Player Matchup

Ne Zha
Ne Zha
JellyDarknut
Ne Zha
Level 92
God Stats
2W - 1L
1,567 SR
Queue Stats
114W - 89L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
W4LRUS
Jing Wei
Level 116
God Stats
6W - 4L
1,700 SR
Queue Stats
129W - 105L
1,551 Elo+
Party 1
Vamana
Vamana
mobcdmoc
Vamana
Level 26
God Stats
4W - 2L
1,791 SR
Queue Stats
55W - 31L
1,618 Elo+
Party 1
He Bo
He Bo
yoman225
He Bo
Level 105
God Stats
1W - 0L
1,308 SR
Queue Stats
22W - 19L
1,549 Elo+
Party 1
Team Averages
Level 85
1,592 SR
1,572 Elo+

VS

Team Averages
Level 86
1,585 SR
1,507 Elo+
Mercury
Mercury
MaNCuB 16
Mercury
Level 144
God Stats
0W - 1L
1,324 SR
Queue Stats
13W - 12L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
Nick9254
Cthulhu
Level 23
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 2
Chang'e
Chang'e
SweetIceTea7
Chang'e
Level 154
God Stats
2W - 2L
1,742 SR
Queue Stats
11W - 8L
1,617 Elo+
Party 2
Ymir
Ymir
SwervingActor18
Ymir
Level 24
God Stats
0W - 1L
1,793 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
9 / 1 / 4
12,884
859
16,248
10,668
5,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
W4LRUS
Jing Wei
18
4 / 0 / 8
11,894
793
11,316
9,347
3,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
mobcdmoc
Vamana
16
2 / 2 / 4
11,568
771
6,741
10,373
6,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
yoman225
He Bo
17
2 / 2 / 6
11,324
755
8,627
8,672
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MaNCuB 16
Mercury
16
0 / 3 / 2
9,680
645
5,583
15,150
14,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Nick9254
Cthulhu
16
1 / 3 / 2
10,269
685
4,878
12,414
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
SweetIceTea7
Chang'e
16
3 / 6 / 2
10,145
676
13,709
13,698
3,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 1
9,697
646
3,141
12,012
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
5
5
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
1
4
11
L
Mercury
MaNCuB 16
Mercury
0
3
2
0.33
L
Cthulhu
Nick9254
Cthulhu
1
3
2
0.67
L
Chang'e
SweetIceTea7
Chang'e
3
6
2
0.67
L
1
5
1
0.3
W
Jing Wei
W4LRUS
Jing Wei
4
0
8
8
W
Vamana
mobcdmoc
Vamana
2
2
4
2
W
He Bo
yoman225
He Bo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,932
Damage
27,311
39,060
Taken
53,274
18,852
Mitigated
35,834
13,801
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,248
4,989
0
1,502
10,668
5,604
427
5,330
5,338
0
44,048
L
Mercury
MaNCuB 16
Mercury
5,583
1,338
420
2,196
15,150
14,521
0
3,384
11,766
0
35,636
L
Cthulhu
Nick9254
Cthulhu
4,878
220
91
2,143
12,414
11,900
168
1,551
10,863
30,245
0
L
Chang'e
SweetIceTea7
Chang'e
13,709
592
1,360
3,141
13,698
3,828
1,098
2,201
11,497
48,618
0
L
3,141
876
0
95
12,012
5,585
288
2,399
9,613
24,130
0
W
Jing Wei
W4LRUS
Jing Wei
11,316
9,710
0
5,021
9,347
3,639
3,386
6,303
3,044
0
56,864
W
Vamana
mobcdmoc
Vamana
6,741
1,484
1,264
3,656
10,373
6,671
1,257
4,452
5,921
227
26,538
W
He Bo
yoman225
He Bo
8,627
229
0
2,358
8,672
2,938
832
6,061
2,611
44,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
39,791
266
Minions Killed
242
13
Camps Cleared
11
1,181,952
Distance Traveled
981,443
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,884
859
43
3
1
317,806
4
L
Mercury
9,680
645
66
4
2
293,002
2
L
Cthulhu
10,269
685
58
4
2
237,553
2
L
Chang'e
10,145
676
74
5
6
225,635
4
L
Ymir
9,697
646
44
3
1
225,253
2
W
Jing Wei
11,894
793
94
6
6
310,276
7
W
Vamana
11,568
771
43
3
2
278,688
4
W
He Bo
11,324
755
86
6
4
275,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role