Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
FluffyCalf682
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,398 Elo+
Party 1
Serqet
Serqet
JipSkipFlipTip
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 79L
1,363 Elo+
Party 1
Ra
Ra
MagicCubed
Ra
Level 26
God Stats
3W - 2L
1,452 SR
Queue Stats
58W - 65L
1,458 Elo+
Solo
Team Averages
Level 62
1,490 SR
1,444 Elo+

VS

Team Averages
Level 55
1,373 SR
1,423 Elo+
Danzaburou
Danzaburou
Ace101Avenger
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,353 Elo+
Solo
Raijin
Raijin
Miggell
Raijin
Level 97
God Stats
0W - 2L
1,283 SR
Queue Stats
71W - 80L
1,443 Elo+
Solo
Chang'e
Chang'e
Raiden57x
Chang'e
Level 18
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
SwagMaster48
Cabrakan
Level 120
God Stats
0W - 2L
1,272 SR
Queue Stats
52W - 52L
1,450 Elo+
Solo
Thor
Thor
ikillgolden
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
12 / 0 / 18
10,431
1,043
25,453
9,412
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
15
8 / 3 / 15
9,482
948
8,962
9,282
4,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
13
0 / 3 / 14
7,700
770
1,688
6,310
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 16
9,294
929
6,261
10,942
6,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 2 / 18
9,459
946
11,546
6,728
2,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace101Avenger
Danzaburou
15
3 / 6 / 4
9,030
903
7,887
10,992
3,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Miggell
Raijin
15
1 / 4 / 7
8,497
850
15,202
9,003
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Raiden57x
Chang'e
11
0 / 6 / 7
6,761
676
2,509
9,684
4,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SwagMaster48
Cabrakan
12
3 / 6 / 3
7,236
724
4,855
12,677
14,192
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 10 / 5
7,610
761
5,242
14,016
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
31
Kills
10
10
Deaths
32
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
0
18
21
W
Ne Zha
 
Ne Zha
8
3
15
5.17
L
Danzaburou
Ace101Avenger
Danzaburou
3
6
4
0.83
W
Mercury
0
3
14
2.33
W
7
2
16
7.5
W
4
2
18
6.5
L
Raijin
Miggell
Raijin
1
4
7
1.13
L
Chang'e
Raiden57x
Chang'e
0
6
7
0.58
L
Cabrakan
SwagMaster48
Cabrakan
3
6
3
0.75
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
35,695
42,674
Taken
56,372
21,077
Mitigated
30,543
22,098
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,453
240
1,294
4,161
9,412
4,170
256
4,086
5,212
40,130
0
W
Ne Zha
 
Ne Zha
8,962
2,116
2,804
2,151
9,282
4,614
1,135
4,472
4,578
0
11,843
L
Danzaburou
Ace101Avenger
Danzaburou
7,887
4,469
123
1,400
10,992
3,955
0
6,595
3,676
0
26,468
W
Mercury
1,688
224
485
261
6,310
2,880
893
4,323
1,759
0
5,367
W
6,261
1,146
1,726
2,384
10,942
6,635
796
4,283
6,443
0
8,375
W
11,546
397
4,924
1,908
6,728
2,778
244
4,346
2,116
32,071
0
L
Raijin
Miggell
Raijin
15,202
671
686
734
9,003
2,998
0
4,411
4,480
31,845
0
L
Chang'e
Raiden57x
Chang'e
2,509
155
2,933
2,112
9,684
4,554
0
7,545
1,827
5,798
0
L
Cabrakan
SwagMaster48
Cabrakan
4,855
375
962
494
12,677
14,192
0
9,512
2,868
6,385
0
L
5,242
849
831
885
14,016
4,844
0
8,936
4,717
0
5,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
39,134
107
Minions Killed
104
0
Camps Cleared
0
980,970
Distance Traveled
774,444
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,431
1,043
29
3
0
195,552
1
W
Ne Zha
9,482
948
11
1
0
181,936
1
L
Danzaburou
9,030
903
49
5
0
140,424
0
W
Mercury
7,700
770
9
1
0
193,806
1
W
Serqet
9,294
929
5
1
0
207,281
0
W
Ra
9,459
946
53
5
0
202,395
0
L
Raijin
8,497
850
44
4
0
161,061
0
L
Chang'e
6,761
676
10
1
0
163,944
0
L
Cabrakan
7,236
724
1
0
0
156,121
0
L
Thor
7,610
761
0
0
0
152,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role