Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Suda2151
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,547 Elo+
Party 3
Chronos
Chronos
TbotTheRobot
Chronos
Level 113
God Stats
12W - 1L
2,064 SR
Queue Stats
120W - 95L
1,663 Elo+
Party 3
Mulan
Mulan
mitehunter
Mulan
Level 148
God Stats
4W - 2L
1,589 SR
Queue Stats
14W - 20L
1,435 Elo+
Party 1
Arachne
Arachne
smastersx
Arachne
Level 134
God Stats
14W - 2L
1,889 SR
Queue Stats
134W - 109L
1,659 Elo+
Party 3
Team Averages
Level 127
1,708 SR
1,561 Elo+

VS

Team Averages
Level 87
1,538 SR
1,416 Elo+
Chaac
Chaac
DannoDevity
Chaac
Level 76
God Stats
5W - 4L
1,677 SR
Queue Stats
86W - 133L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
SoH Jokerr
Baron Samedi
Level 66
God Stats
4W - 7L
1,448 SR
Queue Stats
144W - 181L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
XxHadokyarixX
Heimdallr
Level 105
God Stats
5W - 10L
1,468 SR
Queue Stats
153W - 151L
1,420 Elo+
Solo
Nemesis
Nemesis
cookieninja799
Nemesis
Level 108
God Stats
5W - 3L
1,840 SR
Queue Stats
205W - 245L
1,438 Elo+
Party 2
Atlas
Atlas
jooooop
Atlas
Level 82
God Stats
3W - 6L
1,258 SR
Queue Stats
151W - 179L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 1 / 5
5,895
590
2,843
6,828
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Suda2151
Neith
9
2 / 3 / 7
5,626
563
4,701
5,567
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
TbotTheRobot
Chronos
10
4 / 1 / 6
6,157
616
5,743
5,735
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
2 / 0 / 0
6,166
617
7,481
7,945
5,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
smastersx
Arachne
10
9 / 0 / 2
6,774
677
6,338
6,534
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,398
540
4,289
9,356
5,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
SoH Jokerr
Baron Samedi
8
0 / 5 / 1
4,882
488
2,175
4,444
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
XxHadokyarixX
Heimdallr
7
1 / 6 / 2
4,537
454
5,419
7,814
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 2
5,247
525
3,333
7,710
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
jooooop
Atlas
8
2 / 3 / 1
5,123
512
2,982
7,743
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
5
5
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
0
2
0
0
L
Baron Samedi
SoH Jokerr
Baron Samedi
0
5
1
0.1
W
Neith
Suda2151
Neith
2
3
7
1.83
W
Chronos
TbotTheRobot
Chronos
4
1
6
7
L
Heimdallr
XxHadokyarixX
Heimdallr
1
6
2
0.33
L
2
4
2
0.75
L
Atlas
jooooop
Atlas
2
3
1
0.83
W
Mulan
2
0
0
2
W
Arachne
smastersx
Arachne
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
18,198
32,609
Taken
37,067
14,326
Mitigated
14,564
11,753
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,843
854
735
3,105
6,828
2,953
0
1,787
5,025
15,518
0
L
4,289
1,670
0
3,812
9,356
5,703
27
948
8,408
0
30,156
L
Baron Samedi
SoH Jokerr
Baron Samedi
2,175
178
180
594
4,444
1,304
0
1,729
2,715
22,420
0
W
Neith
Suda2151
Neith
4,701
1,884
0
1,133
5,567
1,773
93
791
4,776
0
26,517
W
Chronos
TbotTheRobot
Chronos
5,743
3,245
0
2,434
5,735
2,160
862
1,564
4,063
27,418
3,971
L
Heimdallr
XxHadokyarixX
Heimdallr
5,419
2,636
0
1,286
7,814
1,788
0
1,822
5,992
0
21,639
L
3,333
1,809
0
482
7,710
2,102
0
2,371
5,339
0
25,155
L
Atlas
jooooop
Atlas
2,982
1,380
0
1,286
7,743
3,667
0
2,133
5,610
9,596
0
W
Mulan
7,481
1,908
0
1,070
7,945
5,223
0
0
7,945
5,076
30,878
W
Arachne
smastersx
Arachne
6,338
3,820
0
3,276
6,534
2,217
400
841
5,643
0
33,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
25,187
270
Minions Killed
209
0
Camps Cleared
0
967,319
Distance Traveled
943,496
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,895
590
23
2
0
179,051
3
L
Chaac
5,398
540
63
6
0
187,345
0
L
Baron Samedi
4,882
488
43
4
0
189,326
3
W
Neith
5,626
563
53
5
0
179,141
2
W
Chronos
6,157
616
56
6
0
198,559
0
L
Heimdallr
4,537
454
36
4
0
159,594
1
L
Nemesis
5,247
525
49
5
0
218,129
3
L
Atlas
5,123
512
18
2
0
189,102
2
W
Mulan
6,166
617
80
8
0
206,898
0
W
Arachne
6,774
677
58
6
0
203,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role