Player Matchup

Tyr
Tyr
Silver II
BAlexYT
Tyr
Silver II
Level 156
God Stats
2W - 0L
1,397 SR
Queue Stats
14W - 26L
1,245 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Cromoss
Baron Samedi
Silver I
Level 92
God Stats
3W - 1L
1,668 SR
Queue Stats
49W - 78L
1,301 MMR
Solo
Bastet
Bastet
Gold V
sEAzrael
Bastet
Gold V
Level 128
God Stats
7W - 6L
1,734 SR
Queue Stats
57W - 78L
1,289 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,599 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,615 SR
1,281 MMR
Gilgamesh
Gilgamesh
Silver I
DaddyPhantom
Gilgamesh
Silver I
Level 160
God Stats
2W - 3L
1,686 SR
Queue Stats
17W - 20L
1,560 MMR
Solo
Hou Yi
Hou Yi
Silver I
Goodard69
Hou Yi
Silver I
Level 39
God Stats
3W - 4L
1,694 SR
Queue Stats
32W - 52L
1,218 MMR
Solo
Ares
Ares
Silver II
Maxgaoff
Ares
Silver II
Level 63
God Stats
5W - 5L
1,464 SR
Queue Stats
75W - 114L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
3 / 7 / 19
14,024
668
15,784
28,449
28,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Cromoss
Baron Samedi
20
14 / 5 / 11
16,443
783
37,130
20,165
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
sEAzrael
Bastet
18
10 / 7 / 11
15,134
721
26,575
24,165
10,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesSolGebMulanThoth

VS

Bans
ArtioAnubisHerculesDiscordiaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyPhantom
Gilgamesh
18
8 / 6 / 8
14,528
692
30,079
41,692
47,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
Goodard69
Hou Yi
16
3 / 9 / 9
13,064
622
13,831
19,524
7,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
8 / 12 / 8
14,164
674
16,174
35,413
50,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
27
Kills
19
19
Deaths
27
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
7
19
1.79
W
Baron Samedi
Cromoss
Baron Samedi
14
5
11
3.9
L
Gilgamesh
DaddyPhantom
Gilgamesh
8
6
8
2
L
Hou Yi
Goodard69
Hou Yi
3
9
9
0.83
L
Ares
8
12
8
1
W
Bastet
sEAzrael
Bastet
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,489
Damage
60,084
72,779
Taken
96,629
49,290
Mitigated
105,660
23,203
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
15,784
2,586
0
7,442
28,449
28,721
141
9,795
17,537
413
46,239
W
Baron Samedi
Cromoss
Baron Samedi
37,130
3,547
4,541
8,605
20,165
9,897
680
6,717
13,032
93,588
0
L
Gilgamesh
DaddyPhantom
Gilgamesh
30,079
5,948
502
9,729
41,692
47,917
588
16,151
24,948
11,559
48,817
L
Hou Yi
Goodard69
Hou Yi
13,831
6,449
0
1,937
19,524
7,055
1,061
6,252
12,956
0
51,449
L
Ares
16,174
965
0
3,979
35,413
50,688
139
13,997
20,716
28,944
0
W
Bastet
sEAzrael
Bastet
26,575
9,663
0
2,615
24,165
10,672
1,911
4,887
18,457
0
50,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
41,756
220
Minions Killed
210
12
Camps Cleared
6
1,147,955
Distance Traveled
1,055,073
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,024
668
53
3
3
401,540
1
W
Baron Samedi
16,443
783
123
6
7
340,187
1
L
Gilgamesh
14,528
692
90
4
2
396,851
3
L
Hou Yi
13,064
622
86
4
3
333,322
1
L
Ares
14,164
674
34
2
1
324,900
5
W
Bastet
15,134
721
44
2
2
406,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role