Player Matchup

Ra
Ra
Gaurdio
Ra
Level 17
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
imuyib
Awilix
Level 7
God Stats
1W - 3L
1,282 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Chaac
Chaac
lmaginar
Chaac
Level 79
God Stats
9W - 9L
1,508 SR
Queue Stats
177W - 175L
1,387 Elo+
Party 2
Neith
Neith
panpoko
Neith
Level 26
God Stats
1W - 2L
1,647 SR
Queue Stats
64W - 48L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
will-smith019
Cthulhu
Level 42
God Stats
66W - 61L
1,518 SR
Queue Stats
67W - 61L
1,482 Elo+
Party 1
Team Averages
Level 34
1,535 SR
1,435 Elo+

VS

Team Averages
Level 86
1,665 SR
1,546 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DocDirrty
Sun Wukong
Level 30
God Stats
2W - 3L
1,489 SR
Queue Stats
46W - 43L
1,542 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KillaKing
Ah Muzen Cab
Level 140
God Stats
9W - 5L
1,699 SR
Queue Stats
234W - 171L
1,704 Elo+
Party 3
Atlas
Atlas
P0OHB3AR
Atlas
Level 24
God Stats
8W - 3L
1,805 SR
Queue Stats
19W - 14L
1,587 Elo+
Party 3
Agni
Agni
zendogg
Agni
Level 129
God Stats
3W - 0L
1,832 SR
Queue Stats
41W - 42L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,406
427
1,872
7,437
1,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Awilix
imuyib
Awilix
10
0 / 6 / 0
6,633
442
2,221
11,224
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
lmaginar
Chaac
12
1 / 4 / 0
7,633
509
6,755
12,607
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
panpoko
Neith
10
0 / 5 / 0
6,201
413
4,810
8,452
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
0 / 6 / 0
5,423
362
2,558
12,132
8,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
9 / 0 / 4
10,133
676
9,699
9,352
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
DocDirrty
Sun Wukong
14
4 / 1 / 3
8,152
543
4,551
7,477
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KillaKing
Ah Muzen Cab
17
10 / 0 / 6
10,074
672
15,551
9,891
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
P0OHB3AR
Atlas
11
0 / 0 / 12
7,695
513
3,531
8,852
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
zendogg
Agni
15
5 / 0 / 5
9,159
611
7,177
6,998
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
28
28
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
0
4
11
W
Sun Wukong
DocDirrty
Sun Wukong
4
1
3
5.5
L
0
7
0
0
W
Ah Muzen Cab
KillaKing
Ah Muzen Cab
10
0
6
13
W
Atlas
P0OHB3AR
Atlas
0
0
12
6
L
Awilix
imuyib
Awilix
0
6
0
0
L
Chaac
lmaginar
Chaac
1
4
0
0.25
L
Neith
panpoko
Neith
0
5
0
0
L
Cthulhu
0
6
0
0
W
Agni
zendogg
Agni
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,216
Damage
40,509
51,852
Taken
42,570
22,666
Mitigated
21,800
10,882
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,699
2,207
0
6,170
9,352
3,977
0
242
8,941
0
83,806
W
Sun Wukong
DocDirrty
Sun Wukong
4,551
1,205
0
1,940
7,477
3,752
846
64
6,864
0
33,673
L
1,872
668
164
987
7,437
1,951
633
2,866
4,383
32,169
0
W
Ah Muzen Cab
KillaKing
Ah Muzen Cab
15,551
8,383
0
6,898
9,891
3,748
666
1,926
7,907
0
98,174
W
Atlas
P0OHB3AR
Atlas
3,531
1,412
381
2,674
8,852
7,706
108
1,430
7,322
11,243
0
L
Awilix
imuyib
Awilix
2,221
1,145
0
3,172
11,224
3,257
0
2,112
8,936
0
35,663
L
Chaac
lmaginar
Chaac
6,755
1,046
0
3,121
12,607
7,036
0
2,293
9,777
0
44,045
L
Neith
panpoko
Neith
4,810
2,156
0
2,168
8,452
2,022
0
919
7,533
0
39,728
L
Cthulhu
2,558
35
273
997
12,132
8,400
0
2,073
10,049
13,735
0
W
Agni
zendogg
Agni
7,177
826
0
1,833
6,998
2,617
2,337
693
6,241
54,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
45,213
347
Minions Killed
515
0
Camps Cleared
0
1,284,414
Distance Traveled
1,532,118
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,133
676
157
10
0
347,030
3
W
Sun Wukong
8,152
543
67
4
0
286,543
2
L
Ra
6,406
427
58
4
0
238,026
1
W
Ah Muzen Cab
10,074
672
167
11
0
324,497
1
W
Atlas
7,695
513
14
1
0
310,761
4
L
Awilix
6,633
442
85
6
0
256,010
2
L
Chaac
7,633
509
83
6
0
282,341
4
L
Neith
6,201
413
95
6
0
258,928
0
L
Cthulhu
5,423
362
26
2
0
249,109
0
W
Agni
9,159
611
110
7
0
263,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role