Player Matchup

Ares
Ares
Limit-KrossSlash
Ares
Level 96
God Stats
7W - 7L
1,674 SR
Queue Stats
146W - 146L
1,545 Elo+
Party 1
Neith
Neith
Only__Thursday
Neith
Level 69
God Stats
0W - 3L
1,370 SR
Queue Stats
48W - 39L
1,550 Elo+
Solo
Hades
Hades
detonater22
Hades
Level 88
God Stats
5W - 3L
1,690 SR
Queue Stats
143W - 143L
1,542 Elo+
Party 1
Team Averages
Level 84
1,578 SR
1,546 Elo+

VS

Team Averages
Level 135
1,578 SR
1,591 Elo+
Zeus
Zeus
TardySpace7
Zeus
Level 132
God Stats
1W - 0L
1,458 SR
Queue Stats
46W - 38L
1,588 Elo+
Party 2
Horus
Horus
Ward or F6
Horus
Level 152
God Stats
1W - 0L
1,698 SR
Queue Stats
31W - 28L
1,574 Elo+
Party 2
Fenrir
Fenrir
xAddictedtoKush
Fenrir
Level 121
God Stats
1W - 0L
1,580 SR
Queue Stats
30W - 20L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,669
639
6,405
15,775
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
6,837
570
4,425
7,830
2,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 6 / 0
7,129
594
4,769
11,005
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
9,360
780
15,678
5,824
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
1 / 2 / 17
8,346
696
5,039
10,150
7,479
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
11 / 0 / 7
10,106
842
8,927
9,556
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
18
18
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
6
1
0.08
W
6
0
11
11.5
W
Horus
1
2
17
4.75
L
1
6
0
0.17
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
29,644
34,610
Taken
25,530
22,443
Mitigated
14,191
4,916
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,405
403
0
2,570
15,775
13,778
0
9,060
6,089
11,254
0
L
4,425
1,348
283
724
7,830
2,575
0
2,065
5,534
0
19,335
W
15,678
2,770
70
2,337
5,824
1,941
384
3,463
2,361
40,174
0
W
Horus
5,039
2,769
2,083
3,468
10,150
7,479
288
3,853
6,297
0
13,712
L
4,769
619
112
1,227
11,005
6,090
0
4,064
6,485
21,941
0
W
8,927
1,972
0
2,031
9,556
4,771
873
4,327
5,229
0
34,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,635
Gold Earned
27,812
85
Minions Killed
132
3
Camps Cleared
8
584,092
Distance Traveled
677,146
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,669
639
6
1
0
212,901
4
L
Neith
6,837
570
32
3
1
174,046
2
W
Zeus
9,360
780
65
5
1
214,914
3
W
Horus
8,346
696
20
2
0
217,546
5
L
Hades
7,129
594
47
4
2
197,145
1
W
Fenrir
10,106
842
47
4
7
244,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role