Player Matchup
Team Averages
Bronze III
Average Tier
Level 101
1,500 SR
1,200
MMR
VS
Team Averages
Silver III
Average Tier
Level 148
1,375 SR
1,131
MMR
Gilgamesh
Silver III
Level 148
God Stats
1W - 0L
1,375 SR
Queue Stats
10W - 13L
1,131
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
No-v-aa
Bastet
7
0 / 5 / 0
4,034
807
1,419
4,271
1,066
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
NeoLightCiri
Gilgamesh
11
5 / 0 / 0
5,948
1,190
2,876
2,840
2,149
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Cudgel
+10
Physical Power
+50
Health
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,948
1,190
57
11
5
108,419
2
L
4,034
807
18
4
0
71,764
1