Player Matchup

Thanatos
Thanatos
Doctor Wheezie
Thanatos
Level 21
God Stats
1W - 4L
1,555 SR
Queue Stats
27W - 50L
1,331 Elo+
Party 2
Nike
Nike
PrussianPig
Nike
Level 139
God Stats
10W - 7L
1,448 SR
Queue Stats
90W - 78L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
THICCBOI8038
Cthulhu
Level 87
God Stats
34W - 30L
1,552 SR
Queue Stats
494W - 510L
1,509 Elo+
Party 2
Ra
Ra
TheTzar
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,494 Elo+
Party 3
Skadi
Skadi
TypicalPolarGuY
Skadi
Level 72
God Stats
0W - 3L
1,235 SR
Queue Stats
329W - 329L
1,517 Elo+
Party 2
Team Averages
Level 74
1,458 SR
1,485 Elo+

VS

Team Averages
Level 88
1,659 SR
1,591 Elo+
Thanatos
Thanatos
Chicoooo
Thanatos
Level 88
God Stats
9W - 2L
1,547 SR
Queue Stats
53W - 27L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
LAughterMan
Heimdallr
Level 17
God Stats
4W - 1L
1,810 SR
Queue Stats
23W - 8L
1,650 Elo+
Party 1
Zeus
Zeus
MrOogaBOoga
Zeus
Level 45
God Stats
14W - 16L
1,460 SR
Queue Stats
105W - 120L
1,423 Elo+
Solo
Serqet
Serqet
SerqetCity
Serqet
Level 156
God Stats
13W - 7L
1,672 SR
Queue Stats
87W - 79L
1,592 Elo+
Party 1
Mulan
Mulan
SkullFetish
Mulan
Level 134
God Stats
7W - 2L
1,806 SR
Queue Stats
69W - 53L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 9 / 1
7,068
505
3,738
12,234
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 8
6,273
448
4,993
16,569
6,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
THICCBOI8038
Cthulhu
11
0 / 4 / 2
6,434
460
6,353
10,980
6,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 6 / 2
6,719
480
4,894
6,618
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 7 / 2
7,291
521
5,683
11,085
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chicoooo
Thanatos
16
18 / 2 / 5
10,151
725
12,784
12,602
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
LAughterMan
Heimdallr
13
2 / 1 / 12
8,278
591
8,174
7,070
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 7
8,603
615
8,382
8,108
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
SerqetCity
Serqet
12
2 / 2 / 14
8,245
589
4,290
10,460
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 11
9,266
662
13,561
11,804
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
31
31
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chicoooo
Thanatos
18
2
5
10.25
L
Thanatos
2
9
1
0.28
W
Heimdallr
LAughterMan
Heimdallr
2
1
12
8
W
2
4
7
1.38
L
0
5
8
0.8
W
Serqet
SerqetCity
Serqet
2
2
14
4.5
W
7
0
11
12.5
L
Cthulhu
THICCBOI8038
Cthulhu
0
4
2
0.25
L
3
6
2
0.67
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
47,191
57,486
Taken
50,044
20,205
Mitigated
22,758
12,836
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chicoooo
Thanatos
12,784
3,066
0
12,937
12,602
5,812
2,378
1,916
10,476
0
58,469
L
Thanatos
3,738
938
0
4,956
12,234
3,179
0
2,611
9,282
0
24,128
W
Heimdallr
LAughterMan
Heimdallr
8,174
3,089
0
2,773
7,070
2,442
4,611
922
6,070
0
47,686
W
8,382
393
106
2,000
8,108
1,881
539
1,182
6,886
53,049
0
L
4,993
840
254
2,564
16,569
6,857
0
3,103
12,703
0
17,269
W
Serqet
SerqetCity
Serqet
4,290
703
546
2,395
10,460
4,209
860
2,260
7,967
0
23,276
W
13,561
989
506
5,612
11,804
8,414
616
3,878
7,398
10,917
45,382
L
Cthulhu
THICCBOI8038
Cthulhu
6,353
0
380
2,462
10,980
6,187
0
1,800
8,774
33,425
0
L
4,894
117
347
620
6,618
1,976
0
1,711
4,663
24,374
0
L
5,683
2,214
0
1,253
11,085
2,006
0
831
10,162
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
44,543
280
Minions Killed
412
0
Camps Cleared
0
1,313,848
Distance Traveled
1,390,996
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,151
725
82
6
0
309,882
1
L
Thanatos
7,068
505
57
4
0
242,825
0
W
Heimdallr
8,278
591
81
6
0
266,405
4
W
Zeus
8,603
615
108
8
0
222,673
2
L
Nike
6,273
448
23
2
0
300,058
9
W
Serqet
8,245
589
36
3
0
302,634
5
W
Mulan
9,266
662
105
8
0
289,402
0
L
Cthulhu
6,434
460
80
6
0
276,569
1
L
Ra
6,719
480
58
4
0
257,597
3
L
Skadi
7,291
521
62
4
0
236,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role