Player Matchup

Sol
Sol
Frost x Fuzion
Sol
Level 39
God Stats
4W - 6L
1,452 SR
Queue Stats
29W - 35L
1,493 Elo+
Party 1
Achilles
Achilles
ManZiLLa34
Achilles
Level 33
God Stats
6W - 3L
1,323 SR
Queue Stats
58W - 37L
1,513 Elo+
Party 2
Pele
Pele
Namelesshunter6
Pele
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 32L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TODDINATOR23
Kumbhakarna
Level 153
God Stats
3W - 2L
1,603 SR
Queue Stats
30W - 38L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
mikegodman
Zhong Kui
Level 89
God Stats
3W - 1L
1,692 SR
Queue Stats
52W - 57L
1,501 Elo+
Party 1
Team Averages
Level 80
1,514 SR
1,484 Elo+

VS

Team Averages
Level 70
1,571 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aevume
Ah Muzen Cab
Level 102
God Stats
2W - 2L
1,577 SR
Queue Stats
254W - 281L
1,447 Elo+
Solo
Bacchus
Bacchus
BiGG_DaDDY30
Bacchus
Level 76
God Stats
33W - 23L
1,610 SR
Queue Stats
127W - 151L
1,540 Elo+
Party 4
Pele
Pele
IcyQueen0--
Pele
Level 69
God Stats
8W - 12L
1,504 SR
Queue Stats
126W - 142L
1,453 Elo+
Party 4
Hercules
Hercules
bulldozier21
Hercules
Level 98
God Stats
4W - 1L
1,725 SR
Queue Stats
46W - 40L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
iiSeII-_-
Ah Puch
Level 5
God Stats
2W - 3L
1,441 SR
Queue Stats
5W - 9L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,398
540
3,009
2,168
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ManZiLLa34
Achilles
11
3 / 0 / 2
6,463
646
4,386
3,944
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 0 / 2
5,838
584
3,488
6,028
1,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
TODDINATOR23
Kumbhakarna
9
2 / 0 / 2
5,959
596
1,340
7,075
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
mikegodman
Zhong Kui
11
3 / 0 / 2
6,075
608
8,098
5,887
3,848
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aevume
Ah Muzen Cab
8
0 / 3 / 0
4,728
473
2,111
4,771
1,142
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BiGG_DaDDY30
Bacchus
7
0 / 2 / 0
4,584
458
1,867
8,263
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,767
477
2,509
6,659
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
bulldozier21
Hercules
8
0 / 3 / 0
4,832
483
2,049
6,451
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
iiSeII-_-
Ah Puch
7
0 / 3 / 0
4,556
456
2,442
4,620
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aevume
Ah Muzen Cab
0
3
0
0
L
Bacchus
BiGG_DaDDY30
Bacchus
0
2
0
0
W
1
0
2
2
L
0
2
0
0
W
Achilles
ManZiLLa34
Achilles
3
0
2
4
W
4
0
2
5
W
Kumbhakarna
TODDINATOR23
Kumbhakarna
2
0
2
3
L
Hercules
bulldozier21
Hercules
0
3
0
0
L
Ah Puch
iiSeII-_-
Ah Puch
0
3
0
0
W
Zhong Kui
mikegodman
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
10,978
25,102
Taken
30,764
12,211
Mitigated
11,293
11,764
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aevume
Ah Muzen Cab
2,111
535
0
716
4,771
1,142
0
2,077
2,694
0
24,886
L
Bacchus
BiGG_DaDDY30
Bacchus
1,867
249
0
2,200
8,263
4,522
0
4,787
3,439
9,932
0
W
3,009
1,056
0
1,633
2,168
417
0
521
1,647
30,679
0
L
2,509
340
0
2,692
6,659
1,820
0
2,011
4,569
0
21,293
W
Achilles
ManZiLLa34
Achilles
4,386
731
0
2,361
3,944
2,356
0
369
3,561
0
30,772
W
3,488
1,093
0
3,250
6,028
1,648
0
534
5,446
0
26,553
W
Kumbhakarna
TODDINATOR23
Kumbhakarna
1,340
191
32
2,790
7,075
3,942
0
830
6,245
14,197
0
L
Hercules
bulldozier21
Hercules
2,049
483
0
1,400
6,451
2,562
194
866
5,289
0
21,373
L
Ah Puch
iiSeII-_-
Ah Puch
2,442
117
0
827
4,620
1,247
70
2,706
1,875
19,397
0
W
Zhong Kui
mikegodman
Zhong Kui
8,098
772
0
1,698
5,887
3,848
1,031
1,988
3,681
31,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
23,467
289
Minions Killed
220
0
Camps Cleared
0
959,661
Distance Traveled
889,286
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,728
473
46
5
0
149,689
0
L
Bacchus
4,584
458
27
3
0
188,204
1
W
Sol
5,398
540
76
8
0
159,599
0
L
Pele
4,767
477
46
5
0
198,534
7
W
Achilles
6,463
646
68
7
0
202,881
4
W
Pele
5,838
584
54
5
0
223,524
0
W
Kumbhakarna
5,959
596
26
3
0
199,369
2
L
Hercules
4,832
483
51
5
0
182,624
2
L
Ah Puch
4,556
456
50
5
0
170,235
2
W
Zhong Kui
6,075
608
65
7
0
174,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role