Player Matchup

The Morrigan
The Morrigan
AionVox
The Morrigan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,475 Elo+
Party 1
Ares
Ares
TheSexyManiac
Ares
Level 129
God Stats
2W - 0L
1,760 SR
Queue Stats
92W - 84L
1,533 Elo+
Solo
Vulcan
Vulcan
ThreePointOhhh
Vulcan
Level 140
God Stats
3W - 1L
1,609 SR
Queue Stats
123W - 127L
1,520 Elo+
Party 1
Eset
Eset
iWiffKrakens
Eset
Level 160
God Stats
2W - 0L
1,536 SR
Queue Stats
78W - 67L
1,601 Elo+
Party 2
Ao Kuang
Ao Kuang
shamefull66
Ao Kuang
Level 158
God Stats
1W - 1L
1,790 SR
Queue Stats
75W - 66L
1,599 Elo+
Party 2
Team Averages
Level 149
1,639 SR
1,546 Elo+

VS

Team Averages
Level 120
1,476 SR
1,593 Elo+
Chernobog
Chernobog
Feli7
Chernobog
Level 120
God Stats
0W - 2L
1,395 SR
Queue Stats
52W - 44L
1,561 Elo+
Party 4
Bellona
Bellona
SSJwho
Bellona
Level 89
God Stats
0W - 1L
1,554 SR
Queue Stats
70W - 48L
1,583 Elo+
Party 3
Merlin
Merlin
TheDeutschBlitz
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,600 Elo+
Party 3
Freya
Freya
XION617
Freya
Level 146
God Stats
9W - 10L
1,507 SR
Queue Stats
458W - 477L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
kares8
Kumbhakarna
Level 158
God Stats
0W - 1L
1,426 SR
Queue Stats
21W - 15L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AionVox
The Morrigan
17
3 / 3 / 15
10,304
736
11,468
10,489
4,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 14
10,792
771
8,405
14,567
20,229
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 3 / 16
10,016
715
15,250
10,420
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 12
10,702
764
15,528
12,843
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
shamefull66
Ao Kuang
18
9 / 8 / 9
11,412
815
9,799
22,290
25,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Feli7
Chernobog
16
2 / 3 / 7
9,854
704
7,228
9,473
9,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SSJwho
Bellona
17
4 / 5 / 11
10,801
772
10,318
17,786
30,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 4 / 9
10,689
764
17,706
12,637
8,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
XION617
Freya
15
4 / 7 / 10
9,781
699
14,360
13,381
6,016
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
kares8
Kumbhakarna
17
4 / 5 / 12
10,778
770
6,141
22,372
27,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
24
Kills
18
19
Deaths
24
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AionVox
The Morrigan
3
3
15
3.5
L
Chernobog
Feli7
Chernobog
2
3
7
1.83
L
Bellona
SSJwho
Bellona
4
5
11
1.9
L
4
4
9
2.13
W
5
3
14
4
W
1
3
16
3
L
Freya
XION617
Freya
4
7
10
1.29
W
6
2
12
6
L
Kumbhakarna
kares8
Kumbhakarna
4
5
12
2
W
Ao Kuang
shamefull66
Ao Kuang
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,450
Damage
55,753
70,609
Taken
75,649
61,216
Mitigated
81,676
24,710
Healing
27,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AionVox
The Morrigan
11,468
1,532
2,171
1,118
10,489
4,769
1,315
5,864
4,604
36,379
0
L
Chernobog
Feli7
Chernobog
7,228
3,744
0
1,225
9,473
9,063
257
8,250
1,223
0
22,044
L
Bellona
SSJwho
Bellona
10,318
1,768
1,980
2,178
17,786
30,829
246
14,450
3,336
0
19,107
L
17,706
1,637
1,967
3,912
12,637
8,366
846
11,516
1,121
54,549
0
W
8,405
68
561
995
14,567
20,229
429
7,479
7,088
11,067
0
W
15,250
4,540
2,942
1,655
10,420
4,565
1,427
6,276
4,144
40,027
0
L
Freya
XION617
Freya
14,360
6,070
798
1,928
13,381
6,016
1,541
11,958
1,423
20,138
0
W
15,528
887
4,377
3,945
12,843
6,173
1,895
6,654
6,189
31,700
0
L
Kumbhakarna
kares8
Kumbhakarna
6,141
995
6,098
7,398
22,372
27,402
307
13,799
8,573
11,275
0
W
Ao Kuang
shamefull66
Ao Kuang
9,799
2,005
1,657
5,289
22,290
25,480
365
11,913
10,377
11,498
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
51,903
148
Minions Killed
152
0
Camps Cleared
0
1,213,390
Distance Traveled
1,226,052
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,304
736
53
4
0
229,686
0
L
Chernobog
9,854
704
33
2
0
206,462
1
L
Bellona
10,801
772
21
2
0
269,566
0
L
Merlin
10,689
764
72
5
0
250,198
1
W
Ares
10,792
771
5
0
0
249,752
0
W
Vulcan
10,016
715
45
3
0
266,045
3
L
Freya
9,781
699
17
1
0
212,913
0
W
Eset
10,702
764
41
3
0
256,824
0
L
Kumbhakarna
10,778
770
9
1
0
286,913
1
W
Ao Kuang
11,412
815
4
0
0
211,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role