Player Matchup

Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KumokoSenpai
Arachne
Level 25
God Stats
29W - 11L
1,762 SR
Queue Stats
83W - 54L
1,580 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThickChan
Morgan Le Fay
Level 112
God Stats
3W - 0L
1,650 SR
Queue Stats
4W - 1L
1,634 Elo+
Party 2
Ymir
Ymir
XxLeviathaNxX99
Ymir
Level 121
God Stats
4W - 0L
1,802 SR
Queue Stats
88W - 81L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
williambyeets
Amaterasu
Level 90
God Stats
6W - 9L
1,523 SR
Queue Stats
238W - 210L
1,552 Elo+
Party 3
Team Averages
Level 76
1,647 SR
1,548 Elo+

VS

Team Averages
Level 55
1,532 SR
1,437 Elo+
Hera
Hera
PANAKE
Hera
Level 45
God Stats
2W - 5L
1,433 SR
Queue Stats
127W - 152L
1,473 Elo+
Party 4
Cupid
Cupid
UltiMurday
Cupid
Level 76
God Stats
1W - 2L
1,581 SR
Queue Stats
314W - 326L
1,536 Elo+
Party 4
Arachne
Arachne
hydrationLui
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,498 Elo+
Party 4
Tyr
Tyr
julioguerrero14j
Tyr
Level 16
God Stats
1W - 5L
1,337 SR
Queue Stats
9W - 18L
1,290 Elo+
Party 1
Cerberus
Cerberus
xThePunisher17x
Cerberus
Level 119
God Stats
2W - 1L
1,811 SR
Queue Stats
447W - 512L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 1
4,840
484
4,166
2,896
904
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
KumokoSenpai
Arachne
11
8 / 1 / 5
6,981
698
7,315
8,046
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ThickChan
Morgan Le Fay
10
4 / 1 / 2
6,290
629
3,507
3,762
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 2
5,031
503
1,610
5,912
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
williambyeets
Amaterasu
11
3 / 1 / 2
6,350
635
4,266
6,302
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
PANAKE
Hera
10
2 / 6 / 0
6,006
601
2,337
5,424
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
1 / 1 / 1
5,600
560
3,804
4,396
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
hydrationLui
Arachne
9
1 / 4 / 1
5,425
543
2,647
6,596
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,434
543
3,763
7,711
5,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cerberus
8
1 / 1 / 2
5,155
516
1,434
7,677
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
1
1.5
W
Arachne
KumokoSenpai
Arachne
8
1
5
10.5
L
Hera
PANAKE
Hera
2
6
0
0.33
W
Morgan Le Fay
ThickChan
Morgan Le Fay
4
1
2
5
L
Cupid
1
1
1
1.5
W
0
1
2
1
L
Arachne
hydrationLui
Arachne
1
4
1
0.38
L
0
4
1
0.13
W
Amaterasu
williambyeets
Amaterasu
3
1
2
4
L
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
13,985
26,918
Taken
31,804
10,808
Mitigated
13,779
10,039
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,166
2,080
0
1,598
2,896
904
0
203
2,693
0
22,559
W
Arachne
KumokoSenpai
Arachne
7,315
4,787
0
4,059
8,046
3,102
0
1,306
6,682
0
43,458
L
Hera
PANAKE
Hera
2,337
623
0
710
5,424
1,394
0
1,463
3,805
26,324
0
W
Morgan Le Fay
ThickChan
Morgan Le Fay
3,507
287
0
943
3,762
1,181
0
1,169
2,523
26,909
0
L
Cupid
3,804
2,702
0
1,855
4,396
1,041
633
435
3,961
0
33,954
W
1,610
650
0
2,049
5,912
2,621
0
984
4,928
12,270
0
L
Arachne
hydrationLui
Arachne
2,647
1,766
0
2,315
6,596
2,365
0
932
5,572
0
27,901
L
3,763
1,114
0
2,062
7,711
5,394
323
249
7,456
2,928
23,348
W
Amaterasu
williambyeets
Amaterasu
4,266
1,516
0
1,390
6,302
3,000
0
913
5,389
0
29,407
L
Cerberus
1,434
143
0
2,877
7,677
3,585
577
1,738
5,893
12,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
27,620
272
Minions Killed
283
0
Camps Cleared
0
1,017,461
Distance Traveled
922,899
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,840
484
52
5
0
186,415
0
W
Arachne
6,981
698
61
6
0
262,536
2
L
Hera
6,006
601
74
7
0
192,446
4
W
Morgan Le Fay
6,290
629
66
7
0
193,360
7
L
Cupid
5,600
560
62
6
0
189,392
3
W
Ymir
5,031
503
27
3
0
192,974
3
L
Arachne
5,425
543
59
6
0
208,121
6
L
Tyr
5,434
543
58
6
0
166,198
6
W
Amaterasu
6,350
635
66
7
0
182,176
1
L
Cerberus
5,155
516
30
3
0
166,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role