Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Frozensuns
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ares
Ares
Hjw1
Ares
Level 10
God Stats
1W - 2L
1,950 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
Magnetoprime
Mulan
Level 68
God Stats
0W - 1L
1,782 SR
Queue Stats
32W - 37L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Pianoman99987
Cthulhu
Level 28
God Stats
1W - 1L
1,519 SR
Queue Stats
5W - 3L
1,626 Elo+
Party 1
Zeus
Zeus
Ĥeimdallr
Zeus
Level 31
God Stats
4W - 1L
1,874 SR
Queue Stats
23W - 19L
1,580 Elo+
Party 1
Team Averages
Level 33
1,725 SR
1,530 Elo+

VS

Team Averages
Level 54
1,650 SR
1,542 Elo+
Artio
Artio
Dekagas
Artio
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 2L
1,585 Elo+
Party 2
Nemesis
Nemesis
JzAp
Nemesis
Level 10
God Stats
2W - 3L
1,508 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
joeguip
Ah Muzen Cab
Level 34
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
oldcowyogurt
Erlang Shen
Level 109
God Stats
1W - 1L
1,602 SR
Queue Stats
21W - 16L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
xXIlluminerdyXx
Sylvanus
Level 94
God Stats
6W - 2L
1,736 SR
Queue Stats
33W - 13L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frozensuns
Ah Muzen Cab
20
11 / 5 / 17
17,079
1,139
58,537
32,802
18,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Hjw1
Ares
20
2 / 4 / 22
14,615
974
14,407
26,257
37,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 9 / 12
14,260
951
24,530
33,031
39,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
20
3 / 6 / 25
15,815
1,054
24,515
37,702
64,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 14 / 19
16,301
1,087
52,855
27,441
14,664
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dekagas
Artio
20
6 / 6 / 27
16,735
1,116
25,850
61,630
68,274
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
JzAp
Nemesis
20
4 / 8 / 19
13,740
916
15,072
25,546
13,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
joeguip
Ah Muzen Cab
20
4 / 4 / 19
14,642
976
46,254
22,518
10,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
oldcowyogurt
Erlang Shen
20
21 / 8 / 14
18,712
1,247
35,200
34,068
36,841
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
20
3 / 4 / 29
16,287
1,086
29,751
40,510
56,876
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
146
30
Kills
38
38
Deaths
30
95
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Artio
Dekagas
Artio
6
6
27
3.25
L
Ah Muzen Cab
Frozensuns
Ah Muzen Cab
11
5
17
3.9
L
Ares
Hjw1
Ares
2
4
22
3.25
W
Nemesis
JzAp
Nemesis
4
8
19
1.69
L
6
9
12
1.33
L
Cthulhu
3
6
25
2.58
W
Ah Muzen Cab
joeguip
Ah Muzen Cab
4
4
19
3.38
W
Erlang Shen
oldcowyogurt
Erlang Shen
21
8
14
3.5
W
Sylvanus
3
4
29
4.38
L
8
14
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,844
Damage
152,127
157,233
Taken
184,272
174,983
Mitigated
186,090
32,802
Healing
71,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dekagas
Artio
25,850
1,901
10,307
21,065
61,630
68,274
0
30,216
30,573
42,914
0
L
Ah Muzen Cab
Frozensuns
Ah Muzen Cab
58,537
38,843
0
14,099
32,802
18,513
0
11,795
21,007
0
88,417
L
Ares
Hjw1
Ares
14,407
1,239
1,552
4,356
26,257
37,838
0
10,804
15,453
22,141
0
W
Nemesis
JzAp
Nemesis
15,072
6,022
0
2,205
25,546
13,995
0
8,799
16,465
0
24,180
L
24,530
4,408
0
3,340
33,031
39,107
0
11,055
21,976
0
33,123
L
Cthulhu
24,515
3,146
2,864
5,031
37,702
64,861
0
13,127
24,575
46,011
0
W
Ah Muzen Cab
joeguip
Ah Muzen Cab
46,254
19,084
0
5,928
22,518
10,104
0
11,465
10,953
0
88,801
W
Erlang Shen
oldcowyogurt
Erlang Shen
35,200
24,830
0
3,818
34,068
36,841
0
18,723
15,082
0
65,639
W
Sylvanus
29,751
11,212
15,217
12,615
40,510
56,876
0
22,574
17,623
54,450
0
L
52,855
10,270
0
1,560
27,441
14,664
0
8,820
18,621
99,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,070
Gold Earned
80,116
313
Minions Killed
307
7
Camps Cleared
8
1,353,945
Distance Traveled
1,466,003
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,735
1,116
38
3
0
339,478
12
L
Ah Muzen Cab
17,079
1,139
90
6
3
272,435
0
L
Ares
14,615
974
16
1
0
273,333
0
W
Nemesis
13,740
916
20
1
0
306,881
0
L
Mulan
14,260
951
33
2
2
280,984
1
L
Cthulhu
15,815
1,054
38
3
0
274,231
0
W
Ah Muzen Cab
14,642
976
122
8
0
260,279
0
W
Erlang Shen
18,712
1,247
51
3
8
294,948
0
W
Sylvanus
16,287
1,086
76
5
0
264,417
0
L
Zeus
16,301
1,087
136
9
2
252,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role