Player Matchup

Kukulkan
Kukulkan
IdRatherNot_87
Kukulkan
Level 103
God Stats
74W - 76L
1,526 SR
Queue Stats
85W - 96L
1,368 Elo+
Party 1
Chaac
Chaac
JCsTwisted
Chaac
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
27W - 26L
1,512 Elo+
Party 4
Ganesha
Ganesha
Slamurai_SloChug
Ganesha
Level 159
God Stats
14W - 11L
1,499 SR
Queue Stats
121W - 133L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
WorthlessJak
Baron Samedi
Level 69
God Stats
1W - 3L
1,024 SR
Queue Stats
23W - 22L
1,495 Elo+
Party 4
Cernunnos
Cernunnos
WorthlessSin
Cernunnos
Level 47
God Stats
5W - 1L
1,615 SR
Queue Stats
10W - 11L
1,434 Elo+
Party 4
Team Averages
Level 101
1,395 SR
1,439 Elo+

VS

Team Averages
Level 68
1,602 SR
1,477 Elo+
Cupid
Cupid
AnonySkittles
Cupid
Level 16
God Stats
0W - 1L
1,585 SR
Queue Stats
2W - 3L
1,705 Elo+
Party 3
Mulan
Mulan
Mr clean in me
Mulan
Level 95
God Stats
0W - 2L
1,580 SR
Queue Stats
13W - 17L
1,361 Elo+
Party 3
Eset
Eset
MsRainMangos
Eset
Level 76
God Stats
3W - 1L
1,874 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 2
Discordia
Discordia
Natrey
Discordia
Level 76
God Stats
4W - 3L
1,510 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 2
Ravana
Ravana
RegularPancakes
Ravana
Level 77
God Stats
1W - 3L
1,459 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 1 / 11
10,324
860
9,842
5,326
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
18
8 / 3 / 17
11,838
987
16,091
19,359
24,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 22
10,793
899
11,648
14,756
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
WorthlessJak
Baron Samedi
15
4 / 5 / 13
9,700
808
9,093
10,804
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
WorthlessSin
Cernunnos
17
11 / 5 / 9
12,095
1,008
12,184
11,297
4,148
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 9
9,000
750
7,843
13,361
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 5 / 5
9,410
784
14,886
18,912
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 5 / 7
9,458
788
10,171
11,477
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Natrey
Discordia
14
4 / 4 / 6
9,003
750
6,454
8,554
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 9 / 6
8,184
682
4,295
13,614
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
29
Kills
17
17
Deaths
29
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
W
Kukulkan
4
1
11
9.5
W
Chaac
8
3
17
5.5
L
5
5
5
1.5
L
4
5
7
1.5
L
Discordia
Natrey
Discordia
4
4
6
1.75
L
1
9
6
0.44
W
2
3
22
4.33
W
Baron Samedi
WorthlessJak
Baron Samedi
4
5
13
2.1
W
Cernunnos
WorthlessSin
Cernunnos
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,858
Damage
43,649
61,542
Taken
65,918
52,020
Mitigated
28,468
23,396
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,843
4,343
128
1,057
13,361
4,767
328
7,398
5,718
0
25,042
W
Kukulkan
9,842
943
614
406
5,326
3,661
746
1,859
3,319
39,771
0
W
Chaac
16,091
2,771
908
7,422
19,359
24,668
1,201
4,668
14,362
0
38,414
L
14,886
1,534
149
2,260
18,912
12,527
1
10,112
8,452
1,126
33,117
L
10,171
483
642
1,875
11,477
3,922
0
4,482
6,632
20,175
0
L
Discordia
Natrey
Discordia
6,454
788
0
0
8,554
2,533
1
3,224
5,330
14,754
0
L
4,295
1,408
0
846
13,614
4,719
0
5,875
7,593
0
20,454
W
11,648
997
737
3,807
14,756
13,497
271
6,204
8,506
28,544
0
W
Baron Samedi
WorthlessJak
Baron Samedi
9,093
1,748
3,151
2,683
10,804
6,046
785
1,499
9,015
19,698
0
W
Cernunnos
WorthlessSin
Cernunnos
12,184
7,489
974
2,694
11,297
4,148
2,986
3,158
8,020
0
36,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
45,055
259
Minions Killed
189
9
Camps Cleared
6
1,155,277
Distance Traveled
979,355
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,000
750
53
4
2
197,317
1
W
Kukulkan
10,324
860
84
7
1
231,906
0
W
Chaac
11,838
987
73
6
1
252,679
3
L
Mulan
9,410
784
52
4
3
190,418
1
L
Eset
9,458
788
27
2
1
208,724
1
L
Discordia
9,003
750
24
2
0
192,390
0
L
Ravana
8,184
682
33
3
0
190,506
2
W
Ganesha
10,793
899
4
0
0
235,322
2
W
Baron Samedi
9,700
808
36
3
1
202,443
1
W
Cernunnos
12,095
1,008
62
5
6
232,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role