Player Matchup

Ganesha
Ganesha
ILoveAnger
Ganesha
Level 17
God Stats
0W - 1L
1,301 SR
Queue Stats
27W - 17L
1,565 Elo+
Party 3
Zhong Kui
Zhong Kui
Kamikaze Bears
Zhong Kui
Level 76
God Stats
7W - 8L
1,438 SR
Queue Stats
27W - 20L
1,539 Elo+
Party 3
Arachne
Arachne
SiKHostil
Arachne
Level 107
God Stats
1W - 2L
1,657 SR
Queue Stats
57W - 64L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
TbeDiamond
Danzaburou
Level 12
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 1L
1,779 Elo+
Party 2
Anubis
Anubis
ySalient
Anubis
Level 75
God Stats
2W - 1L
1,768 SR
Queue Stats
22W - 39L
1,446 Elo+
Party 2
Team Averages
Level 57
1,547 SR
1,580 Elo+

VS

Team Averages
Level 75
1,643 SR
1,562 Elo+
Apollo
Apollo
CarryOrTroll666
Apollo
Level 25
God Stats
7W - 1L
1,864 SR
Queue Stats
49W - 22L
1,690 Elo+
Party 1
Kuzenbo
Kuzenbo
FinneseOG
Kuzenbo
Level 45
God Stats
17W - 9L
1,595 SR
Queue Stats
100W - 88L
1,531 Elo+
Party 4
Bellona
Bellona
ImPathos
Bellona
Level 155
God Stats
1W - 0L
1,761 SR
Queue Stats
243W - 214L
1,562 Elo+
Party 1
Fenrir
Fenrir
SubLimeGobln
Fenrir
Level 62
God Stats
37W - 15L
1,676 SR
Queue Stats
104W - 89L
1,547 Elo+
Party 4
Baron Samedi
Baron Samedi
omon53
Baron Samedi
Level 88
God Stats
2W - 0L
1,321 SR
Queue Stats
284W - 247L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ILoveAnger
Ganesha
13
0 / 1 / 7
8,462
498
7,332
15,027
11,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Kamikaze Bears
Zhong Kui
11
0 / 6 / 1
7,071
416
3,509
14,049
8,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SiKHostil
Arachne
14
4 / 4 / 2
8,835
520
11,099
15,259
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
TbeDiamond
Danzaburou
12
1 / 7 / 0
7,483
440
8,520
12,308
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ySalient
Anubis
16
5 / 3 / 0
9,300
547
7,161
12,185
5,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
10,336
608
18,082
14,103
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
FinneseOG
Kuzenbo
11
1 / 1 / 4
7,767
457
4,948
10,149
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ImPathos
Bellona
18
5 / 0 / 2
10,618
625
9,986
11,585
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
14
7 / 2 / 1
9,240
544
8,083
10,643
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
omon53
Baron Samedi
14
2 / 6 / 2
8,810
518
9,387
11,246
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
21
21
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Kuzenbo
FinneseOG
Kuzenbo
1
1
4
3
L
Ganesha
ILoveAnger
Ganesha
0
1
7
3.5
W
Bellona
ImPathos
Bellona
5
0
2
6
L
Zhong Kui
Kamikaze Bears
Zhong Kui
0
6
1
0.08
L
Arachne
SiKHostil
Arachne
4
4
2
1.25
W
Fenrir
7
2
1
3.75
L
Danzaburou
TbeDiamond
Danzaburou
1
7
0
0.14
W
Baron Samedi
omon53
Baron Samedi
2
6
2
0.5
L
Anubis
ySalient
Anubis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,621
Damage
50,486
68,828
Taken
57,726
35,143
Mitigated
31,312
23,186
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,082
11,239
0
6,979
14,103
4,283
0
3,072
11,031
0
91,426
W
Kuzenbo
FinneseOG
Kuzenbo
4,948
1,619
0
1,668
10,149
9,862
378
2,692
7,457
30,465
0
L
Ganesha
ILoveAnger
Ganesha
7,332
1,165
2,517
5,393
15,027
11,881
0
3,551
11,476
33,750
0
W
Bellona
ImPathos
Bellona
9,986
2,148
57
5,745
11,585
9,506
62
3,386
8,199
0
74,700
L
Zhong Kui
Kamikaze Bears
Zhong Kui
3,509
595
316
2,902
14,049
8,321
52
0
13,222
30,727
0
L
Arachne
SiKHostil
Arachne
11,099
6,298
0
4,396
15,259
6,328
0
3,402
11,679
0
58,483
W
Fenrir
8,083
1,378
0
2,840
10,643
2,730
0
3,710
6,933
0
50,865
L
Danzaburou
TbeDiamond
Danzaburou
8,520
4,989
0
1,601
12,308
2,971
0
1,600
10,708
0
40,711
W
Baron Samedi
omon53
Baron Samedi
9,387
1,145
84
1,758
11,246
4,931
0
5,210
6,036
53,805
0
L
Anubis
ySalient
Anubis
7,161
396
0
6,061
12,185
5,642
490
5,782
6,403
69,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
46,771
413
Minions Killed
525
0
Camps Cleared
0
1,506,250
Distance Traveled
1,695,682
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,336
608
152
9
0
335,884
3
W
Kuzenbo
7,767
457
29
2
0
348,757
1
L
Ganesha
8,462
498
22
1
0
311,613
3
W
Bellona
10,618
625
158
9
0
371,817
5
L
Zhong Kui
7,071
416
53
3
0
262,681
4
L
Arachne
8,835
520
90
5
0
364,220
3
W
Fenrir
9,240
544
84
5
0
376,710
4
L
Danzaburou
7,483
440
113
7
0
278,141
0
W
Baron Samedi
8,810
518
102
6
0
262,514
2
L
Anubis
9,300
547
135
8
0
289,595
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role