Player Matchup

Tsukuyomi
Tsukuyomi
Grimiie
Tsukuyomi
Level 134
God Stats
0W - 1L
1,691 SR
Queue Stats
24W - 19L
1,534 Elo+
Party 3
Agni
Agni
Remux117
Agni
Level 152
God Stats
0W - 2L
1,582 SR
Queue Stats
108W - 87L
1,617 Elo+
Party 2
Chaac
Chaac
XlJustAlexlX
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
471W - 456L
1,388 Elo+
Party 2
Yemoja
Yemoja
bcarv
Yemoja
Level 143
God Stats
1W - 2L
1,414 SR
Queue Stats
59W - 46L
1,517 Elo+
Party 3
Fenrir
Fenrir
rafaeleduardo25
Fenrir
Level 129
God Stats
2W - 3L
1,462 SR
Queue Stats
417W - 392L
1,546 Elo+
Party 2
Team Averages
Level 132
1,530 SR
1,520 Elo+

VS

Team Averages
Level 100
1,582 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
DirtyNipelles
Cu Chulainn
Level 95
God Stats
36W - 35L
1,511 SR
Queue Stats
282W - 323L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
DoctorDerps
Baron Samedi
Level 98
God Stats
9W - 3L
1,635 SR
Queue Stats
284W - 276L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Keldirr
Danzaburou
Level 111
God Stats
2W - 0L
1,670 SR
Queue Stats
103W - 110L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
SammySmackSmack
Nu Wa
Level 107
God Stats
2W - 0L
1,606 SR
Queue Stats
338W - 335L
1,501 Elo+
Party 1
He Bo
He Bo
Veralas
He Bo
Level 89
God Stats
35W - 34L
1,489 SR
Queue Stats
240W - 246L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grimiie
Tsukuyomi
15
4 / 2 / 5
9,040
532
11,431
10,507
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
3 / 8 / 1
9,566
563
9,305
12,329
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 4
9,230
543
5,625
10,968
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
bcarv
Yemoja
14
3 / 1 / 4
8,628
508
4,408
11,410
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 7 / 2
10,188
599
7,974
14,862
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DirtyNipelles
Cu Chulainn
16
7 / 5 / 3
10,246
603
9,844
16,146
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DoctorDerps
Baron Samedi
12
1 / 1 / 7
8,017
472
4,847
9,275
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Keldirr
Danzaburou
14
2 / 5 / 1
8,713
513
4,737
11,270
2,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 8
8,677
510
10,985
7,641
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Veralas
He Bo
16
8 / 6 / 5
9,692
570
10,716
11,114
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
21
Kills
20
21
Deaths
21
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DirtyNipelles
Cu Chulainn
7
5
3
1.7
W
Baron Samedi
DoctorDerps
Baron Samedi
1
1
7
4.5
L
Tsukuyomi
Grimiie
Tsukuyomi
4
2
5
3.25
W
Danzaburou
Keldirr
Danzaburou
2
5
1
0.5
L
Agni
3
8
1
0.44
W
2
4
8
1.5
W
He Bo
Veralas
He Bo
8
6
5
1.75
L
3
3
4
1.67
L
Yemoja
bcarv
Yemoja
3
1
4
5
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
41,129
60,076
Taken
55,446
33,670
Mitigated
33,096
15,674
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DirtyNipelles
Cu Chulainn
9,844
1,059
0
4,079
16,146
13,751
0
5,694
10,452
4,618
57,349
W
Baron Samedi
DoctorDerps
Baron Samedi
4,847
584
1,084
3,225
9,275
10,286
96
2,748
6,092
20,596
0
L
Tsukuyomi
Grimiie
Tsukuyomi
11,431
2,710
0
1,491
10,507
4,422
1,359
3,433
6,861
0
59,745
W
Danzaburou
Keldirr
Danzaburou
4,737
1,834
0
3,066
11,270
2,895
852
1,714
9,556
0
53,491
L
Agni
9,305
756
0
2,336
12,329
4,170
0
2,290
9,131
62,302
0
W
10,985
2,239
0
1,796
7,641
2,535
0
1,005
6,344
52,816
0
W
He Bo
Veralas
He Bo
10,716
401
0
2,596
11,114
3,629
18
3,025
7,982
60,399
0
L
5,625
410
0
4,453
10,968
8,571
33
6,389
4,113
4,582
52,181
L
Yemoja
bcarv
Yemoja
4,408
578
536
2,218
11,410
11,218
87
6,611
4,507
33,944
0
L
7,974
1,506
0
4,640
14,862
5,289
0
7,456
7,095
0
51,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,652
Gold Earned
45,345
492
Minions Killed
472
0
Camps Cleared
0
1,686,682
Distance Traveled
1,565,789
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,246
603
137
8
0
329,755
2
W
Baron Samedi
8,017
472
27
2
0
299,820
3
L
Tsukuyomi
9,040
532
118
7
0
342,361
5
W
Danzaburou
8,713
513
91
5
0
275,010
2
L
Agni
9,566
563
123
7
0
283,632
1
W
Nu Wa
8,677
510
106
6
0
329,018
8
W
He Bo
9,692
570
111
7
0
332,186
3
L
Chaac
9,230
543
100
6
0
377,388
1
L
Yemoja
8,628
508
59
3
0
340,361
3
L
Fenrir
10,188
599
92
5
0
342,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role