - 0L
1,509 SR
Queue Stats
6W - 8L
1,431 Elo+
Solo
Team Averages
Level 108
1,425 SR
1,406 Elo+

VS

Team Averages
Level 35
1,408 SR
1,261 Elo+
Cthulhu
Cthulhu
Cavusoglu
Cthulhu
Level 65
God Stats
0W - 2L
1,223 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
SansaySama
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Scylla
Scylla
Ulubatlı
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
9 / 0 / 15
8,581
953
11,897
5,367
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
12 / 0 / 12
8,751
972
12,983
6,509
2,417
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
10
3 / 1 / 15
7,862
874
4,672
10,420
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cavusoglu
Cthulhu
8
0 / 8 / 1
5,609
623
5,078
14,599
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
SansaySama
Hou Yi
9
1 / 7 / 0
5,714
635
7,072
9,826
2,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Ulubatlı
Scylla
8
0 / 10 / 1
5,317
591
1,601
9,316
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
24
Kills
1
1
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
0
15
16.5
L
Cthulhu
Cavusoglu
Cthulhu
0
8
1
0.06
L
Hou Yi
SansaySama
Hou Yi
1
7
0
0.14
W
Neith
12
0
12
18
L
Scylla
Ulubatlı
Scylla
0
10
1
0.05
W
Cerberus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
13,751
22,296
Taken
33,741
12,358
Mitigated
13,973
9,890
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,897
852
59
2,706
5,367
1,711
660
2,137
3,180
25,392
0
L
Cthulhu
Cavusoglu
Cthulhu
5,078
538
0
352
14,599
8,637
0
6,845
7,444
14,198
0
L
Hou Yi
SansaySama
Hou Yi
7,072
2,943
0
696
9,826
2,911
0
5,449
4,017
0
19,730
W
Neith
12,983
6,000
0
2,868
6,509
2,417
1,766
2,597
3,868
0
40,309
L
Scylla
Ulubatlı
Scylla
1,601
179
0
213
9,316
2,425
0
3,909
5,111
6,315
0
W
Cerberus
4,672
409
0
4,257
10,420
8,230
373
2,191
8,119
12,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
16,640
104
Minions Killed
67
7
Camps Cleared
1
488,828
Distance Traveled
381,454
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,581
953
35
4
2
172,338
1
L
Cthulhu
5,609
623
20
2
0
138,943
2
L
Hou Yi
5,714
635
34
4
1
119,114
3
W
Neith
8,751
972
60
7
5
165,068
0
L
Scylla
5,317
591
13
1
0
123,397
0
W
Cerberus
7,862
874
9
1
0
151,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role