Player Matchup

Achilles
Achilles
Cowtipper2093
Achilles
Level 159
God Stats
2W - 4L
1,566 SR
Queue Stats
143W - 159L
1,483 Elo+
Party 1
Medusa
Medusa
CrazyOz
Medusa
Level 136
God Stats
1W - 0L
1,517 SR
Queue Stats
65W - 75L
1,482 Elo+
Solo
Cerberus
Cerberus
DarbyDeuce
Cerberus
Level 157
God Stats
2W - 0L
1,664 SR
Queue Stats
112W - 134L
1,471 Elo+
Party 1
Sol
Sol
Nuadhae
Sol
Level 125
God Stats
9W - 6L
1,561 SR
Queue Stats
37W - 45L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
TH1S GUY U KNOW
Gilgamesh
Level 149
God Stats
6W - 3L
1,631 SR
Queue Stats
66W - 82L
1,482 Elo+
Party 1
Team Averages
Level 145
1,588 SR
1,476 Elo+

VS

Team Averages
Level 123
1,541 SR
1,494 Elo+
Poseidon
Poseidon
GS Blayze
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 3
Serqet
Serqet
GS Kayotik
Serqet
Level 154
God Stats
0W - 4L
1,466 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 3
Artemis
Artemis
Number 1 Cyrus
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 3
Fafnir
Fafnir
Symbiote-Spidey3
Fafnir
Level 140
God Stats
1W - 1L
1,656 SR
Queue Stats
37W - 31L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
dancingxpanda
Gilgamesh
Level 128
God Stats
0W - 1L
1,583 SR
Queue Stats
40W - 33L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cowtipper2093
Achilles
18
9 / 4 / 15
12,939
863
16,397
20,937
23,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
CrazyOz
Medusa
20
10 / 4 / 10
13,946
930
23,121
11,480
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
DarbyDeuce
Cerberus
17
3 / 4 / 15
11,425
762
10,092
19,941
19,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
18
1 / 1 / 8
11,219
748
7,660
7,660
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TH1S GUY U KNOW
Gilgamesh
18
7 / 3 / 16
13,210
881
12,279
20,905
21,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GS Blayze
Poseidon
18
3 / 5 / 1
10,410
694
10,574
9,577
5,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
GS Kayotik
Serqet
17
3 / 5 / 5
10,569
705
11,841
14,353
6,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 8 / 2
9,481
632
12,446
13,492
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 7
10,965
731
6,925
17,650
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
dancingxpanda
Gilgamesh
18
6 / 6 / 5
13,106
874
13,984
25,809
16,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
30
Kills
16
16
Deaths
30
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cowtipper2093
Achilles
9
4
15
4.13
W
Medusa
CrazyOz
Medusa
10
4
10
3.75
W
Cerberus
DarbyDeuce
Cerberus
3
4
15
2.63
L
Poseidon
GS Blayze
Poseidon
3
5
1
0.7
L
Serqet
GS Kayotik
Serqet
3
5
5
1.1
W
Sol
1
1
8
5
L
2
8
2
0.38
L
2
6
7
0.92
W
Gilgamesh
TH1S GUY U KNOW
Gilgamesh
7
3
16
5
L
Gilgamesh
dancingxpanda
Gilgamesh
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,549
Damage
55,770
80,923
Taken
80,881
71,913
Mitigated
53,334
25,413
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cowtipper2093
Achilles
16,397
3,867
1,613
5,023
20,937
23,773
610
3,614
15,806
0
25,803
W
Medusa
CrazyOz
Medusa
23,121
11,382
0
1,905
11,480
4,061
4,460
2,177
8,617
0
64,497
W
Cerberus
DarbyDeuce
Cerberus
10,092
461
1,619
4,474
19,941
19,744
342
4,515
14,826
29,689
0
L
Poseidon
GS Blayze
Poseidon
10,574
1,177
0
130
9,577
5,996
212
818
8,381
45,764
0
L
Serqet
GS Kayotik
Serqet
11,841
2,420
317
245
14,353
6,150
0
1,633
12,228
0
23,322
W
Sol
7,660
2,042
0
2,426
7,660
3,044
2,869
2,205
5,455
51,205
0
L
12,446
5,036
0
1,618
13,492
5,582
264
2,439
10,397
0
37,632
L
6,925
1,663
153
2,884
17,650
19,004
0
3,552
13,097
28,358
0
W
Gilgamesh
TH1S GUY U KNOW
Gilgamesh
12,279
2,063
0
8,353
20,905
21,291
77
5,543
15,146
2,677
23,665
L
Gilgamesh
dancingxpanda
Gilgamesh
13,984
4,432
1,702
4,524
25,809
16,602
0
8,286
16,624
106
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,739
Gold Earned
54,531
334
Minions Killed
265
9
Camps Cleared
5
1,373,720
Distance Traveled
1,233,168
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,939
863
14
1
0
290,073
2
W
Medusa
13,946
930
114
8
5
290,106
4
W
Cerberus
11,425
762
56
4
0
251,027
4
L
Poseidon
10,410
694
87
6
1
233,674
0
L
Serqet
10,569
705
41
3
1
276,071
1
W
Sol
11,219
748
117
8
3
272,551
2
L
Artemis
9,481
632
55
4
1
211,689
1
L
Fafnir
10,965
731
45
3
0
257,128
2
W
Gilgamesh
13,210
881
33
2
1
269,963
1
L
Gilgamesh
13,106
874
37
2
2
254,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role