Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaJokerLyfe
Anubis
Level 67
God Stats
0W - 2L
1,595 SR
Queue Stats
2W - 6L
1,725 Elo+
Party 1
Cerberus
Cerberus
JεwεL1087
Cerberus
Level 4
God Stats
0W - 2L
1,720 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 65
1,605 SR
1,575 Elo+

VS

Team Averages
Level 74
1,440 SR
1,448 Elo+
Izanami
Izanami
Karrin32
Izanami
Level 28
God Stats
19W - 12L
1,420 SR
Queue Stats
26W - 19L
1,403 Elo+
Party 2
Artio
Artio
SHW_Naviyo_PR
Artio
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ra
Ra
xSPBPharaoh
Ra
Level 154
God Stats
3W - 1L
1,400 SR
Queue Stats
25W - 24L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 6 / 4
9,344
779
8,759
11,370
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
5 / 7 / 1
8,964
747
9,200
10,823
5,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
JεwεL1087
Cerberus
13
1 / 4 / 6
8,898
742
4,769
15,998
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Karrin32
Izanami
13
3 / 3 / 9
8,912
743
6,810
9,440
2,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 2 / 9
10,027
836
10,642
13,860
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 6 / 8
9,713
809
14,685
11,120
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
17
17
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
6
4
1.17
L
Anubis
5
7
1
0.79
L
Cerberus
JεwεL1087
Cerberus
1
4
6
1
W
Izanami
Karrin32
Izanami
3
3
9
2.5
W
7
2
9
5.75
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
32,137
38,191
Taken
34,420
22,954
Mitigated
18,670
7,387
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,759
3,157
0
1,601
11,370
3,992
748
7,056
4,036
0
32,373
L
Anubis
9,200
997
366
1,565
10,823
5,128
293
7,516
2,996
28,717
0
L
Cerberus
JεwεL1087
Cerberus
4,769
463
303
3,552
15,998
13,834
56
10,123
5,289
19,911
0
W
Izanami
Karrin32
Izanami
6,810
3,011
0
1,226
9,440
2,746
1,809
4,310
5,130
0
29,223
W
10,642
477
1,489
4,340
13,860
12,637
84
6,774
7,086
17,570
0
W
14,685
1,477
1,775
2,287
11,120
3,287
773
3,497
7,623
44,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
28,652
112
Minions Killed
136
4
Camps Cleared
6
546,378
Distance Traveled
601,831
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,344
779
45
4
2
179,479
1
L
Anubis
8,964
747
26
2
2
165,624
0
L
Cerberus
8,898
742
41
3
0
201,275
0
W
Izanami
8,912
743
61
5
2
193,664
0
W
Artio
10,027
836
12
1
0
222,767
1
W
Ra
9,713
809
63
5
4
185,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role