Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ArkAngel33
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 137L
1,495 Elo+
Party 1
Neith
Neith
CertifiedLover
Neith
Level 67
God Stats
11W - 10L
1,667 SR
Queue Stats
176W - 161L
1,529 Elo+
Solo
Bakasura
Bakasura
KevinSaurios
Bakasura
Level 145
God Stats
10W - 9L
1,624 SR
Queue Stats
137W - 172L
1,484 Elo+
Party 2
Thor
Thor
raiderlalo
Thor
Level 108
God Stats
4W - 7L
1,452 SR
Queue Stats
138W - 119L
1,527 Elo+
Party 1
Team Averages
Level 115
1,548 SR
1,507 Elo+

VS

Team Averages
Level 98
1,565 SR
1,504 Elo+
Thanatos
Thanatos
GryphonFilmsTV
Thanatos
Level 115
God Stats
64W - 46L
1,553 SR
Queue Stats
605W - 589L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
KinderSaucer
Sun Wukong
Level 108
God Stats
8W - 8L
1,627 SR
Queue Stats
222W - 217L
1,529 Elo+
Solo
Bacchus
Bacchus
Pxtln
Bacchus
Level 69
God Stats
2W - 0L
1,574 SR
Queue Stats
126W - 136L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
TTVB2Gamer
Kukulkan
Level 68
God Stats
20W - 15L
1,608 SR
Queue Stats
238W - 231L
1,526 Elo+
Party 3
Charybdis
Charybdis
marinersfan016
Charybdis
Level 129
God Stats
11W - 10L
1,464 SR
Queue Stats
499W - 470L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 0
5,664
472
4,418
10,034
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
ArkAngel33
Charybdis
5
0 / 2 / 1
4,404
367
1,505
2,964
505
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 1
6,435
536
2,862
5,449
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
KevinSaurios
Bakasura
13
2 / 2 / 0
7,434
620
4,342
8,829
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 0
6,272
523
2,851
6,685
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 1 / 1
7,109
592
3,566
6,848
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
KinderSaucer
Sun Wukong
11
1 / 2 / 1
6,788
566
5,792
7,316
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Pxtln
Bacchus
10
1 / 1 / 6
6,326
527
3,479
7,809
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TTVB2Gamer
Kukulkan
13
0 / 0 / 1
7,062
589
1,313
2,851
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
marinersfan016
Charybdis
12
2 / 0 / 6
6,753
563
6,447
6,797
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
10
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Charybdis
ArkAngel33
Charybdis
0
2
1
0.25
L
0
2
1
0.25
W
Thanatos
6
1
1
6.5
L
Bakasura
KevinSaurios
Bakasura
2
2
0
1
W
Sun Wukong
KinderSaucer
Sun Wukong
1
2
1
0.75
W
Bacchus
Pxtln
Bacchus
1
1
6
4
W
Kukulkan
TTVB2Gamer
Kukulkan
0
0
1
0.5
W
Charybdis
marinersfan016
Charybdis
2
0
6
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
20,597
33,961
Taken
31,621
14,024
Mitigated
18,084
14,935
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,418
594
142
3,871
10,034
5,578
78
1,935
8,099
22,630
0
L
Charybdis
ArkAngel33
Charybdis
1,505
992
0
975
2,964
505
0
488
2,476
0
8,255
L
2,862
805
0
2,368
5,449
1,531
0
1,106
4,257
0
42,545
W
Thanatos
3,566
875
0
6,893
6,848
2,744
0
203
6,645
0
38,684
L
Bakasura
KevinSaurios
Bakasura
4,342
2,814
0
4,713
8,829
4,431
0
1,324
6,704
0
35,766
W
Sun Wukong
KinderSaucer
Sun Wukong
5,792
1,116
0
2,904
7,316
5,703
0
0
6,866
11,127
34,094
W
Bacchus
Pxtln
Bacchus
3,479
491
0
1,095
7,809
6,744
0
1,768
6,041
14,642
0
W
Kukulkan
TTVB2Gamer
Kukulkan
1,313
0
0
834
2,851
927
0
0
2,851
46,625
0
W
Charybdis
marinersfan016
Charybdis
6,447
2,711
0
3,120
6,797
1,966
494
2,447
4,350
0
41,928
L
2,851
840
0
2,866
6,685
1,979
387
1,213
5,382
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
34,038
315
Minions Killed
389
0
Camps Cleared
0
1,024,587
Distance Traveled
1,188,736
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,664
472
11
1
0
246,546
2
L
Charybdis
4,404
367
27
2
0
70,513
0
L
Neith
6,435
536
92
8
0
218,337
4
W
Thanatos
7,109
592
69
6
0
262,608
0
L
Bakasura
7,434
620
104
9
0
257,041
5
W
Sun Wukong
6,788
566
103
9
0
222,555
0
W
Bacchus
6,326
527
18
2
0
256,023
6
W
Kukulkan
7,062
589
122
10
0
223,736
3
W
Charybdis
6,753
563
77
6
0
223,814
1
L
Thor
6,272
523
81
7
0
232,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role