Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OrderlyKarma
Ah Muzen Cab
Level 157
God Stats
36W - 23L
1,616 SR
Queue Stats
1,020W - 1,008L
1,547 Elo+
Solo
Hel
Hel
Valyor
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,661 Elo+
Party 2
Cabrakan
Cabrakan
oneilb4me
Cabrakan
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
61W - 56L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
spitfire41
Cernunnos
Level 148
God Stats
6W - 5L
1,586 SR
Queue Stats
481W - 476L
1,562 Elo+
Party 2
Team Averages
Level 139
1,543 SR
1,559 Elo+

VS

Team Averages
Level 102
1,618 SR
1,533 Elo+
Cerberus
Cerberus
Badtootsorry
Cerberus
Level 22
God Stats
1W - 0L
1,477 SR
Queue Stats
10W - 4L
1,623 Elo+
Solo
Hel
Hel
RafaOliveira2BR
Hel
Level 122
God Stats
2W - 0L
1,829 SR
Queue Stats
45W - 39L
1,588 Elo+
Solo
Anhur
Anhur
Xx1-800DrThunder
Anhur
Level 88
God Stats
3W - 0L
1,529 SR
Queue Stats
125W - 147L
1,433 Elo+
Party 1
Tiamat
Tiamat
iPsAlv
Tiamat
Level 126
God Stats
3W - 1L
1,598 SR
Queue Stats
105W - 119L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
x_xSKGx_x
Zhong Kui
Level 153
God Stats
3W - 0L
1,658 SR
Queue Stats
87W - 110L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 2 / 8
9,104
650
16,963
20,793
31,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
OrderlyKarma
Ah Muzen Cab
17
4 / 6 / 2
10,744
767
16,046
17,527
7,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Valyor
Hel
16
3 / 5 / 5
9,427
673
6,920
15,115
8,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
oneilb4me
Cabrakan
15
1 / 7 / 7
9,256
661
8,639
21,816
36,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
spitfire41
Cernunnos
17
2 / 5 / 4
9,730
695
20,198
16,104
7,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badtootsorry
Cerberus
18
3 / 1 / 18
11,682
834
12,813
27,495
33,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 9
12,113
865
18,177
16,920
12,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 16
10,780
770
19,111
15,506
7,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
iPsAlv
Tiamat
18
3 / 1 / 14
10,829
774
17,466
10,245
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
x_xSKGx_x
Zhong Kui
18
7 / 3 / 7
11,197
800
16,401
15,545
12,319
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
11
Kills
25
25
Deaths
12
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
8
2.5
W
Cerberus
Badtootsorry
Cerberus
3
1
18
12
L
Ah Muzen Cab
OrderlyKarma
Ah Muzen Cab
4
6
2
0.83
W
10
3
9
4.83
L
Hel
Valyor
Hel
3
5
5
1.1
W
2
4
16
2.5
W
Tiamat
iPsAlv
Tiamat
3
1
14
10
L
Cabrakan
oneilb4me
Cabrakan
1
7
7
0.64
L
Cernunnos
spitfire41
Cernunnos
2
5
4
0.8
W
Zhong Kui
x_xSKGx_x
Zhong Kui
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,766
Damage
83,968
91,355
Taken
85,711
91,059
Mitigated
75,263
43,774
Healing
55,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,963
3,430
1,281
8,816
20,793
31,151
0
14,303
6,490
0
28,994
W
Cerberus
Badtootsorry
Cerberus
12,813
484
3,699
9,701
27,495
33,407
352
4,745
22,239
25,144
0
L
Ah Muzen Cab
OrderlyKarma
Ah Muzen Cab
16,046
5,549
1,249
6,896
17,527
7,701
0
13,153
4,374
0
48,132
W
18,177
850
12,672
9,880
16,920
12,981
79
4,203
12,451
39,654
0
L
Hel
Valyor
Hel
6,920
368
15,273
7,076
15,115
8,845
203
12,049
3,066
11,062
0
W
19,111
8,315
1,408
3,567
15,506
7,330
2,230
2,265
12,889
0
35,431
W
Tiamat
iPsAlv
Tiamat
17,466
1,060
3,110
3,767
10,245
9,226
1,219
1,148
8,919
35,220
0
L
Cabrakan
oneilb4me
Cabrakan
8,639
1,225
0
1,383
21,816
36,031
0
12,536
9,280
11,120
0
L
Cernunnos
spitfire41
Cernunnos
20,198
7,871
321
1,479
16,104
7,331
435
12,816
3,288
0
41,144
W
Zhong Kui
x_xSKGx_x
Zhong Kui
16,401
1,622
2,765
4,750
15,545
12,319
2,124
3,198
12,034
35,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
56,601
149
Minions Killed
225
0
Camps Cleared
0
1,274,341
Distance Traveled
1,403,691
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,104
650
28
2
0
299,843
7
W
Cerberus
11,682
834
52
4
0
315,303
2
L
Ah Muzen Cab
10,744
767
55
4
0
228,485
3
W
Hel
12,113
865
42
3
0
314,559
1
L
Hel
9,427
673
11
1
0
259,112
0
W
Anhur
10,780
770
34
2
0
255,128
0
W
Tiamat
10,829
774
36
3
0
291,707
1
L
Cabrakan
9,256
661
5
0
0
258,514
1
L
Cernunnos
9,730
695
50
4
0
228,387
0
W
Zhong Kui
11,197
800
61
4
0
226,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role