Player Matchup

Thor
Thor
BRG yLUIS
Thor
Level 94
God Stats
0W - 3L
1,190 SR
Queue Stats
225W - 228L
1,439 Elo+
Party 2
Ymir
Ymir
Oroxi_Maroto
Ymir
Level 108
God Stats
14W - 13L
1,578 SR
Queue Stats
200W - 187L
1,500 Elo+
Party 2
Vulcan
Vulcan
STT WEEMAN
Vulcan
Level 123
God Stats
0W - 1L
1,724 SR
Queue Stats
326W - 323L
1,485 Elo+
Solo
Cupid
Cupid
aManNowDead
Cupid
Level 101
God Stats
67W - 43L
1,652 SR
Queue Stats
808W - 755L
1,520 Elo+
Party 4
Geb
Geb
thiccallipygian
Geb
Level 69
God Stats
24W - 19L
1,567 SR
Queue Stats
151W - 133L
1,482 Elo+
Party 4
Team Averages
Level 99
1,542 SR
1,485 Elo+

VS

Team Averages
Level 90
1,483 SR
1,478 Elo+
Fafnir
Fafnir
Lotus_Awakening
Fafnir
Level 65
God Stats
1W - 1L
1,376 SR
Queue Stats
210W - 203L
1,481 Elo+
Party 3
Fenrir
Fenrir
MotorZombie359
Fenrir
Level 96
God Stats
20W - 11L
1,652 SR
Queue Stats
239W - 217L
1,493 Elo+
Party 1
Chiron
Chiron
Stresyy
Chiron
Level 68
God Stats
3W - 7L
1,269 SR
Queue Stats
195W - 188L
1,499 Elo+
Party 3
Mulan
Mulan
danilobji
Mulan
Level 121
God Stats
7W - 7L
1,502 SR
Queue Stats
278W - 251L
1,515 Elo+
Party 1
Anubis
Anubis
malvado-jr_big
Anubis
Level 101
God Stats
79W - 63L
1,617 SR
Queue Stats
382W - 389L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 5 / 0
6,485
540
3,750
8,654
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 0
6,512
543
2,856
9,883
4,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
STT WEEMAN
Vulcan
10
1 / 5 / 1
6,394
533
4,950
7,336
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
6,210
518
3,839
8,223
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,948
496
3,173
9,688
4,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,365
530
1,818
6,247
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 1 / 4
7,683
640
7,570
6,769
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Stresyy
Chiron
12
1 / 0 / 1
6,612
551
4,869
4,135
1,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
danilobji
Mulan
12
3 / 1 / 1
6,893
574
6,888
6,520
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 2 / 6
6,895
575
6,076
6,567
2,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
0
0.6
W
0
1
5
2.5
W
8
1
4
10
L
1
2
0
0.5
L
Vulcan
STT WEEMAN
Vulcan
1
5
1
0.3
W
Chiron
Stresyy
Chiron
1
0
1
1.5
L
0
3
1
0.17
W
Mulan
danilobji
Mulan
3
1
1
3.5
W
6
2
6
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
27,221
43,784
Taken
30,238
15,008
Mitigated
14,711
11,987
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,750
1,033
0
999
8,654
2,635
0
2,113
6,541
0
29,463
W
1,818
674
337
2,219
6,247
4,668
182
1,595
4,592
15,148
0
W
7,570
1,313
0
2,330
6,769
2,399
70
2,273
4,340
0
41,026
L
2,856
1,503
0
4,080
9,883
4,581
0
0
9,409
34,259
0
L
Vulcan
STT WEEMAN
Vulcan
4,950
1,076
0
1,212
7,336
1,649
450
2,419
4,875
35,588
0
W
Chiron
Stresyy
Chiron
4,869
1,441
466
1,841
4,135
1,327
801
385
3,750
0
43,106
L
3,839
2,513
0
2,621
8,223
1,820
0
994
7,229
0
43,726
W
Mulan
danilobji
Mulan
6,888
1,676
188
2,541
6,520
3,842
144
3,439
3,027
0
38,211
W
6,076
188
0
2,639
6,567
2,475
506
2,863
3,550
31,463
0
L
3,173
60
1,455
1,620
9,688
4,323
0
2,526
7,120
12,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
34,448
313
Minions Killed
349
0
Camps Cleared
0
1,080,467
Distance Traveled
1,162,682
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,485
540
51
4
0
218,178
4
W
Fafnir
6,365
530
30
3
0
230,032
2
W
Fenrir
7,683
640
83
7
0
280,016
1
L
Ymir
6,512
543
71
6
0
195,358
1
L
Vulcan
6,394
533
78
7
0
219,347
3
W
Chiron
6,612
551
94
8
0
227,138
0
L
Cupid
6,210
518
99
8
0
196,512
4
W
Mulan
6,893
574
81
7
0
235,392
1
W
Anubis
6,895
575
61
5
0
190,104
1
L
Geb
5,948
496
14
1
0
251,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role