Player Matchup

Cernunnos
Cernunnos
Brandon Howe
Cernunnos
Level 108
God Stats
1W - 1L
1,758 SR
Queue Stats
127W - 109L
1,571 Elo+
Party 2
Agni
Agni
Chronic Rain
Agni
Level 158
God Stats
3W - 2L
1,660 SR
Queue Stats
244W - 250L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
DuhAusMan
Baron Samedi
Level 157
God Stats
3W - 3L
1,614 SR
Queue Stats
199W - 196L
1,564 Elo+
Party 3
Ares
Ares
LogMan
Ares
Level 144
God Stats
2W - 2L
1,521 SR
Queue Stats
153W - 142L
1,565 Elo+
Party 3
Fenrir
Fenrir
TheK1dFromMa1ne
Fenrir
Level 136
God Stats
7W - 4L
1,696 SR
Queue Stats
276W - 252L
1,589 Elo+
Party 2
Team Averages
Level 141
1,650 SR
1,564 Elo+

VS

Team Averages
Level 126
1,681 SR
1,611 Elo+
Baron Samedi
Baron Samedi
Hey Hypnotic
Baron Samedi
Level 119
God Stats
1W - 0L
1,815 SR
Queue Stats
67W - 64L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Hey Sweats
Danzaburou
Level 103
God Stats
1W - 1L
1,658 SR
Queue Stats
9W - 13L
1,597 Elo+
Party 1
Charybdis
Charybdis
Loviele
Charybdis
Level 147
God Stats
3W - 0L
1,797 SR
Queue Stats
582W - 533L
1,604 Elo+
Party 1
Bacchus
Bacchus
Mamba in HD
Bacchus
Level 114
God Stats
1W - 0L
1,534 SR
Queue Stats
15W - 8L
1,754 Elo+
Party 1
Odin
Odin
MisterWalrus112
Odin
Level 145
God Stats
18W - 13L
1,600 SR
Queue Stats
585W - 573L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brandon Howe
Cernunnos
16
3 / 4 / 9
9,171
705
11,901
13,842
6,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 14
9,516
732
15,503
9,596
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DuhAusMan
Baron Samedi
17
4 / 4 / 9
9,786
753
13,132
12,656
6,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
LogMan
Ares
15
3 / 7 / 9
9,931
764
7,480
21,120
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
10 / 4 / 6
10,405
800
13,564
13,956
8,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hey Hypnotic
Baron Samedi
17
3 / 5 / 10
10,680
822
11,999
12,012
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Hey Sweats
Danzaburou
19
6 / 5 / 11
12,239
941
15,199
11,830
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Loviele
Charybdis
18
3 / 2 / 12
10,522
809
13,143
10,731
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Mamba in HD
Bacchus
17
6 / 3 / 6
10,466
805
10,152
13,837
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 5 / 15
10,632
818
9,008
21,043
12,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
20
Kills
22
22
Deaths
20
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Brandon Howe
Cernunnos
3
4
9
1.88
L
0
3
14
2.33
L
Baron Samedi
DuhAusMan
Baron Samedi
4
4
9
2.13
W
Baron Samedi
Hey Hypnotic
Baron Samedi
3
5
10
1.6
W
Danzaburou
Hey Sweats
Danzaburou
6
5
11
2.3
L
Ares
LogMan
Ares
3
7
9
1.07
W
Charybdis
Loviele
Charybdis
3
2
12
4.5
W
Bacchus
Mamba in HD
Bacchus
6
3
6
3
W
4
5
15
2.3
L
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,580
Damage
59,501
71,170
Taken
69,453
45,540
Mitigated
47,035
24,571
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Brandon Howe
Cernunnos
11,901
3,121
2,260
3,413
13,842
6,147
962
5,260
8,582
0
26,346
L
15,503
116
2,871
2,125
9,596
4,005
1,138
3,223
6,373
42,838
0
L
Baron Samedi
DuhAusMan
Baron Samedi
13,132
1,113
3,904
3,130
12,656
6,215
1,179
5,315
7,341
24,976
0
W
Baron Samedi
Hey Hypnotic
Baron Samedi
11,999
1,168
4,546
4,787
12,012
5,478
0
5,119
6,893
25,625
0
W
Danzaburou
Hey Sweats
Danzaburou
15,199
3,916
937
2,532
11,830
4,644
2,356
8,252
3,578
0
39,970
L
Ares
LogMan
Ares
7,480
330
0
2,378
21,120
20,716
0
5,786
15,334
10,085
0
W
Charybdis
Loviele
Charybdis
13,143
4,541
490
3,462
10,731
4,511
1,703
6,560
4,171
0
35,115
W
Bacchus
Mamba in HD
Bacchus
10,152
736
844
2,488
13,837
20,070
571
7,444
6,393
16,115
0
W
9,008
1,402
1,253
6,481
21,043
12,332
684
8,740
12,303
0
14,294
L
13,564
1,638
2,505
1,985
13,956
8,457
0
2,567
11,389
0
17,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
54,539
147
Minions Killed
142
0
Camps Cleared
0
1,217,257
Distance Traveled
1,225,199
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,171
705
37
3
0
222,619
1
L
Agni
9,516
732
66
5
0
261,612
1
L
Baron Samedi
9,786
753
30
2
0
224,373
0
W
Baron Samedi
10,680
822
35
3
0
230,607
1
W
Danzaburou
12,239
941
38
3
0
240,887
2
L
Ares
9,931
764
4
0
0
229,672
0
W
Charybdis
10,522
809
52
4
0
244,574
0
W
Bacchus
10,466
805
12
1
0
260,195
4
W
Odin
10,632
818
5
0
0
248,936
0
L
Fenrir
10,405
800
10
1
0
278,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role