Player Matchup

Zeus
Zeus
DeathIyHaIIow
Zeus
Level 27
God Stats
0W - 1L
1,572 SR
Queue Stats
8W - 6L
1,601 Elo+
Party 1
Sobek
Sobek
Ellewoods
Sobek
Level 158
God Stats
2W - 2L
1,701 SR
Queue Stats
304W - 286L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
SquashyActor10
Sun Wukong
Level 48
God Stats
0W - 2L
1,336 SR
Queue Stats
177W - 162L
1,591 Elo+
Party 2
Thanatos
Thanatos
TruShyken
Thanatos
Level 125
God Stats
4W - 4L
1,779 SR
Queue Stats
138W - 110L
1,625 Elo+
Party 2
Izanami
Izanami
vvgb
Izanami
Level 37
God Stats
1W - 1L
1,484 SR
Queue Stats
17W - 23L
1,518 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,590 Elo+

VS

Team Averages
Level 73
1,588 SR
1,656 Elo+
Anhur
Anhur
Funkmeup
Anhur
Level 114
God Stats
6W - 3L
1,773 SR
Queue Stats
36W - 10L
1,806 Elo+
Party 3
Sun Wukong
Sun Wukong
ILOVEVACCINES
Sun Wukong
Level 17
God Stats
6W - 2L
1,779 SR
Queue Stats
44W - 25L
1,691 Elo+
Party 3
Nike
Nike
K1TTYSTOMP3R
Nike
Level 26
God Stats
1W - 1L
1,384 SR
Queue Stats
49W - 38L
1,501 Elo+
Party 4
Cerberus
Cerberus
RandomGamer67
Cerberus
Level 89
God Stats
17W - 18L
1,506 SR
Queue Stats
459W - 455L
1,576 Elo+
Party 4
Ah Puch
Ah Puch
togger
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,075
552
1,957
6,067
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Ellewoods
Sobek
9
1 / 1 / 2
5,931
539
3,168
9,083
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SquashyActor10
Sun Wukong
12
1 / 1 / 2
6,879
625
5,777
8,544
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TruShyken
Thanatos
10
2 / 3 / 1
5,994
545
3,035
8,168
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
vvgb
Izanami
9
1 / 4 / 1
5,515
501
5,541
6,312
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Funkmeup
Anhur
11
3 / 1 / 1
6,391
581
5,498
6,646
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ILOVEVACCINES
Sun Wukong
11
3 / 2 / 3
6,260
569
3,884
7,878
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,396
491
4,644
7,547
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
RandomGamer67
Cerberus
9
0 / 1 / 2
5,711
519
2,611
7,046
2,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
togger
Ah Puch
12
8 / 1 / 2
7,385
671
8,299
3,240
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
14
14
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Sobek
Ellewoods
Sobek
1
1
2
2
W
Anhur
Funkmeup
Anhur
3
1
1
3.5
W
Sun Wukong
ILOVEVACCINES
Sun Wukong
3
2
3
2.25
W
0
2
0
0
W
Cerberus
RandomGamer67
Cerberus
0
1
2
1
L
Sun Wukong
SquashyActor10
Sun Wukong
1
1
2
2
L
Thanatos
TruShyken
Thanatos
2
3
1
0.83
W
Ah Puch
togger
Ah Puch
8
1
2
9
L
Izanami
vvgb
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,478
Damage
24,936
38,174
Taken
32,357
14,654
Mitigated
10,281
17,082
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,957
476
0
473
6,067
1,391
31
3,562
2,221
25,465
0
L
Sobek
Ellewoods
Sobek
3,168
289
88
3,551
9,083
5,945
0
3,831
5,094
17,016
0
W
Anhur
Funkmeup
Anhur
5,498
2,856
0
2,132
6,646
1,500
850
1,425
5,221
0
42,069
W
Sun Wukong
ILOVEVACCINES
Sun Wukong
3,884
737
0
579
7,878
2,690
0
605
7,111
0
33,826
W
4,644
941
0
3,082
7,547
2,713
0
0
6,827
0
26,279
W
Cerberus
RandomGamer67
Cerberus
2,611
254
1,671
2,981
7,046
2,221
0
1,363
5,649
17,171
0
L
Sun Wukong
SquashyActor10
Sun Wukong
5,777
1,027
0
5,447
8,544
4,079
351
354
7,567
0
38,024
L
Thanatos
TruShyken
Thanatos
3,035
524
0
6,722
8,168
2,322
0
1,287
6,747
0
30,145
W
Ah Puch
togger
Ah Puch
8,299
592
0
654
3,240
1,157
235
1,538
1,608
39,006
0
L
Izanami
vvgb
Izanami
5,541
3,651
0
801
6,312
917
0
1,250
5,020
0
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
31,143
328
Minions Killed
324
0
Camps Cleared
0
1,058,864
Distance Traveled
1,053,934
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,075
552
72
7
0
208,264
1
L
Sobek
5,931
539
28
3
0
235,948
5
W
Anhur
6,391
581
101
9
0
196,692
3
W
Sun Wukong
6,260
569
62
6
0
228,904
0
W
Nike
5,396
491
59
5
0
206,797
1
W
Cerberus
5,711
519
23
2
0
222,365
3
L
Sun Wukong
6,879
625
87
8
0
205,314
2
L
Thanatos
5,994
545
75
7
0
216,385
2
W
Ah Puch
7,385
671
79
7
0
199,176
4
L
Izanami
5,515
501
66
6
0
192,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role