Player Matchup

Cthulhu
Cthulhu
Chunk3D2Y
Cthulhu
Level 49
God Stats
1W - 1L
1,652 SR
Queue Stats
105W - 102L
1,430 Elo+
Party 1
Set
Set
King_Onionn
Set
Level 85
God Stats
1W - 0L
1,314 SR
Queue Stats
178W - 200L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
McMullen1013
Cliodhna
Level 113
God Stats
2W - 1L
1,226 SR
Queue Stats
275W - 332L
1,384 Elo+
Party 1
Discordia
Discordia
steelslinky421
Discordia
Level 89
God Stats
4W - 3L
1,484 SR
Queue Stats
43W - 57L
1,342 Elo+
Solo
Cerberus
Cerberus
yesandnoman
Cerberus
Level 67
God Stats
3W - 9L
1,424 SR
Queue Stats
118W - 143L
1,370 Elo+
Party 1
Team Averages
Level 81
1,420 SR
1,386 Elo+

VS

Team Averages
Level 70
1,468 SR
1,375 Elo+
Janus
Janus
Cnk Cod3ine
Janus
Level 99
God Stats
27W - 40L
1,393 SR
Queue Stats
278W - 322L
1,373 Elo+
Solo
Heimdallr
Heimdallr
LuchiTheGr8T
Heimdallr
Level 64
God Stats
7W - 10L
1,429 SR
Queue Stats
61W - 67L
1,364 Elo+
Party 2
Cliodhna
Cliodhna
PreadultKnave79
Cliodhna
Level 83
God Stats
8W - 7L
1,760 SR
Queue Stats
81W - 80L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
SirNoobsAlot698
Zhong Kui
Level 24
God Stats
0W - 2L
1,412 SR
Queue Stats
14W - 22L
1,387 Elo+
Party 2
Ganesha
Ganesha
skippinmud
Ganesha
Level 78
God Stats
10W - 14L
1,347 SR
Queue Stats
63W - 70L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chunk3D2Y
Cthulhu
10
2 / 0 / 3
6,069
552
3,171
5,722
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 3
5,738
522
3,075
6,249
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
McMullen1013
Cliodhna
12
10 / 1 / 0
7,613
692
8,848
6,825
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
steelslinky421
Discordia
11
3 / 0 / 1
6,459
587
3,256
2,266
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
yesandnoman
Cerberus
10
1 / 0 / 10
6,148
559
2,722
6,923
4,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,412
401
1,733
2,671
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LuchiTheGr8T
Heimdallr
7
1 / 6 / 0
5,086
462
5,029
9,053
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
11
0 / 4 / 0
5,845
531
2,937
9,106
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SirNoobsAlot698
Zhong Kui
9
0 / 1 / 0
5,252
477
1,305
4,771
2,513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
skippinmud
Ganesha
7
0 / 4 / 1
5,116
465
2,033
9,086
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
1
1
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chunk3D2Y
Cthulhu
2
0
3
3.5
L
0
2
0
0
W
1
0
3
2.5
L
Heimdallr
LuchiTheGr8T
Heimdallr
1
6
0
0.17
W
Cliodhna
McMullen1013
Cliodhna
10
1
0
10
L
Cliodhna
0
4
0
0
L
Zhong Kui
SirNoobsAlot698
Zhong Kui
0
1
0
0
L
Ganesha
skippinmud
Ganesha
0
4
1
0.13
W
Discordia
steelslinky421
Discordia
3
0
1
3.5
W
Cerberus
yesandnoman
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
13,037
27,985
Taken
34,687
12,593
Mitigated
11,481
7,652
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chunk3D2Y
Cthulhu
3,171
197
0
1,168
5,722
3,788
276
1,689
3,803
22,974
0
L
1,733
119
0
500
2,671
567
0
1,113
1,391
9,617
0
W
3,075
1,302
0
3,163
6,249
1,783
0
560
5,689
0
26,120
L
Heimdallr
LuchiTheGr8T
Heimdallr
5,029
3,214
270
1,497
9,053
1,690
108
706
8,347
0
18,668
W
Cliodhna
McMullen1013
Cliodhna
8,848
1,732
0
1,791
6,825
1,961
0
770
6,055
0
42,763
L
Cliodhna
2,937
494
0
3,142
9,106
2,261
517
1,915
6,872
0
35,382
L
Zhong Kui
SirNoobsAlot698
Zhong Kui
1,305
177
0
1,203
4,771
2,513
504
2,670
1,745
24,056
0
L
Ganesha
skippinmud
Ganesha
2,033
411
414
1,524
9,086
4,450
0
1,863
7,183
13,632
0
W
Discordia
steelslinky421
Discordia
3,256
45
0
809
2,266
605
62
577
1,689
26,379
0
W
Cerberus
yesandnoman
Cerberus
2,722
247
93
628
6,923
4,456
0
1,245
5,678
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
25,711
284
Minions Killed
199
0
Camps Cleared
0
1,226,166
Distance Traveled
951,548
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,069
552
49
4
0
207,764
2
L
Janus
4,412
401
17
2
0
105,392
2
W
Set
5,738
522
48
4
0
250,276
1
L
Heimdallr
5,086
462
50
5
0
204,930
2
W
Cliodhna
7,613
692
81
7
0
270,818
0
L
Cliodhna
5,845
531
76
7
0
227,246
1
L
Zhong Kui
5,252
477
51
5
0
206,334
4
L
Ganesha
5,116
465
5
0
0
207,646
1
W
Discordia
6,459
587
58
5
0
236,815
0
W
Cerberus
6,148
559
48
4
0
260,493
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role