Player Matchup

Atlas
Atlas
Epiccalnewb
Atlas
Level 158
God Stats
28W - 4L
2,021 SR
Queue Stats
635W - 158L
1,926 Elo+
Party 1
Fenrir
Fenrir
HoHoHoKing
Fenrir
Level 160
God Stats
6W - 1L
1,866 SR
Queue Stats
689W - 164L
2,022 Elo+
Party 1
Discordia
Discordia
SùckMyBlood
Discordia
Level 64
God Stats
4W - 0L
1,974 SR
Queue Stats
91W - 15L
1,953 Elo+
Party 1
Amaterasu
Amaterasu
Vigilon
Amaterasu
Level 158
God Stats
6W - 0L
1,842 SR
Queue Stats
244W - 141L
1,695 Elo+
Party 1
Ullr
Ullr
zeDancer
Ullr
Level 146
God Stats
22W - 6L
1,931 SR
Queue Stats
440W - 104L
1,953 Elo+
Party 1
Team Averages
Level 137
1,927 SR
1,910 Elo+

VS

Team Averages
Level 130
1,716 SR
1,623 Elo+
Chang'e
Chang'e
Barush987
Chang'e
Level 154
God Stats
4W - 5L
1,587 SR
Queue Stats
101W - 116L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Botiombo
Kukulkan
Level 128
God Stats
1W - 1L
1,730 SR
Queue Stats
27W - 18L
1,640 Elo+
Party 2
Atlas
Atlas
MmajintonN
Atlas
Level 160
God Stats
1W - 2L
1,439 SR
Queue Stats
154W - 89L
1,689 Elo+
Solo
Medusa
Medusa
Novodyy
Medusa
Level 152
God Stats
8W - 1L
1,971 SR
Queue Stats
372W - 189L
1,684 Elo+
Party 2
Mulan
Mulan
Yndeed
Mulan
Level 58
God Stats
1W - 1L
1,854 SR
Queue Stats
314W - 268L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,828
1,083
11,566
14,228
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
HoHoHoKing
Fenrir
17
6 / 1 / 16
11,026
1,103
21,190
16,154
12,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
SùckMyBlood
Discordia
16
2 / 3 / 15
9,622
962
12,133
7,887
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Vigilon
Amaterasu
16
1 / 0 / 16
9,449
945
8,054
14,435
14,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
9 / 1 / 10
11,647
1,165
21,187
9,229
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

265

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barush987
Chang'e
15
1 / 5 / 4
9,143
914
12,879
15,588
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Botiombo
Kukulkan
15
2 / 4 / 0
9,413
941
8,340
10,724
5,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
1 / 5 / 4
9,874
987
9,196
18,954
20,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Novodyy
Medusa
15
2 / 4 / 3
9,533
953
11,297
12,560
5,026
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Yndeed
Mulan
15
1 / 5 / 3
8,490
849
12,611
20,108
24,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
23
Kills
7
7
Deaths
23
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Barush987
Chang'e
1
5
4
0.6
L
Kukulkan
Botiombo
Kukulkan
2
4
0
0.5
W
5
2
12
5.5
W
Fenrir
HoHoHoKing
Fenrir
6
1
16
14
L
Atlas
1
5
4
0.6
L
Medusa
Novodyy
Medusa
2
4
3
0.88
W
Discordia
SùckMyBlood
Discordia
2
3
15
3.17
W
Amaterasu
Vigilon
Amaterasu
1
0
16
9
L
Mulan
Yndeed
Mulan
1
5
3
0.5
W
Ullr
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,130
Damage
54,323
61,933
Taken
77,934
52,363
Mitigated
67,719
12,712
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Barush987
Chang'e
12,879
606
2,852
3,708
15,588
12,209
0
5,573
9,869
27,033
0
L
Kukulkan
Botiombo
Kukulkan
8,340
863
0
0
10,724
5,624
0
2,944
7,660
40,959
0
W
11,566
4,179
0
889
14,228
18,609
0
7,864
5,970
21,583
0
W
Fenrir
HoHoHoKing
Fenrir
21,190
5,692
0
2,324
16,154
12,144
0
7,277
7,533
813
39,582
L
Atlas
9,196
3,510
2,521
1,811
18,954
20,640
0
6,050
12,578
14,338
0
L
Medusa
Novodyy
Medusa
11,297
6,299
0
358
12,560
5,026
0
3,721
8,709
0
35,878
W
Discordia
SùckMyBlood
Discordia
12,133
718
0
25
7,887
3,149
0
4,195
3,422
29,120
0
W
Amaterasu
Vigilon
Amaterasu
8,054
2,952
0
5,123
14,435
14,476
0
6,115
7,671
61
17,525
L
Mulan
Yndeed
Mulan
12,611
2,588
0
1,659
20,108
24,220
0
5,295
14,545
0
18,510
W
Ullr
21,187
12,714
0
4,351
9,229
3,985
0
3,901
5,132
0
44,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
46,453
183
Minions Killed
185
10
Camps Cleared
6
1,110,826
Distance Traveled
976,632
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,143
914
29
3
0
200,384
3
L
Kukulkan
9,413
941
89
9
4
187,723
0
W
Atlas
10,828
1,083
8
1
0
209,758
0
W
Fenrir
11,026
1,103
36
4
2
226,413
1
L
Atlas
9,874
987
7
1
1
191,363
0
L
Medusa
9,533
953
47
5
0
200,415
1
W
Discordia
9,622
962
59
6
2
218,791
0
W
Amaterasu
9,449
945
16
2
0
242,032
1
L
Mulan
8,490
849
13
1
1
196,747
1
W
Ullr
11,647
1,165
64
6
6
213,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role