Player Matchup

Ao Kuang
Ao Kuang
Feiticeiro 51
Ao Kuang
Level 39
God Stats
59W - 36L
1,574 SR
Queue Stats
130W - 135L
1,376 Elo+
Party 1
Achilles
Achilles
LeeTrinity
Achilles
Level 124
God Stats
11W - 10L
1,633 SR
Queue Stats
142W - 101L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
acregameplays
Morgan Le Fay
Level 57
God Stats
1W - 0L
1,285 SR
Queue Stats
159W - 169L
1,424 Elo+
Party 1
Neith
Neith
cristho0102
Neith
Level 28
God Stats
13W - 7L
1,626 SR
Queue Stats
74W - 63L
1,536 Elo+
Party 2
Ares
Ares
xPr3dAt0Rx1
Ares
Level 129
God Stats
8W - 4L
1,625 SR
Queue Stats
15W - 19L
1,408 Elo+
Party 2
Team Averages
Level 75
1,548 SR
1,454 Elo+

VS

Team Averages
Level 56
1,469 SR
1,432 Elo+
Chaac
Chaac
HairyPutridApe
Chaac
Level 8
God Stats
1W - 2L
1,700 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 3
Cabrakan
Cabrakan
LusciousBallz
Cabrakan
Level 75
God Stats
4W - 8L
1,240 SR
Queue Stats
235W - 229L
1,462 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SauceConnoisseur
Cu Chulainn
Level 128
God Stats
4W - 6L
1,546 SR
Queue Stats
169W - 152L
1,475 Elo+
Party 3
Ah Puch
Ah Puch
StopTrying5150
Ah Puch
Level 28
God Stats
0W - 1L
1,360 SR
Queue Stats
16W - 33L
1,344 Elo+
Party 4
Thor
Thor
jjdvs09
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Feiticeiro 51
Ao Kuang
17
10 / 2 / 6
10,630
591
13,727
15,354
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
LeeTrinity
Achilles
14
4 / 4 / 10
9,218
512
14,187
16,798
14,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Morgan Le Fay
acregameplays
Morgan Le Fay
14
2 / 5 / 8
9,201
511
5,837
10,613
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 4 / 4
11,431
635
11,288
8,934
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 8
8,125
451
7,252
12,559
12,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 9
7,573
421
8,109
13,022
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
LusciousBallz
Cabrakan
12
8 / 5 / 4
9,546
530
11,097
13,349
15,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
SauceConnoisseur
Cu Chulainn
11
3 / 7 / 7
7,563
420
9,293
15,922
11,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 1
8,896
494
7,486
14,131
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
jjdvs09
Thor
15
5 / 6 / 3
9,263
515
5,031
15,571
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
29
Kills
19
19
Deaths
29
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Feiticeiro 51
Ao Kuang
10
2
6
6.5
L
0
5
9
0.9
W
Achilles
LeeTrinity
Achilles
4
4
10
2.25
L
Cabrakan
LusciousBallz
Cabrakan
8
5
4
2
L
Cu Chulainn
SauceConnoisseur
Cu Chulainn
3
7
7
0.93
L
3
6
1
0.58
W
Morgan Le Fay
acregameplays
Morgan Le Fay
2
5
8
1.2
W
11
4
4
3.25
L
Thor
jjdvs09
Thor
5
6
3
1.08
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,291
Damage
41,016
64,258
Taken
71,995
39,647
Mitigated
47,554
17,386
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Feiticeiro 51
Ao Kuang
13,727
4,304
0
9,604
15,354
5,901
575
3,553
11,586
56,278
0
L
8,109
1,404
0
3,955
13,022
9,518
401
7,344
5,554
2,456
27,599
W
Achilles
LeeTrinity
Achilles
14,187
1,999
139
3,948
16,798
14,417
0
4,538
11,849
12,856
33,054
L
Cabrakan
LusciousBallz
Cabrakan
11,097
1,920
0
2,003
13,349
15,581
356
5,743
7,522
21,858
0
L
Cu Chulainn
SauceConnoisseur
Cu Chulainn
9,293
1,260
0
140
15,922
11,866
329
5,712
10,164
9,867
30,425
L
7,486
401
0
4,026
14,131
4,991
2,539
6,089
7,866
55,662
0
W
Morgan Le Fay
acregameplays
Morgan Le Fay
5,837
437
0
1,552
10,613
2,978
537
6,094
4,192
43,312
0
W
11,288
4,556
0
2,143
8,934
3,912
6,909
2,388
6,439
0
71,113
L
Thor
jjdvs09
Thor
5,031
1,348
0
4,387
15,571
5,598
0
4,334
11,065
0
57,249
W
7,252
368
0
0
12,559
12,439
412
4,763
7,450
20,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
42,841
405
Minions Killed
362
0
Camps Cleared
0
1,728,039
Distance Traveled
1,609,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,630
591
100
6
0
399,382
0
L
Chaac
7,573
421
53
3
0
334,555
0
W
Achilles
9,218
512
73
4
0
351,784
1
L
Cabrakan
9,546
530
31
2
0
317,969
0
L
Cu Chulainn
7,563
420
64
4
0
340,072
2
L
Ah Puch
8,896
494
105
6
0
291,700
3
W
Morgan Le Fay
9,201
511
84
5
0
329,513
0
W
Neith
11,431
635
129
7
0
306,300
2
L
Thor
9,263
515
109
6
0
325,426
0
W
Ares
8,125
451
19
1
0
341,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role