Player Matchup

Anubis
Anubis
Iknxmoi
Anubis
Level 60
God Stats
4W - 3L
1,483 SR
Queue Stats
82W - 129L
1,235 Elo+
Party 1
Zeus
Zeus
SnowmanNation
Zeus
Level 86
God Stats
76W - 80L
1,432 SR
Queue Stats
284W - 340L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xImToxic21x
Cu Chulainn
Level 83
God Stats
4W - 4L
1,899 SR
Queue Stats
147W - 175L
1,391 Elo+
Solo
Team Averages
Level 76
1,605 SR
1,318 Elo+

VS

Team Averages
Level 65
1,434 SR
1,358 Elo+
Neith
Neith
FnkmasterFrentz
Neith
Level 62
God Stats
12W - 12L
1,485 SR
Queue Stats
14W - 13L
1,335 Elo+
Solo
Bellona
Bellona
TurtleNutJr
Bellona
Level 67
God Stats
7W - 5L
1,439 SR
Queue Stats
35W - 47L
1,349 Elo+
Party 2
Ah Puch
Ah Puch
X PLG X THUNDER
Ah Puch
Level 66
God Stats
3W - 2L
1,378 SR
Queue Stats
20W - 25L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Iknxmoi
Anubis
14
0 / 6 / 4
10,981
523
4,817
13,338
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 2
11,993
571
11,633
7,643
2,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
xImToxic21x
Cu Chulainn
15
4 / 5 / 3
12,456
593
19,235
23,751
21,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
12,942
616
12,759
14,109
5,616
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TurtleNutJr
Bellona
16
6 / 2 / 7
13,420
639
10,896
19,727
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 4 / 5
13,372
637
14,151
11,075
4,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
15
15
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Anubis
Iknxmoi
Anubis
0
6
4
0.33
L
3
4
2
1
W
Bellona
TurtleNutJr
Bellona
6
2
7
4.75
W
6
4
5
2.13
L
Cu Chulainn
xImToxic21x
Cu Chulainn
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
37,806
44,732
Taken
44,911
29,018
Mitigated
27,302
9,619
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,759
5,543
0
3,914
14,109
5,616
1,833
3,609
9,787
0
47,625
L
Anubis
Iknxmoi
Anubis
4,817
94
0
3,791
13,338
4,754
0
5,329
7,731
39,924
0
L
11,633
491
0
127
7,643
2,376
0
2,587
4,863
43,957
0
W
Bellona
TurtleNutJr
Bellona
10,896
706
0
6,803
19,727
17,644
794
10,366
8,659
0
34,510
W
14,151
705
0
1,921
11,075
4,042
722
6,623
4,093
67,017
0
L
Cu Chulainn
xImToxic21x
Cu Chulainn
19,235
3,108
238
5,463
23,751
21,888
0
6,653
16,626
9,348
43,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
39,734
236
Minions Killed
236
10
Camps Cleared
6
1,010,810
Distance Traveled
1,069,985
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,942
616
79
4
0
343,938
0
L
Anubis
10,981
523
77
4
9
310,867
6
L
Zeus
11,993
571
81
4
1
342,674
4
W
Bellona
13,420
639
22
1
4
396,236
2
W
Ah Puch
13,372
637
135
6
2
329,811
0
L
Cu Chulainn
12,456
593
78
4
0
357,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role