Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BassMauccmax
Nu Wa
Level 129
God Stats
7W - 2L
1,671 SR
Queue Stats
290W - 293L
1,518 Elo+
Party 1
Neith
Neith
RenDragheart
Neith
Level 29
God Stats
1W - 0L
1,217 SR
Queue Stats
24W - 26L
1,439 Elo+
Party 1
Bacchus
Bacchus
markov33
Bacchus
Level 160
God Stats
3W - 1L
1,588 SR
Queue Stats
103W - 96L
1,487 Elo+
Party 1
Team Averages
Level 126
1,495 SR
1,489 Elo+

VS

Team Averages
Level 55
1,466 SR
1,362 Elo+
Nike
Nike
ButtsnorklerCody
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 2
Zeus
Zeus
GreenRangerPrime
Zeus
Level 25
God Stats
0W - 5L
1,339 SR
Queue Stats
24W - 30L
1,429 Elo+
Party 3
Janus
Janus
LordSaltyBuns
Janus
Level 82
God Stats
1W - 3L
1,450 SR
Queue Stats
111W - 111L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
TrivvyHippy
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Da Ji
Da Ji
falcon771
Da Ji
Level 112
God Stats
3W - 3L
1,540 SR
Queue Stats
202W - 188L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
14 / 2 / 17
10,960
996
14,374
9,026
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
 
Da Ji
15
8 / 4 / 18
9,925
902
11,574
8,979
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
10 / 2 / 25
11,071
1,006
14,658
8,549
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 19
8,179
744
4,069
5,616
1,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
markov33
Bacchus
17
7 / 2 / 25
9,772
888
8,864
15,591
13,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 7
7,482
680
6,035
15,067
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 3
8,411
765
5,773
9,584
2,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 9
9,514
865
9,934
10,526
2,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
4 / 7 / 1
8,126
739
5,092
10,970
2,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
falcon771
Da Ji
14
3 / 8 / 4
8,218
747
10,115
10,760
4,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
37
39
Kills
13
13
Deaths
39
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
14
2
17
11.25
W
Da Ji
 
Da Ji
8
4
18
4.25
W
10
2
25
11.25
L
1
9
7
0.5
L
2
8
3
0.44
L
3
7
9
1.07
W
0
3
19
3.17
L
Hou Yi
4
7
1
0.64
L
Da Ji
falcon771
Da Ji
3
8
4
0.63
W
Bacchus
markov33
Bacchus
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
36,949
47,761
Taken
56,907
26,106
Mitigated
23,624
19,423
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,374
4,570
1,835
1,284
9,026
3,771
1,645
2,728
6,013
0
32,396
W
Da Ji
 
Da Ji
11,574
1,849
937
1,546
8,979
3,742
0
2,832
6,000
0
14,371
W
14,658
3,169
1,603
1,990
8,549
3,007
1,161
2,738
5,621
30,091
0
L
6,035
741
69
1,408
15,067
10,942
0
5,388
9,679
0
15,112
L
5,773
1,099
325
519
9,584
2,580
0
3,871
5,712
18,520
0
L
9,934
210
107
899
10,526
2,845
0
3,223
7,303
25,900
0
W
4,069
1,682
202
610
5,616
1,714
961
2,281
3,295
0
10,645
L
Hou Yi
5,092
2,390
139
649
10,970
2,986
540
5,609
5,361
0
12,588
L
Da Ji
falcon771
Da Ji
10,115
1,431
130
732
10,760
4,271
0
5,431
5,327
0
16,890
W
Bacchus
markov33
Bacchus
8,864
490
2,218
7,198
15,591
13,872
418
5,128
10,401
12,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
41,751
100
Minions Killed
108
0
Camps Cleared
0
995,072
Distance Traveled
963,686
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,960
996
40
4
0
212,678
0
W
Da Ji
9,925
902
5
0
0
175,844
1
W
Nu Wa
11,071
1,006
35
3
0
200,648
0
L
Nike
7,482
680
8
1
0
200,909
1
L
Zeus
8,411
765
25
2
0
192,471
0
L
Janus
9,514
865
41
4
0
184,342
0
W
Neith
8,179
744
17
2
0
189,295
0
L
Hou Yi
8,126
739
16
1
0
155,413
1
L
Da Ji
8,218
747
18
2
0
230,551
0
W
Bacchus
9,772
888
3
0
0
216,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role