Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KrustyBenson
Medusa
Level 105
God Stats
1W - 1L
1,296 SR
Queue Stats
121W - 113L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NorwegianFish
Morgan Le Fay
Level 87
God Stats
6W - 2L
1,871 SR
Queue Stats
61W - 49L
1,560 Elo+
Party 2
Pele
Pele
The Gods Lord
Pele
Level 104
God Stats
5W - 2L
1,760 SR
Queue Stats
260W - 219L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
UhYeahiknow
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,495 Elo+
Party 2
Team Averages
Level 64
1,586 SR
1,528 Elo+

VS

Team Averages
Level 72
1,649 SR
1,559 Elo+
Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crazywhitehik
Hou Yi
Level 45
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Awilix
Awilix
MedeuceOnUrFace
Awilix
Level 23
God Stats
3W - 1L
1,882 SR
Queue Stats
78W - 42L
1,642 Elo+
Party 3
Geb
Geb
T0H3way
Geb
Level 126
God Stats
2W - 2L
1,607 SR
Queue Stats
443W - 446L
1,544 Elo+
Party 3
Agni
Agni
xXxVidzXxX
Agni
Level 129
God Stats
1W - 1L
1,467 SR
Queue Stats
293W - 293L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 6
5,815
447
2,181
8,641
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
1 / 0 / 5
7,274
560
5,244
4,739
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NorwegianFish
Morgan Le Fay
12
4 / 1 / 4
6,977
537
8,243
6,516
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 2
7,624
586
7,648
9,683
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
UhYeahiknow
Baron Samedi
9
1 / 5 / 1
5,828
448
1,843
7,297
5,105
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 3
7,163
551
5,205
8,861
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,939
457
3,069
7,215
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 0
6,963
536
6,339
9,482
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
8
0 / 3 / 2
5,691
438
2,538
8,636
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
7,020
540
5,147
7,239
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
6
3
L
Chaac
 
Chaac
2
2
3
1.75
L
0
4
0
0
W
Medusa
1
0
5
3.5
L
5
2
0
2.5
W
Morgan Le Fay
NorwegianFish
Morgan Le Fay
4
1
4
6
L
Geb
0
3
2
0.33
W
7
1
2
8
W
Baron Samedi
UhYeahiknow
Baron Samedi
1
5
1
0.3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
22,298
36,876
Taken
41,433
19,792
Mitigated
16,145
13,191
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,181
291
0
2,114
8,641
7,912
70
2,475
6,033
6,260
0
L
Chaac
 
Chaac
5,205
615
0
3,564
8,861
4,655
658
1,261
7,600
0
40,943
L
3,069
1,244
0
1,566
7,215
1,405
0
530
6,685
0
28,919
W
Medusa
5,244
1,493
0
2,853
4,739
1,672
47
264
4,475
0
60,323
L
6,339
2,544
0
4,020
9,482
3,290
0
2,449
6,961
0
35,689
W
Morgan Le Fay
NorwegianFish
Morgan Le Fay
8,243
621
0
2,993
6,516
2,043
0
1,760
4,496
41,101
0
L
Geb
2,538
369
181
2,000
8,636
4,663
0
3,629
4,865
13,416
0
W
7,648
2,249
0
3,925
9,683
3,060
0
2,153
7,345
0
47,080
W
Baron Samedi
UhYeahiknow
Baron Samedi
1,843
233
0
1,306
7,297
5,105
0
538
6,177
16,201
0
L
5,147
583
0
3,641
7,239
2,132
0
3,876
3,055
48,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
32,776
335
Minions Killed
364
0
Camps Cleared
0
1,283,428
Distance Traveled
1,256,501
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,815
447
5
0
0
261,932
1
L
Chaac
7,163
551
87
7
0
224,383
0
L
Hou Yi
5,939
457
75
6
0
209,071
2
W
Medusa
7,274
560
124
10
0
249,948
1
L
Awilix
6,963
536
71
5
0
283,639
2
W
Morgan Le Fay
6,977
537
91
7
0
266,550
3
L
Geb
5,691
438
11
1
0
273,008
5
W
Pele
7,624
586
85
7
0
302,112
5
W
Baron Samedi
5,828
448
30
2
0
202,886
1
L
Agni
7,020
540
120
9
0
266,400
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role