Player Matchup

Set
Set
McSkaybit
Set
Level 74
God Stats
25W - 36L
1,389 SR
Queue Stats
179W - 252L
1,411 Elo+
Party 3
Ganesha
Ganesha
Tumbellweed
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,441 Elo+
Party 2
Discordia
Discordia
callousphallus
Discordia
Level 6
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 2
Osiris
Osiris
m0j0machine
Osiris
Level 107
God Stats
4W - 10L
1,218 SR
Queue Stats
388W - 527L
1,394 Elo+
Party 3
Apollo
Apollo
oCLaSiiiCaL
Apollo
Level 27
God Stats
3W - 8L
1,301 SR
Queue Stats
24W - 34L
1,416 Elo+
Party 2
Team Averages
Level 68
1,348 SR
1,406 Elo+

VS

Team Averages
Level 48
1,456 SR
1,264 Elo+
He Bo
He Bo
 
He Bo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Border42
Cliodhna
Level 25
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 1
Chernobog
Chernobog
Saillias
Chernobog
Level 63
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 1
Yemoja
Yemoja
Vanvey
Yemoja
Level 11
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 1
Hercules
Hercules
swagkillen
Hercules
Level 77
God Stats
37W - 57L
1,392 SR
Queue Stats
111W - 145L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,971
634
4,534
6,273
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Tumbellweed
Ganesha
8
0 / 1 / 4
5,622
511
1,753
8,098
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
callousphallus
Discordia
10
1 / 2 / 0
5,862
533
2,147
4,324
1,491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
3 / 1 / 3
6,720
611
6,127
6,615
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
10
3 / 2 / 2
5,709
519
4,281
5,106
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
5 / 2 / 0
6,191
563
3,332
4,250
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Border42
Cliodhna
10
1 / 2 / 4
5,710
519
4,469
7,192
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chernobog
Saillias
Chernobog
7
0 / 2 / 1
4,514
410
2,994
4,249
1,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Vanvey
Yemoja
7
0 / 2 / 4
4,886
444
1,813
3,716
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
swagkillen
Hercules
8
0 / 4 / 4
4,870
443
3,584
8,837
4,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
6
6
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
2
0
2.5
L
Cliodhna
Border42
Cliodhna
1
2
4
1.5
W
5
0
2
6
L
Chernobog
Saillias
Chernobog
0
2
1
0.25
W
Ganesha
Tumbellweed
Ganesha
0
1
4
2
L
Yemoja
Vanvey
Yemoja
0
2
4
1
W
Discordia
callousphallus
Discordia
1
2
0
0.5
W
Osiris
3
1
3
4.5
W
Apollo
3
2
2
2
L
Hercules
swagkillen
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,842
Damage
16,192
30,416
Taken
28,244
16,677
Mitigated
9,907
8,937
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,332
235
19
1,617
4,250
1,192
140
807
3,403
26,251
0
L
Cliodhna
Border42
Cliodhna
4,469
826
0
3,070
7,192
2,044
0
900
6,094
0
28,400
W
4,534
2,121
0
1,915
6,273
2,143
0
382
5,887
0
39,239
L
Chernobog
Saillias
Chernobog
2,994
1,610
0
568
4,249
1,063
0
1,254
2,995
0
18,228
W
Ganesha
Tumbellweed
Ganesha
1,753
208
0
2,026
8,098
6,276
320
1,370
6,708
15,438
0
L
Yemoja
Vanvey
Yemoja
1,813
756
171
648
3,716
1,452
0
750
2,966
8,308
0
W
Discordia
callousphallus
Discordia
2,147
98
0
755
4,324
1,491
572
1,000
3,176
29,846
0
W
Osiris
6,127
2,296
0
2,343
6,615
4,583
0
307
6,274
0
26,956
W
Apollo
4,281
1,937
0
1,898
5,106
2,184
1,211
1,776
3,226
0
32,526
L
Hercules
swagkillen
Hercules
3,584
521
82
1,921
8,837
4,156
118
189
8,233
0
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
26,171
275
Minions Killed
198
0
Camps Cleared
0
1,034,555
Distance Traveled
1,025,539
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,191
563
55
5
0
210,494
4
L
Cliodhna
5,710
519
65
6
0
230,793
3
W
Set
6,971
634
72
7
0
220,737
6
L
Chernobog
4,514
410
39
4
0
181,045
1
W
Ganesha
5,622
511
1
0
0
201,557
0
L
Yemoja
4,886
444
15
1
0
197,433
0
W
Discordia
5,862
533
67
6
0
189,378
3
W
Osiris
6,720
611
58
5
0
214,971
6
W
Apollo
5,709
519
77
7
0
207,912
2
L
Hercules
4,870
443
24
2
0
205,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role