Player Matchup

Gilgamesh
Gilgamesh
Jahsational
Gilgamesh
Level 67
God Stats
2W - 1L
1,430 SR
Queue Stats
10W - 8L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
MentallySlower
Sylvanus
Level 121
God Stats
1W - 0L
1,635 SR
Queue Stats
17W - 14L
1,455 Elo+
Party 1
Freya
Freya
TheItalian313
Freya
Level 39
God Stats
1W - 3L
1,360 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
daddythiccstick
Danzaburou
Level 155
God Stats
2W - 2L
1,684 SR
Queue Stats
16W - 14L
1,467 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,445 Elo+

VS

Team Averages
Level 49
1,538 SR
1,380 Elo+
Sol
Sol
FatherPucciSpace
Sol
Level 63
God Stats
7W - 6L
1,525 SR
Queue Stats
25W - 44L
1,346 Elo+
Party 2
Hachiman
Hachiman
GibbyKibei
Hachiman
Level 18
God Stats
9W - 12L
1,449 SR
Queue Stats
10W - 14L
1,379 Elo+
Party 2
Guan Yu
Guan Yu
KoiToUsoo
Guan Yu
Level 87
God Stats
22W - 18L
1,584 SR
Queue Stats
254W - 305L
1,446 Elo+
Party 2
Ymir
Ymir
MonkeyBeast11
Ymir
Level 29
God Stats
15W - 11L
1,593 SR
Queue Stats
100W - 115L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jahsational
Gilgamesh
17
3 / 8 / 6
12,933
719
11,091
19,138
18,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
19
1 / 5 / 12
13,708
762
9,990
22,052
33,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 4 / 5
13,998
778
12,371
11,717
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
daddythiccstick
Danzaburou
20
10 / 1 / 4
15,486
860
28,254
16,620
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 5
13,693
761
25,043
21,851
9,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GibbyKibei
Hachiman
17
0 / 6 / 6
11,408
634
6,476
16,331
5,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
KoiToUsoo
Guan Yu
19
4 / 4 / 11
12,905
717
12,418
21,534
27,259
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 8
12,463
692
7,199
20,045
25,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
18
Kills
18
18
Deaths
18
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
11
5
5
2.7
L
Hachiman
GibbyKibei
Hachiman
0
6
6
0.5
W
Gilgamesh
Jahsational
Gilgamesh
3
8
6
0.75
L
Guan Yu
KoiToUsoo
Guan Yu
4
4
11
2.38
W
Sylvanus
1
5
12
1.4
L
3
3
8
2.33
W
4
4
5
1.63
W
Danzaburou
daddythiccstick
Danzaburou
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,706
Damage
51,136
69,527
Taken
79,761
65,338
Mitigated
68,940
25,488
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,043
9,890
0
7,523
21,851
9,996
2,428
4,437
16,584
67,498
4,343
L
Hachiman
GibbyKibei
Hachiman
6,476
5,609
0
2,346
16,331
5,698
2,077
4,204
11,556
0
49,917
W
Gilgamesh
Jahsational
Gilgamesh
11,091
2,504
372
1,475
19,138
18,745
950
10,508
8,630
0
25,025
L
Guan Yu
KoiToUsoo
Guan Yu
12,418
1,164
3,705
6,022
21,534
27,259
320
6,960
13,446
0
41,300
W
Sylvanus
9,990
2,428
3,618
7,589
22,052
33,465
589
10,297
11,755
29,711
0
L
7,199
784
0
961
20,045
25,987
96
6,306
12,839
27,058
0
W
12,371
3,581
1,090
4,255
11,717
4,616
1,056
4,672
7,045
52,347
0
W
Danzaburou
daddythiccstick
Danzaburou
28,254
13,315
0
7,089
16,620
8,512
5,545
5,708
10,912
0
95,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,125
Gold Earned
50,469
286
Minions Killed
298
14
Camps Cleared
13
1,272,954
Distance Traveled
1,210,784
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,693
761
103
6
3
293,770
4
L
Hachiman
11,408
634
89
5
3
266,106
0
W
Gilgamesh
12,933
719
37
2
2
291,465
0
L
Guan Yu
12,905
717
67
4
6
338,258
1
W
Sylvanus
13,708
762
50
3
1
285,055
0
L
Ymir
12,463
692
39
2
1
312,650
3
W
Freya
13,998
778
88
5
8
349,367
0
W
Danzaburou
15,486
860
111
6
3
347,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role