Player Matchup

Jing Wei
Jing Wei
IIHolyDiver69II
Jing Wei
Level 152
God Stats
1W - 2L
1,492 SR
Queue Stats
145W - 151L
1,539 Elo+
Party 1
Scylla
Scylla
Jaker139
Scylla
Level 88
God Stats
4W - 4L
1,607 SR
Queue Stats
536W - 512L
1,590 Elo+
Party 3
Guan Yu
Guan Yu
SASUKE G0D
Guan Yu
Level 99
God Stats
8W - 4L
1,704 SR
Queue Stats
413W - 407L
1,556 Elo+
Party 3
Artio
Artio
xMysticWrldx
Artio
Level 127
God Stats
1W - 2L
1,674 SR
Queue Stats
761W - 728L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
zTrendkill
Erlang Shen
Level 144
God Stats
15W - 17L
1,555 SR
Queue Stats
532W - 521L
1,523 Elo+
Party 1
Team Averages
Level 122
1,607 SR
1,561 Elo+

VS

Team Averages
Level 143
1,606 SR
1,560 Elo+
Athena
Athena
Meezyuknowme
Athena
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,469 Elo+
Solo
Thanatos
Thanatos
potatolaunch
Thanatos
Level 137
God Stats
16W - 5L
1,775 SR
Queue Stats
69W - 52L
1,621 Elo+
Party 2
Ra
Ra
xShiftingxTruthx
Ra
Level 127
God Stats
20W - 8L
1,695 SR
Queue Stats
73W - 71L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
zanester10
Cernunnos
Level 141
God Stats
2W - 1L
1,438 SR
Queue Stats
65W - 54L
1,592 Elo+
Party 2
Sol
Sol
zzXBlackOutXzz
Sol
Level 155
God Stats
35W - 22L
1,625 SR
Queue Stats
401W - 379L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
0 / 8 / 6
10,603
482
8,440
18,875
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jaker139
Scylla
17
0 / 7 / 5
10,368
471
15,894
13,468
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
SASUKE G0D
Guan Yu
20
5 / 5 / 4
12,283
558
11,882
25,717
23,594
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 5
10,903
496
9,773
35,203
37,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
zTrendkill
Erlang Shen
18
8 / 5 / 6
12,095
550
18,283
19,898
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 3 / 16
11,704
532
16,400
27,633
27,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
potatolaunch
Thanatos
19
12 / 5 / 7
12,914
587
18,059
19,777
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 6
13,054
593
14,642
11,469
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
zanester10
Cernunnos
19
6 / 2 / 9
12,891
586
19,259
17,142
5,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 5
13,517
614
16,545
19,663
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
18
Kills
30
30
Deaths
18
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
8
6
0.38
L
Scylla
Jaker139
Scylla
0
7
5
0.36
W
Athena
3
3
16
3.67
L
Guan Yu
SASUKE G0D
Guan Yu
5
5
4
1.4
W
Thanatos
potatolaunch
Thanatos
12
5
7
3.1
L
5
5
5
1.5
W
6
3
6
3
L
Erlang Shen
zTrendkill
Erlang Shen
8
5
6
2.2
W
Cernunnos
zanester10
Cernunnos
6
2
9
5.25
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,272
Damage
84,905
113,161
Taken
95,684
80,428
Mitigated
50,460
38,340
Healing
45,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,440
7,151
0
4,874
18,875
4,921
453
4,404
14,411
0
81,185
L
Scylla
Jaker139
Scylla
15,894
1,368
0
1,099
13,468
4,299
0
4,264
9,116
82,700
0
W
Athena
16,400
1,853
1,210
5,206
27,633
27,592
68
10,821
16,580
46,430
0
L
Guan Yu
SASUKE G0D
Guan Yu
11,882
2,050
2,880
10,468
25,717
23,594
638
12,929
12,668
0
78,563
W
Thanatos
potatolaunch
Thanatos
18,059
4,805
0
15,745
19,777
6,985
1,007
4,334
15,262
0
82,181
L
9,773
1,159
2,813
10,503
35,203
37,053
0
14,399
20,406
31,688
0
W
14,642
1,503
4,322
4,322
11,469
3,837
348
4,294
7,123
96,538
0
L
Erlang Shen
zTrendkill
Erlang Shen
18,283
9,049
0
5,703
19,898
10,561
0
9,300
10,455
0
86,768
W
Cernunnos
zanester10
Cernunnos
19,259
8,840
0
5,868
17,142
5,904
2,359
4,901
12,149
0
109,756
W
16,545
5,527
0
8,760
19,663
6,142
4,253
1,317
17,710
106,661
11,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,252
Gold Earned
64,080
593
Minions Killed
666
0
Camps Cleared
0
2,147,481
Distance Traveled
2,072,785
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,603
482
149
7
0
378,958
6
L
Scylla
10,368
471
144
7
0
404,287
3
W
Athena
11,704
532
55
3
0
414,579
4
L
Guan Yu
12,283
558
163
7
0
454,770
2
W
Thanatos
12,914
587
107
5
0
487,404
7
L
Artio
10,903
496
25
1
0
450,400
6
W
Ra
13,054
593
167
8
0
390,201
3
L
Erlang Shen
12,095
550
112
5
0
459,066
2
W
Cernunnos
12,891
586
149
7
0
431,141
3
W
Sol
13,517
614
188
9
0
349,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role