Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BRABOODiN
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 96L
1,266 Elo+
Party 2
Hercules
Hercules
ByteendNEO
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 137L
1,345 Elo+
Party 2
Baba Yaga
Baba Yaga
PepsiHunter28
Baba Yaga
Level 102
God Stats
5W - 9L
1,354 SR
Queue Stats
105W - 175L
1,317 Elo+
Party 2
Olorun
Olorun
Stars Guilty
Olorun
Level 113
God Stats
2W - 3L
1,700 SR
Queue Stats
100W - 162L
1,335 Elo+
Party 2
Team Averages
Level 92
1,511 SR
1,353 Elo+

VS

Team Averages
Level 130
1,487 SR
1,524 Elo+
Yemoja
Yemoja
Crimsomowl
Yemoja
Level 125
God Stats
4W - 3L
1,553 SR
Queue Stats
433W - 319L
1,547 Elo+
Party 1
Fenrir
Fenrir
FantoxeSlayer
Fenrir
Level 136
God Stats
6W - 4L
1,492 SR
Queue Stats
417W - 315L
1,537 Elo+
Party 1
Osiris
Osiris
Gundaco
Osiris
Level 97
God Stats
4W - 2L
1,561 SR
Queue Stats
347W - 400L
1,424 Elo+
Solo
Olorun
Olorun
SilverSeekr
Olorun
Level 135
God Stats
1W - 2L
1,337 SR
Queue Stats
239W - 170L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
Unsaited
Jing Wei
Level 158
God Stats
5W - 3L
1,493 SR
Queue Stats
435W - 321L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 5 / 0
4,971
452
2,225
7,897
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BRABOODiN
Sun Wukong
9
0 / 2 / 0
5,265
479
3,465
5,443
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ByteendNEO
Hercules
7
0 / 1 / 0
4,943
449
2,880
10,448
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baba Yaga
PepsiHunter28
Baba Yaga
9
0 / 1 / 0
5,258
478
4,492
5,409
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 3 / 0
5,231
476
3,783
8,000
2,433
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crimsomowl
Yemoja
10
2 / 0 / 2
6,036
549
3,021
6,456
3,533
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 0 / 4
7,579
689
5,784
8,171
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Gundaco
Osiris
11
0 / 0 / 2
5,960
542
2,210
3,964
2,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
10
0 / 0 / 4
6,276
571
3,464
5,417
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Unsaited
Jing Wei
11
3 / 0 / 2
6,255
569
9,050
5,180
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
L
Sun Wukong
BRABOODiN
Sun Wukong
0
2
0
0
L
Hercules
ByteendNEO
Hercules
0
1
0
0
W
Yemoja
Crimsomowl
Yemoja
2
0
2
3
W
7
0
4
9
W
Osiris
Gundaco
Osiris
0
0
2
1
L
Baba Yaga
PepsiHunter28
Baba Yaga
0
1
0
0
W
Olorun
0
0
4
2
L
Olorun
0
3
0
0
W
Jing Wei
Unsaited
Jing Wei
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,845
Damage
23,529
37,197
Taken
29,188
15,337
Mitigated
15,324
12,660
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,225
385
0
2,181
7,897
1,872
0
539
7,358
0
19,810
L
Sun Wukong
BRABOODiN
Sun Wukong
3,465
680
0
990
5,443
3,988
0
348
5,095
0
21,902
L
Hercules
ByteendNEO
Hercules
2,880
1,192
415
4,187
10,448
5,113
0
2,252
8,196
0
13,863
W
Yemoja
Crimsomowl
Yemoja
3,021
893
2,238
2,129
6,456
3,533
19
3,512
2,944
13,596
0
W
5,784
1,383
0
4,484
8,171
3,435
0
1,269
6,902
0
41,109
W
Osiris
Gundaco
Osiris
2,210
768
0
1,380
3,964
2,692
872
0
3,646
0
25,118
L
Baba Yaga
PepsiHunter28
Baba Yaga
4,492
477
0
1,619
5,409
1,931
0
1,850
3,559
28,368
0
W
Olorun
3,464
1,149
211
2,545
5,417
4,094
941
2,063
3,354
34,379
0
L
Olorun
3,783
1,847
422
2,846
8,000
2,433
0
1,496
6,504
31,955
0
W
Jing Wei
Unsaited
Jing Wei
9,050
6,442
0
2,075
5,180
1,570
228
1,736
3,405
0
46,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
32,106
250
Minions Killed
311
0
Camps Cleared
0
1,049,104
Distance Traveled
1,114,780
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,971
452
52
5
0
210,533
0
L
Sun Wukong
5,265
479
43
4
0
193,110
1
L
Hercules
4,943
449
24
2
0
229,855
2
W
Yemoja
6,036
549
23
2
0
223,050
2
W
Fenrir
7,579
689
91
8
0
283,565
2
W
Osiris
5,960
542
48
4
0
201,778
3
L
Baba Yaga
5,258
478
60
5
0
217,333
2
W
Olorun
6,276
571
67
6
0
198,087
1
L
Olorun
5,231
476
71
6
0
198,273
2
W
Jing Wei
6,255
569
82
7
0
208,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role