Player Matchup

Chaac
Chaac
Boots1889
Chaac
Level 95
God Stats
4W - 4L
1,223 SR
Queue Stats
76W - 142L
1,219 Elo+
Party 1
Ymir
Ymir
DarkPh0enix81
Ymir
Level 67
God Stats
1W - 1L
1,187 SR
Queue Stats
22W - 36L
1,202 Elo+
Party 1
Hel
Hel
phoenix81
Hel
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 369L
1,313 Elo+
Party 1
Team Averages
Level 100
1,303 SR
1,245 Elo+

VS

Team Averages
Level 59
1,359 SR
1,280 Elo+
Ymir
Ymir
Is4inchsEnough
Ymir
Level 19
God Stats
1W - 5L
1,186 SR
Queue Stats
23W - 26L
1,351 Elo+
Party 2
Sobek
Sobek
Legxzy
Sobek
Level 67
God Stats
6W - 15L
1,393 SR
Queue Stats
13W - 26L
1,210 Elo+
Solo
Ao Kuang
Ao Kuang
Rtas Vadum SEP
Ao Kuang
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 58L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boots1889
Chaac
12
3 / 2 / 7
7,592
759
8,283
11,571
12,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 3 / 6
7,677
768
5,030
11,737
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 1 / 4
8,139
814
10,553
6,130
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,859
686
6,156
12,406
6,375
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Legxzy
Sobek
8
1 / 2 / 2
6,317
632
2,173
7,556
4,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
11
5 / 4 / 0
8,046
805
9,212
12,796
4,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Boots1889
Chaac
3
2
7
3.25
W
2
3
6
1.67
L
0
4
5
0.63
L
Sobek
Legxzy
Sobek
1
2
2
1
L
Ao Kuang
5
4
0
1.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
17,541
29,438
Taken
32,758
27,251
Mitigated
16,072
11,962
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Boots1889
Chaac
8,283
2,034
0
3,511
11,571
12,376
568
5,677
5,894
0
21,202
W
5,030
1,850
0
907
11,737
12,306
0
7,307
4,430
11,909
0
L
6,156
976
0
0
12,406
6,375
0
7,551
4,855
15,507
0
L
Sobek
Legxzy
Sobek
2,173
368
0
395
7,556
4,900
0
2,597
4,959
4,562
0
L
Ao Kuang
9,212
4,270
0
4,037
12,796
4,797
0
5,836
6,960
21,347
0
W
10,553
3,270
4,078
3,466
6,130
2,569
188
4,794
1,336
31,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
21,222
94
Minions Killed
58
5
Camps Cleared
1
524,721
Distance Traveled
464,784
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,592
759
42
4
0
180,445
2
W
Ymir
7,677
768
9
1
2
169,550
1
L
Ymir
6,859
686
22
2
1
163,101
0
L
Sobek
6,317
632
6
1
0
137,604
0
L
Ao Kuang
8,046
805
30
3
0
164,079
0
W
Hel
8,139
814
43
4
3
174,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role