Player Matchup

Gilgamesh
Gilgamesh
BeardedClamBake
Gilgamesh
Level 8
God Stats
3W - 0L
1,813 SR
Queue Stats
22W - 1L
1,868 Elo+
Party 1
Achilles
Achilles
SenialBiden
Achilles
Level 7
God Stats
3W - 0L
1,472 SR
Queue Stats
11W - 0L
1,868 Elo+
Party 1
Poseidon
Poseidon
Tuphphy
Poseidon
Level 127
God Stats
8W - 0L
2,069 SR
Queue Stats
379W - 42L
2,077 Elo+
Party 1
Team Averages
Level 47
1,785 SR
1,938 Elo+

VS

Team Averages
Level 104
1,599 SR
1,758 Elo+
Tiamat
Tiamat
HardstyleCat
Tiamat
Level 128
God Stats
33W - 28L
1,594 SR
Queue Stats
196W - 136L
1,730 Elo+
Party 2
Cerberus
Cerberus
Iruizu
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 34L
1,749 Elo+
Party 2
Ullr
Ullr
MrProPo
Ullr
Level 160
God Stats
10W - 5L
1,702 SR
Queue Stats
298W - 206L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeardedClamBake
Gilgamesh
16
9 / 2 / 12
11,046
850
17,877
15,120
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Achilles
SenialBiden
Achilles
13
6 / 2 / 12
9,708
747
13,340
14,799
14,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Poseidon
Tuphphy
Poseidon
14
7 / 5 / 13
10,399
800
12,057
8,457
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 5 / 4
9,796
754
10,471
12,242
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Iruizu
Cerberus
12
1 / 9 / 7
9,409
724
5,159
21,250
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
MrProPo
Ullr
14
5 / 8 / 4
9,833
756
10,579
14,116
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
22
Kills
9
9
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeardedClamBake
Gilgamesh
9
2
12
7.5
L
Tiamat
3
5
4
1
L
Cerberus
Iruizu
Cerberus
1
9
7
0.5
L
Ullr
MrProPo
Ullr
5
8
4
0.88
W
Achilles
SenialBiden
Achilles
6
2
12
6
W
Poseidon
Tuphphy
Poseidon
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,274
Damage
26,209
38,376
Taken
47,608
24,305
Mitigated
28,478
7,565
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeardedClamBake
Gilgamesh
17,877
7,305
0
2,797
15,120
7,378
1,387
8,428
6,692
0
54,472
L
Tiamat
10,471
657
207
1,860
12,242
7,478
0
2,544
8,980
28,975
0
L
Cerberus
Iruizu
Cerberus
5,159
1,106
441
3,856
21,250
15,480
183
4,576
15,559
11,249
0
L
Ullr
MrProPo
Ullr
10,579
4,690
0
1,391
14,116
5,520
1,064
4,459
8,842
0
47,901
W
Achilles
SenialBiden
Achilles
13,340
2,904
0
3,741
14,799
14,831
713
4,739
10,060
753
25,014
W
Poseidon
Tuphphy
Poseidon
12,057
1,075
247
780
8,457
2,096
971
3,134
5,323
40,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
29,038
163
Minions Killed
146
8
Camps Cleared
4
773,932
Distance Traveled
637,519
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,046
850
71
5
5
253,818
1
L
Tiamat
9,796
754
49
4
1
221,012
4
L
Cerberus
9,409
724
22
2
0
212,403
3
L
Ullr
9,833
756
75
6
3
204,104
5
W
Achilles
9,708
747
25
2
0
266,954
2
W
Poseidon
10,399
800
67
5
3
253,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role