Player Matchup

Guan Yu
Guan Yu
Gaiden1
Guan Yu
Level 119
God Stats
1W - 1L
1,223 SR
Queue Stats
234W - 242L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
GameWizard612
Cthulhu
Level 127
God Stats
3W - 1L
1,313 SR
Queue Stats
93W - 104L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
IShadowStrykerI
Tsukuyomi
Level 125
God Stats
2W - 1L
1,375 SR
Queue Stats
216W - 229L
1,402 Elo+
Party 1
Eset
Eset
Itzkiller6490
Eset
Level 67
God Stats
2W - 1L
1,629 SR
Queue Stats
67W - 64L
1,454 Elo+
Party 2
Bacchus
Bacchus
KiiNGKUROTTV
Bacchus
Level 160
God Stats
1W - 0L
1,173 SR
Queue Stats
58W - 57L
1,462 Elo+
Party 2
Team Averages
Level 120
1,343 SR
1,432 Elo+

VS

Team Averages
Level 79
1,469 SR
1,379 Elo+
Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Garrettisabeast
Da Ji
Level 109
God Stats
0W - 3L
1,236 SR
Queue Stats
341W - 362L
1,360 Elo+
Solo
He Bo
He Bo
SSPENELOPE
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 108L
1,301 Elo+
Party 3
Susano
Susano
SmashHit786
Susano
Level 103
God Stats
2W - 1L
1,611 SR
Queue Stats
40W - 43L
1,451 Elo+
Solo
Ra
Ra
Spookasaurus91
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gaiden1
Guan Yu
18
3 / 6 / 25
11,376
711
10,586
25,860
37,193
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
20
7 / 7 / 24
12,457
779
18,514
19,228
9,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
IShadowStrykerI
Tsukuyomi
19
12 / 6 / 16
12,742
796
21,267
20,289
10,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 5 / 17
12,596
787
13,081
13,194
5,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
KiiNGKUROTTV
Bacchus
20
12 / 5 / 21
13,381
836
15,671
29,911
36,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
6 / 8 / 15
12,532
783
17,542
23,295
19,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 9 / 12
12,360
773
14,057
17,299
6,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
18
3 / 10 / 11
11,055
691
12,663
16,216
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
20
10 / 7 / 12
13,220
826
24,584
15,392
5,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 10 / 10
11,181
699
11,364
14,596
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
89
43
Kills
29
29
Deaths
44
103
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
8
15
1.69
W
Guan Yu
Gaiden1
Guan Yu
3
6
25
2.58
W
Cthulhu
7
7
24
2.71
L
8
9
12
1.56
W
Tsukuyomi
IShadowStrykerI
Tsukuyomi
12
6
16
3.33
W
9
5
17
3.5
W
Bacchus
KiiNGKUROTTV
Bacchus
12
5
21
4.5
L
He Bo
3
10
11
0.85
L
Susano
10
7
12
2.29
L
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,119
Damage
80,210
108,482
Taken
86,798
98,894
Mitigated
40,986
45,791
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
17,542
5,381
1,123
4,704
23,295
19,448
1,149
12,034
11,261
773
24,966
W
Guan Yu
Gaiden1
Guan Yu
10,586
1,563
8,152
8,945
25,860
37,193
1,243
5,713
20,147
1,217
18,486
W
Cthulhu
18,514
791
2,667
1,430
19,228
9,162
1,465
6,795
12,433
41,380
0
L
14,057
2,216
1,191
1,158
17,299
6,994
644
9,922
7,377
0
23,406
W
Tsukuyomi
IShadowStrykerI
Tsukuyomi
21,267
3,068
2,910
5,513
20,289
10,909
1,720
3,445
16,844
0
40,441
W
13,081
1,298
5,064
2,418
13,194
5,571
1,290
2,689
10,505
31,230
0
W
Bacchus
KiiNGKUROTTV
Bacchus
15,671
2,128
672
8,020
29,911
36,059
452
6,143
23,768
21,821
0
L
He Bo
12,663
976
947
1,434
16,216
4,625
310
9,095
7,121
20,621
0
L
Susano
24,584
3,319
1,051
1,847
15,392
5,354
1,353
7,208
8,184
0
41,096
L
11,364
931
2,800
2,096
14,596
4,565
256
10,224
4,372
31,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,552
Gold Earned
60,348
150
Minions Killed
138
0
Camps Cleared
0
1,417,481
Distance Traveled
1,239,188
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,532
783
12
1
0
276,841
0
W
Guan Yu
11,376
711
13
1
0
313,092
0
W
Cthulhu
12,457
779
59
4
0
281,741
0
L
Da Ji
12,360
773
24
2
0
240,929
0
W
Tsukuyomi
12,742
796
41
3
0
284,346
0
W
Eset
12,596
787
28
2
0
264,663
2
W
Bacchus
13,381
836
9
1
0
273,639
0
L
He Bo
11,055
691
17
1
0
211,464
0
L
Susano
13,220
826
35
2
0
275,117
1
L
Ra
11,181
699
50
3
0
234,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role