Player Matchup

Charybdis
Charybdis
RetroStranger
Charybdis
Level 88
God Stats
2W - 16L
1,106 SR
Queue Stats
57W - 66L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
YungCobble
Cthulhu
Level 55
God Stats
2W - 1L
1,282 SR
Queue Stats
9W - 21L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iAmDirtyDan34
Morgan Le Fay
Level 100
God Stats
0W - 2L
1,404 SR
Queue Stats
111W - 137L
1,392 Elo+
Party 1
Team Averages
Level 81
1,264 SR
1,354 Elo+

VS

Team Averages
Level 97
1,472 SR
1,550 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Lowkey Gunmann
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,757 Elo+
Party 2
Izanami
Izanami
SSECSIPP
Izanami
Level 124
God Stats
8W - 9L
1,416 SR
Queue Stats
240W - 316L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RetroStranger
Charybdis
10
1 / 8 / 1
7,010
584
1,675
11,944
4,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YungCobble
Cthulhu
11
2 / 5 / 2
7,421
618
4,898
16,119
10,984
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
iAmDirtyDan34
Morgan Le Fay
12
2 / 3 / 3
7,723
644
5,675
9,664
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 3 / 12
8,940
745
7,348
9,685
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Lowkey Gunmann
Discordia
16
11 / 0 / 5
10,140
845
22,324
5,115
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SSECSIPP
Izanami
13
2 / 2 / 12
8,335
695
4,004
5,445
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
12
3
W
Discordia
Lowkey Gunmann
Discordia
11
0
5
13.5
L
Charybdis
RetroStranger
Charybdis
1
8
1
0.19
W
Izanami
SSECSIPP
Izanami
2
2
12
4
L
Cthulhu
YungCobble
Cthulhu
2
5
2
0.6
L
Morgan Le Fay
iAmDirtyDan34
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,248
Damage
33,676
37,727
Taken
20,245
18,969
Mitigated
10,777
5,547
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,348
1,316
413
2,423
9,685
7,094
13
5,850
3,576
12,160
0
W
Discordia
Lowkey Gunmann
Discordia
22,324
1,596
0
968
5,115
1,824
277
2,131
2,884
60,163
0
L
Charybdis
RetroStranger
Charybdis
1,675
1,103
0
0
11,944
4,344
0
9,774
1,792
0
15,360
W
Izanami
SSECSIPP
Izanami
4,004
2,642
470
1,080
5,445
1,859
924
2,295
2,978
0
22,025
L
Cthulhu
YungCobble
Cthulhu
4,898
606
270
2,429
16,119
10,984
0
11,187
4,536
10,966
0
L
Morgan Le Fay
iAmDirtyDan34
Morgan Le Fay
5,675
623
0
2,848
9,664
3,641
0
7,994
1,282
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
27,415
115
Minions Killed
166
3
Camps Cleared
9
541,945
Distance Traveled
544,158
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,940
745
5
0
2
184,272
5
W
Discordia
10,140
845
113
9
6
195,360
1
L
Charybdis
7,010
584
42
4
1
174,250
0
W
Izanami
8,335
695
48
4
1
164,526
0
L
Cthulhu
7,421
618
20
2
1
182,567
0
L
Morgan Le Fay
7,723
644
53
4
1
185,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role