Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FakeFuryToast
Janus
Level 27
God Stats
27W - 22L
1,501 SR
Queue Stats
36W - 33L
1,421 Elo+
Party 3
Loki
Loki
LMVS Xcrat
Loki
Level 86
God Stats
2W - 2L
1,382 SR
Queue Stats
89W - 78L
1,437 Elo+
Party 3
Neith
Neith
Seodiloczka
Neith
Level 129
God Stats
10W - 10L
1,408 SR
Queue Stats
217W - 244L
1,291 Elo+
Party 2
Mulan
Mulan
Seodiloko
Mulan
Level 99
God Stats
16W - 25L
1,187 SR
Queue Stats
34W - 59L
1,245 Elo+
Party 2
Team Averages
Level 77
1,396 SR
1,379 Elo+

VS

Team Averages
Level 51
1,414 SR
1,433 Elo+
Ra
Ra
Alba_Draconis
Ra
Level 86
God Stats
5W - 6L
1,549 SR
Queue Stats
254W - 267L
1,385 Elo+
Party 4
Camazotz
Camazotz
Dame_Fuego_Mami
Camazotz
Level 83
God Stats
29W - 23L
1,468 SR
Queue Stats
252W - 281L
1,373 Elo+
Party 4
Xing Tian
Xing Tian
FuzzyLane
Xing Tian
Level 40
God Stats
0W - 1L
1,187 SR
Queue Stats
7W - 11L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FuzzyLane
Ah Muzen Cab
Level 23
God Stats
5W - 9L
1,415 SR
Queue Stats
35W - 34L
1,474 Elo+
Party 1
Chaac
Chaac
Swaggerto
Chaac
Level 21
God Stats
2W - 1L
1,451 SR
Queue Stats
16W - 11L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 0 / 5
5,911
591
6,792
5,797
3,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 1 / 2
5,578
558
3,933
3,349
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 4
6,083
608
7,878
7,369
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 1 / 4
5,148
515
3,265
3,050
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Seodiloko
Mulan
8
1 / 2 / 1
5,030
503
4,642
6,967
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,813
581
4,110
6,577
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
10
2 / 2 / 1
5,701
570
2,511
7,130
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
FuzzyLane
Xing Tian
6
0 / 3 / 0
4,495
450
1,621
8,258
3,874
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
FuzzyLane
Ah Muzen Cab
6
0 / 4 / 0
4,311
431
1,243
5,598
1,773
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Swaggerto
Chaac
8
1 / 2 / 1
5,097
510
3,043
5,983
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
5
5
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
L
2
4
1
0.63
L
Camazotz
2
2
1
1.25
W
3
1
2
4
L
Xing Tian
FuzzyLane
Xing Tian
0
3
0
0
L
Ah Muzen Cab
FuzzyLane
Ah Muzen Cab
0
4
0
0
W
5
1
4
7
W
3
1
4
5
W
Mulan
Seodiloko
Mulan
1
2
1
0.75
L
Chaac
Swaggerto
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
12,528
26,532
Taken
33,546
10,110
Mitigated
12,276
13,329
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,792
667
204
3,916
5,797
3,080
0
1,128
4,635
27,336
0
L
4,110
463
572
1,936
6,577
2,178
0
1,570
5,007
28,727
0
L
Camazotz
2,511
565
0
3,188
7,130
2,048
0
1,472
5,624
0
22,726
W
3,933
232
0
709
3,349
904
0
1,050
2,163
29,464
0
L
Xing Tian
FuzzyLane
Xing Tian
1,621
164
0
1,730
8,258
3,874
0
3,496
4,762
8,845
0
L
Ah Muzen Cab
FuzzyLane
Ah Muzen Cab
1,243
440
0
1,666
5,598
1,773
0
4,187
1,411
0
14,419
W
7,878
2,268
0
4,058
7,369
2,002
0
1,826
5,365
0
27,045
W
3,265
1,373
183
1,151
3,050
1,057
0
1,370
1,642
0
17,870
W
Mulan
Seodiloko
Mulan
4,642
1,264
0
3,108
6,967
3,067
0
0
6,647
0
24,500
L
Chaac
Swaggerto
Chaac
3,043
1,122
0
3,027
5,983
2,403
449
0
5,603
0
14,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
25,417
233
Minions Killed
186
0
Camps Cleared
0
961,076
Distance Traveled
912,369
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,911
591
37
4
0
196,847
2
L
Ra
5,813
581
68
7
0
182,094
3
L
Camazotz
5,701
570
55
6
0
202,938
0
W
Janus
5,578
558
54
5
0
191,750
0
L
Xing Tian
4,495
450
13
1
0
189,863
0
L
Ah Muzen Cab
4,311
431
31
3
0
164,008
4
W
Loki
6,083
608
45
5
0
218,146
0
W
Neith
5,148
515
46
5
0
183,525
3
W
Mulan
5,030
503
51
5
0
170,808
3
L
Chaac
5,097
510
19
2
0
173,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role