Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Math_ruiz
Hun Batz
Level 149
God Stats
16W - 17L
1,551 SR
Queue Stats
477W - 476L
1,560 Elo+
Party 3
Charybdis
Charybdis
Toad smasher621
Charybdis
Level 124
God Stats
1W - 2L
1,334 SR
Queue Stats
57W - 56L
1,541 Elo+
Party 2
Thoth
Thoth
jhonatasmts
Thoth
Level 160
God Stats
5W - 3L
1,621 SR
Queue Stats
435W - 439L
1,580 Elo+
Party 3
Team Averages
Level 146
1,501 SR
1,536 Elo+

VS

Team Averages
Level 99
1,553 SR
1,518 Elo+
Janus
Janus
AnimeBoopsYT
Janus
Level 64
God Stats
2W - 3L
1,452 SR
Queue Stats
167W - 148L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Oof Pepper
Erlang Shen
Level 148
God Stats
9W - 4L
1,704 SR
Queue Stats
192W - 168L
1,561 Elo+
Party 1
Charybdis
Charybdis
ReachVortex
Charybdis
Level 61
God Stats
3W - 8L
1,457 SR
Queue Stats
180W - 164L
1,539 Elo+
Party 1
Atlas
Atlas
lIElementIl
Atlas
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,477 Elo+
Party 1
Artio
Artio
musePoiso
Artio
Level 127
God Stats
0W - 5L
1,653 SR
Queue Stats
362W - 320L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 1 / 0
5,811
581
2,521
5,289
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
 
Atlas
9
2 / 1 / 3
5,153
515
2,681
6,384
2,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Math_ruiz
Hun Batz
10
2 / 0 / 1
5,715
572
1,920
5,188
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Toad smasher621
Charybdis
9
2 / 3 / 3
5,464
546
3,838
6,136
1,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 1
5,973
597
2,645
1,969
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,219
522
752
3,356
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Oof Pepper
Erlang Shen
9
2 / 1 / 3
5,507
551
4,067
6,427
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
ReachVortex
Charybdis
9
3 / 4 / 1
5,523
552
5,426
7,083
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,334
333
0
0
0
Artio
musePoiso
Artio
9
0 / 0 / 1
5,425
543
2,874
5,646
2,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
5
5
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
0
0
W
Atlas
 
Atlas
2
1
3
3.5
L
0
2
0
0
W
Hun Batz
Math_ruiz
Hun Batz
2
0
1
2.5
L
Erlang Shen
Oof Pepper
Erlang Shen
2
1
3
3.5
L
Charybdis
ReachVortex
Charybdis
3
4
1
0.88
W
Charybdis
Toad smasher621
Charybdis
2
3
3
1.17
W
1
0
1
1.5
L
0
0
0
0
L
Artio
musePoiso
Artio
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
13,119
24,966
Taken
22,512
9,053
Mitigated
8,282
9,980
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,521
892
0
2,577
5,289
2,867
0
2,754
2,535
0
34,262
W
Atlas
 
Atlas
2,681
1,023
45
1,305
6,384
2,947
0
0
6,384
12,552
0
L
752
83
0
849
3,356
908
0
2,054
1,302
29,530
0
W
Hun Batz
Math_ruiz
Hun Batz
1,920
515
0
3,040
5,188
1,424
0
161
5,027
0
33,268
L
Erlang Shen
Oof Pepper
Erlang Shen
4,067
1,737
0
2,361
6,427
2,584
0
1,802
4,625
0
27,611
L
Charybdis
ReachVortex
Charybdis
5,426
2,430
0
1,999
7,083
1,793
238
1,470
5,613
0
27,127
W
Charybdis
Toad smasher621
Charybdis
3,838
1,916
0
2,318
6,136
1,360
440
343
5,787
0
25,456
W
2,645
221
0
695
1,969
455
0
356
1,607
36,308
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artio
musePoiso
Artio
2,874
630
114
4,343
5,646
2,997
0
0
5,646
28,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
25,008
285
Minions Killed
244
0
Camps Cleared
0
983,285
Distance Traveled
740,359
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,811
581
74
7
0
197,354
1
W
Atlas
5,153
515
24
2
0
186,926
0
L
Janus
5,219
522
68
7
0
140,782
2
W
Hun Batz
5,715
572
72
7
0
220,443
1
L
Erlang Shen
5,507
551
51
5
0
230,511
1
L
Charybdis
5,523
552
51
5
0
165,133
2
W
Charybdis
5,464
546
35
4
0
176,909
1
W
Thoth
5,973
597
80
8
0
201,653
3
L
Atlas
3,334
333
0
0
0
0
0
L
Artio
5,425
543
74
7
0
203,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role