Player Matchup

Chiron
Chiron
DrtyStve
Chiron
Level 124
God Stats
5W - 7L
1,576 SR
Queue Stats
175W - 184L
1,576 Elo+
Solo
Vulcan
Vulcan
Keywi
Vulcan
Level 147
God Stats
8W - 2L
1,747 SR
Queue Stats
98W - 42L
1,814 Elo+
Party 1
Geb
Geb
seah0rse22
Geb
Level 137
God Stats
9W - 4L
1,954 SR
Queue Stats
178W - 98L
1,788 Elo+
Party 1
Team Averages
Level 136
1,759 SR
1,726 Elo+

VS

Team Averages
Level 146
1,657 SR
1,649 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ClinicallyDank
Thoth
Level 145
God Stats
4W - 4L
1,632 SR
Queue Stats
138W - 132L
1,726 Elo+
Party 2
Bastet
Bastet
VinylicChip6866
Bastet
Level 134
God Stats
16W - 5L
1,839 SR
Queue Stats
180W - 161L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrtyStve
Chiron
9
0 / 3 / 0
5,692
569
5,343
7,587
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Keywi
Vulcan
8
0 / 3 / 0
5,587
559
6,128
5,112
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
6,213
621
2,544
9,661
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 3
7,082
708
4,414
8,465
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 5
7,118
712
8,359
2,368
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 4
6,778
678
6,921
8,650
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
W
2
0
5
4.5
L
Chiron
DrtyStve
Chiron
0
3
0
0
L
Vulcan
Keywi
Vulcan
0
3
0
0
W
3
0
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
19,694
22,360
Taken
19,483
10,978
Mitigated
14,131
4,668
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,414
330
0
1,698
8,465
8,928
196
3,717
4,748
13,946
0
W
8,359
72
99
1,551
2,368
632
0
1,532
836
42,726
0
L
Chiron
DrtyStve
Chiron
5,343
2,065
724
1,665
7,587
2,582
0
3,860
3,385
0
24,033
L
Vulcan
Keywi
Vulcan
6,128
3,696
0
297
5,112
1,645
0
3,913
906
19,357
0
W
6,921
606
0
3,767
8,650
4,571
267
3,671
4,979
0
13,644
L
2,544
477
0
1,982
9,661
6,751
0
4,521
4,684
8,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,492
Gold Earned
20,978
110
Minions Killed
130
1
Camps Cleared
8
488,264
Distance Traveled
593,405
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,082
708
15
2
0
189,068
3
W
Thoth
7,118
712
93
9
7
196,577
0
L
Chiron
5,692
569
61
6
0
138,787
3
L
Vulcan
5,587
559
39
4
1
177,597
2
W
Bastet
6,778
678
22
2
1
207,760
1
L
Geb
6,213
621
10
1
0
171,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role