Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Dread__MARLEY__
Cliodhna
Level 119
God Stats
3W - 3L
1,675 SR
Queue Stats
167W - 177L
1,538 Elo+
Solo
Medusa
Medusa
ItzDaWhitey
Medusa
Level 133
God Stats
8W - 3L
1,665 SR
Queue Stats
271W - 234L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Ukita09
Heimdallr
Level 147
God Stats
17W - 27L
1,404 SR
Queue Stats
1,211W - 1,212L
1,528 Elo+
Solo
Team Averages
Level 140
1,549 SR
1,527 Elo+

VS

Team Averages
Level 127
1,465 SR
1,514 Elo+
Hun Batz
Hun Batz
Brandon Howe
Hun Batz
Level 108
God Stats
3W - 1L
1,488 SR
Queue Stats
127W - 109L
1,574 Elo+
Party 1
Merlin
Merlin
FreakinFrank
Merlin
Level 144
God Stats
4W - 6L
1,404 SR
Queue Stats
414W - 412L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Stinygpysys
Baron Samedi
Level 156
God Stats
9W - 8L
1,603 SR
Queue Stats
403W - 423L
1,561 Elo+
Party 2
Skadi
Skadi
TheK1dFromMa1ne
Skadi
Level 136
God Stats
2W - 3L
1,331 SR
Queue Stats
276W - 252L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
clayvis
Cernunnos
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 2 / 7
9,323
777
8,876
10,100
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
 
Atlas
16
3 / 4 / 8
9,190
766
7,513
13,928
15,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
1
0 / 0 / 0
2,972
248
0
0
0
Medusa
18
5 / 3 / 7
9,362
780
12,054
10,980
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Ukita09
Heimdallr
16
3 / 4 / 10
8,827
736
10,246
10,813
4,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brandon Howe
Hun Batz
13
1 / 5 / 5
8,437
703
5,833
8,626
5,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
17
3 / 2 / 8
9,781
815
11,144
8,861
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Stinygpysys
Baron Samedi
18
4 / 1 / 7
10,228
852
9,554
8,286
3,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 5 / 5
10,060
838
7,824
10,881
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
clayvis
Cernunnos
15
2 / 2 / 5
9,036
753
6,480
7,342
2,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
15
Kills
12
13
Deaths
15
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
2
7
3.75
L
Atlas
 
Atlas
3
4
8
1.75
W
Hun Batz
Brandon Howe
Hun Batz
1
5
5
0.7
L
Cliodhna
0
0
0
0
W
Merlin
3
2
8
3.5
L
Medusa
5
3
7
2.83
W
Baron Samedi
Stinygpysys
Baron Samedi
4
1
7
7.5
W
2
5
5
0.9
L
Heimdallr
Ukita09
Heimdallr
3
4
10
2
W
Cernunnos
clayvis
Cernunnos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
40,835
45,821
Taken
43,996
32,830
Mitigated
19,414
14,317
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,876
49
3,034
3,493
10,100
6,888
288
4,700
5,400
23,879
0
L
Atlas
 
Atlas
7,513
1,749
22
1,852
13,928
15,846
0
6,017
7,911
18,744
0
W
Hun Batz
Brandon Howe
Hun Batz
5,833
379
451
747
8,626
5,683
0
1,962
6,664
0
10,134
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
11,144
491
686
2,103
8,861
3,283
0
3,550
5,311
20,182
0
L
Medusa
12,054
3,889
639
2,269
10,980
5,227
0
4,686
6,294
0
30,813
W
Baron Samedi
Stinygpysys
Baron Samedi
9,554
826
5,164
4,609
8,286
3,858
808
3,290
4,996
19,783
0
W
7,824
2,181
610
1,078
10,881
3,973
1,627
5,167
5,714
0
32,858
L
Heimdallr
Ukita09
Heimdallr
10,246
3,100
910
2,098
10,813
4,869
132
5,295
5,518
0
21,041
W
Cernunnos
clayvis
Cernunnos
6,480
1,622
299
1,341
7,342
2,617
1,425
2,420
4,922
0
17,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
47,542
125
Minions Killed
137
0
Camps Cleared
0
839,745
Distance Traveled
1,206,489
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,323
777
48
4
0
222,715
3
L
Atlas
9,190
766
15
1
0
160,837
0
W
Hun Batz
8,437
703
7
1
0
273,060
0
L
Cliodhna
2,972
248
0
0
0
0
0
W
Merlin
9,781
815
21
2
0
221,885
0
L
Medusa
9,362
780
40
3
0
243,598
1
W
Baron Samedi
10,228
852
32
3
0
257,318
0
W
Skadi
10,060
838
58
5
0
225,852
4
L
Heimdallr
8,827
736
22
2
0
212,595
0
W
Cernunnos
9,036
753
19
2
0
228,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role