Player Matchup

Zeus
Zeus
Donut0331
Zeus
Level 130
God Stats
7W - 3L
1,712 SR
Queue Stats
362W - 401L
1,367 Elo+
Solo
Nike
Nike
KingHaef
Nike
Level 86
God Stats
4W - 0L
1,839 SR
Queue Stats
138W - 123L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
TubbyTheSmurf
Kumbhakarna
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
280W - 274L
1,454 Elo+
Party 2
Anubis
Anubis
buterscotchninja
Anubis
Level 119
God Stats
6W - 2L
1,656 SR
Queue Stats
165W - 164L
1,427 Elo+
Party 2
Yemoja
Yemoja
soulblade128
Yemoja
Level 66
God Stats
3W - 1L
1,605 SR
Queue Stats
174W - 168L
1,466 Elo+
Solo
Team Averages
Level 105
1,618 SR
1,428 Elo+

VS

Team Averages
Level 116
1,429 SR
1,334 Elo+
Yemoja
Yemoja
BlasphemousNecro
Yemoja
Level 116
God Stats
1W - 2L
1,461 SR
Queue Stats
364W - 385L
1,392 Elo+
Party 1
Ne Zha
Ne Zha
DOSBees
Ne Zha
Level 111
God Stats
0W - 2L
1,236 SR
Queue Stats
42W - 49L
1,330 Elo+
Solo
Neith
Neith
Lil-Clown_88
Neith
Level 107
God Stats
1W - 3L
1,361 SR
Queue Stats
664W - 688L
1,393 Elo+
Party 1
Tiamat
Tiamat
WickeDx666
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,165 Elo+
Party 1
Susano
Susano
eccerex
Susano
Level 148
God Stats
2W - 2L
1,588 SR
Queue Stats
1,054W - 1,160L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 4 / 11
12,707
794
27,911
13,137
4,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
17
6 / 3 / 14
11,092
693
11,877
16,416
18,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
TubbyTheSmurf
Kumbhakarna
18
3 / 5 / 22
11,140
696
7,754
20,101
28,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 2 / 16
12,874
805
17,066
14,408
6,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
17
0 / 1 / 23
11,154
697
5,625
10,131
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
10,620
664
6,408
18,022
23,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
DOSBees
Ne Zha
16
1 / 8 / 11
10,013
626
10,574
15,049
6,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 6 / 6
11,231
702
18,139
16,171
6,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
WickeDx666
Tiamat
17
1 / 4 / 8
9,676
605
9,307
11,670
6,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
eccerex
Susano
15
3 / 9 / 7
9,665
604
13,477
15,933
5,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
56
31
Kills
14
15
Deaths
31
86
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
Ne Zha
DOSBees
Ne Zha
1
8
11
0.81
W
Zeus
12
4
11
4.38
W
Nike
6
3
14
4.33
L
6
6
6
1.5
W
Kumbhakarna
TubbyTheSmurf
Kumbhakarna
3
5
22
2.8
L
Tiamat
WickeDx666
Tiamat
1
4
8
1.25
W
10
2
16
9
L
Susano
eccerex
Susano
3
9
7
0.72
W
Yemoja
0
1
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,233
Damage
57,905
74,193
Taken
76,845
69,851
Mitigated
48,106
40,017
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,408
1,183
6,105
3,949
18,022
23,341
0
14,454
3,383
12,244
0
L
Ne Zha
DOSBees
Ne Zha
10,574
1,258
1,672
2,390
15,049
6,017
0
10,942
3,907
0
24,021
W
Zeus
27,911
1,203
1,727
3,307
13,137
4,640
1,944
2,937
10,200
50,054
0
W
Nike
11,877
232
2,119
3,521
16,416
18,003
603
2,940
13,476
0
18,216
L
18,139
4,898
1,111
4,653
16,171
6,893
375
13,095
2,818
0
39,203
W
Kumbhakarna
TubbyTheSmurf
Kumbhakarna
7,754
370
2,612
4,012
20,101
28,104
324
4,226
15,875
18,582
0
L
Tiamat
WickeDx666
Tiamat
9,307
755
406
2,261
11,670
6,234
236
9,671
1,858
22,754
0
W
17,066
1,378
5,054
5,404
14,408
6,710
1,610
2,791
11,617
44,227
0
L
Susano
eccerex
Susano
13,477
1,866
2,003
1,542
15,933
5,621
0
10,194
5,434
0
22,131
W
Yemoja
5,625
349
9,228
3,033
10,131
12,394
592
2,821
7,310
9,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,967
Gold Earned
51,205
171
Minions Killed
129
0
Camps Cleared
0
1,429,167
Distance Traveled
1,258,165
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,620
664
18
1
0
247,109
0
L
Ne Zha
10,013
626
28
2
0
257,351
0
W
Zeus
12,707
794
66
4
0
284,034
3
W
Nike
11,092
693
18
1
0
284,411
4
L
Neith
11,231
702
36
2
0
249,775
0
W
Kumbhakarna
11,140
696
17
1
0
268,267
0
L
Tiamat
9,676
605
32
2
0
280,521
0
W
Anubis
12,874
805
66
4
0
283,989
0
L
Susano
9,665
604
15
1
0
223,409
2
W
Yemoja
11,154
697
4
0
0
308,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role